Avatar of IC0001101

IC0001101

Since 2025 (Closed) Chess.com
50.0%- 49.0%- 1.0%
Bullet 1212
53W 63L 2D
Blitz 1615
43W 32L 0D
Rapid 1684
4W 3L 0D
Coach Chesswick's Profile Photo
Coach Chesswick

Hi IC0001101 – here is your personalised coaching report

1. Snapshot

• Current peak Blitz rating: 1698 (2025-04-14)
• Activity trends:

Win Rate by Hour100%75%25%0%50%0:00 - 66.7%1:00 - 57.9%2:00 - 48.3%3:00 - 41.7%4:00 - 45.5%5:00 - 62.1%6:00 - 0.0%15:00 - 0.0%16:00 - 40.0%17:00 - 37.5%18:00 - 60.0%19:00 - 25.0%20:00 - 36.4%21:00 - 61.1%22:00 - 28.6%23:00 - 70.0%0123456151617181920212223Hour of Day (UTC)
 
Win Rate by Day100%75%25%0%50%Monday - 51.6%Tuesday - 55.6%Wednesday - 31.2%Thursday - 55.8%Friday - 52.0%Saturday - 46.1%Sunday - 37.5%MonTueWedThuFriSatSunDay of Week

• Preferred colours/openings: Advance variations as White (Caro-Kann & French), Sicilian and Caro-Kann as Black.

2. Strengths to keep building on

  • Central pawn breaks: Moves such as 18…e5 in your win against AmbreAlison show good timing in striking the centre.
  • End-game conversion: In the same game you calmly shepherded the passed b-pawn and coordinated rook and queen to finish with mate.
  • Fighting spirit: Several victories were secured from equal or even slightly worse positions thanks to active counter-play and keeping pieces on the board.

3. Typical hurdles

  • Premature flank pawn pushes: Early g4/h4 thrusts in your Advance French losses left dark-square holes and cost tempi. Ask “What will my opponent hit after this push?”
  • Piece coordination vs loose pieces: In the Alapin loss you had four minor pieces attacked at move 30 because they lacked mutual protection. Develop with harmony before hunting pawns.
  • King safety in the Sicilian: Games vs bipolarschizophrenic and ronaldsadernas ended with mating nets on an exposed king. Once you castle, spend a move on a luft or bringing an extra defender rather than grabbing the b- or g- pawns.
  • Clock handling: Roughly 25 % of results (both wins and losses) come from time trouble. Try a “Bronstein” habit: make the first candidate move, check blunders, then invest extra time only if the position is critical.

4. Opening pointers

As White: Your Advance Caro-Kann systems are solid, but consider adding one line against 6…c5 to avoid repeating unfamiliar positions.
As Black, Sicilian: After 2.c3 (Alapin) the setup …d5, …Nf6, …Nc6 is straightforward and avoids the backward d-pawn that appeared in your recent loss.
Caro-Kann vs 3.e5: Study the Botvinnik-Carls structure (…c5, …Nc6, …f6) – you already play these moves but knowing typical plans will increase confidence.

5. Tactical and calculation training

You often spot the first tactic but miss the opponent’s reply (example 23…Nxf4?? in the French Advance game). Daily 10-minute sessions on “retry until correct” puzzles will sharpen the habit of looking one move further. Pay extra attention to zwischenzug motifs and long diagonals.

6. End-game focus

  • Rook vs passer: practise the “rear-check” technique you used with …Rc1+ in your win – knowing the textbook method will make conversion faster and save clock.
  • Minor-piece endings: in the loss to andrew6749 your knights were dominant but you allowed opposite-coloured bishops to appear and counter-attack. Study “good knight vs bad bishop” endings to convert such advantages.

7. Concrete game take-aways

Most recent win (AmbreAlison – IC0001101)
  • 👍 Excellent central blockade with …c4 and …e4.
  • ⚠ When you played 27…f5 your king was still on f7; consider an intermediate …Kg7 to step out of checks.
Most recent loss (panoschaid – IC0001101)
  • 10…Nd8 retreated a developed knight and ceded initiative; try 10…Be7 or 10…d5 to contest the centre.
  • The plan …Nh5–Nf4 looked attractive but ignored development; after 15.exd8=R+ you were lost. Follow the principle: finish development before starting pawn grabs or side attacks.

8. Next-week training plan

  1. 30 tactical puzzles per day, theme “pin” & “double attack”.
  2. Analyse one of your own games without engine, then compare with engine for blunder checks (15 min each).
  3. Watch a short video/lesson on the Caro-Kann Advance end-games (especially the minority attack plans for Black).
  4. Play two 15 + 10 games focusing solely on time management – aim to have >30 s banked by move 20.

Keep up the good work!

Your attacking flair is evident; by tightening defence and time control, a jump to 1800 is within reach. Feel free to send me any game you find puzzling – I’m happy to dive deeper.


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