QGA: 3.e3 Nf6 - Queen's Gambit Accepted
QGA: 3.e3 Nf6
Definition
“QGA: 3.e3 Nf6” is shorthand for a specific branch of the Queen’s Gambit Accepted (ECO code D20) reached after the moves 1. d4 d5 2. c4 dxc4 3. e3 Nf6. White immediately prepares to recapture the c4-pawn with the bishop, while Black answers with natural development of the king’s knight. The line is sometimes called the “Classical” or “Capablanca” variation of the QGA because of its early use by the third World Champion.
Typical Move Order
1. d4 d5
2. c4 dxc4 (the pawn is accepted)
3. e3 Nf6
Strategic Ideas
- For White
- Play 4.Bxc4, regaining the pawn and obtaining a slight lead in development.
- Keep central tension by delaying e4; instead, aim for a solid center with Nf3, 0-0 and Qe2 or Qc2.
- Use a timely a4 to restrict …b5, making Black’s pawn majority on the queenside harder to mobilize.
- For Black
- Return the pawn later (…c5 or …e5 breaks) to equalize in the center.
- Choose set-ups with …e6 and …c5 (transposing to a Tarrasch-like structure) or …a6 and …b5, hanging on to the pawn.
- Exploit the temporarily undeveloped White queenside to generate queenside counter-play.
Historical Notes
The variation was a favorite of José Raúl Capablanca, who steered it toward simple, harmonious positions. Later, Tigran Petrosian and Anatoly Karpov used the line to dampen opponents’ tactical ambitions. In modern practice it appears when players wish to avoid the heavily analyzed 3.Nf3 or 3.e4 systems yet keep a solid, strategic battle.
Illustrative Game
Capablanca vs. Euwe, Amsterdam 1931 – a textbook demonstration of White’s ideas:
Capablanca calmly regained the pawn, occupied the center, and converted a small but lasting space advantage into a winning kingside attack.
Modern Example
Fabiano Caruana employed 3.e3 Nf6 against Sergey Karjakin in the 2016 Candidates Tournament, demonstrating that the line can still be used at elite level to create a complex, maneuvering struggle.
Typical Continuations
- 4.Bxc4 e6 5.Nf3 c5 6.0-0 — Black returns the pawn for central counter-play; leads to IQP or symmetrical structures.
- 4.Bxc4 a6 5.Nf3 b5 6.Bd3 e6 — Black keeps the extra pawn but concedes time and squares; requires accurate defense.
- 4.Nf3 e6 5.Bxc4 c5 — move-order finesse in which White recaptures one move later to avoid …a6 b5.
Interesting Facts & Anecdotes
- The quiet 3.e3 was once dismissed as “too modest,” but statistics show it scores as well as the sharper 3.e4.
- Because the bishop on c4 often targets f7, several miniature traps exist. A famous one ends after 4.Bxc4 c5 5.Nf3 cxd4 6.exd4 Bg4?? 7.Bxf7+ Kxf7 8.Ne5+ winning.
- AlphaZero’s match versus Stockfish featured multiple QGA games, and the machine often preferred the solid 3.e3 approach for White.
When to Choose This Line
Select 3.e3 Nf6 if you value:
- A sound, positional game with limited early theory.
- Flexibility to transpose into Carlsbad, Tarrasch, or IQP structures.
- The possibility to sidestep heavy preparation in the sharp 3.Nf3 and 3.e4 branches.