Coach Chesswick
Fabchess001 – Personal Feedback Report
Quick Stats
• Current blitz range: ~660-700 | 777 (2023-05-15)
• Activity patterns:
What You’re Doing Well
- Tactical eyesight. You often spot forcing ideas such as 19.Qxh6+–Qh8# in your latest win, and 18…Qxg3# as Black. This shows good awareness of mating nets and pieces in the attack.
- Playing for the initiative. Early pawn storms (a-/b-files, f-/g-pawns) keep opponents on the defensive and frequently pay off at your current level.
- Time usage. You usually finish with 1–2 minutes left, so you are not blundering because of panic time trouble.
Main Growth Areas
- Opening discipline.
• Many early flank-pawn thrusts (a3, b4, …f6, …h6) appear before knights and bishops are developed or the king is castled.
• Result: The center is ceded and your king remains vulnerable (see the loss versus alvarobustosl on 23-May – 21…Nfd7? left dark-square holes that white exploited with g-pawn and queen).
Goal: Follow the classic “3-3-3” checklist in your first nine moves: three minor pieces out, three pawns in the center (e/d/c or e/d/f), and castle within three moves after that. - Pawn-structure weaknesses.
• Repeated moves such as …f6/f7-f6 and g-/h-pawn pushes loosen the squares in front of your own king.
• In the loss above, 27…f6 opened the long diagonal and allowed Qxh7+ ideas.
Goal: Keep the f-pawn at home until you have castled and developed. - King safety and move economy.
• Several defeats feature the king stuck in the centre (e.g., 12…Kd7–16…Kxc6 sequence).
• You also re-move the same piece in the opening (Qh5-h8-h5-h8) giving up tempo.
Goal: Castle by move 10 in 80 % of your games; avoid moving the same piece twice unless you win material or deliver check. - Defensive alertness.
• You recognise your own attacking shots but occasionally overlook your opponent’s (39.g8=Q#).
Goal: After calculating your candidate move, spend two seconds asking “what is my opponent threatening?” before you play it.
Action Plan for the Next Four Weeks
| Week | Focus | Daily Task |
|---|---|---|
| 1 | Sound Openings | Play only Italian Game and Queen’s Gambit (as Black: 1…e5 & 1…e6). No flank pawns before move 6. |
| 2 | Tactics | 15 rated puzzles/day, emphasising forks, pins, back-rank mates (see fork). |
| 3 | Endgames | 10 min Drill: K+P vs K; basic rook endings; practice mates on a board. |
| 4 | Self-Review | After every session, load the PGN and mark the last safe move before evaluation swung. Use a notebook. |
Illustrative Example
The diagram below is your winning position from the latest game. Replay the critical phase and try to identify why 17…c6? allowed 19.Qxh6+ followed by a forced mate.
Milestones to Aim For
- Reach 750 blitz by consistently following opening principles.
- Score 60 % in puzzle rush survival (goal: 20 puzzles).
- Have at least one session where you castle before move 8 in five consecutive games.
Encouragement
Your attacking instincts are already strong — once they are backed up by tighter structure and king safety, your rating will rise quickly. Keep enjoying the game and reviewing both wins and losses. Good luck on your journey!