Overview
OBNAK is a blitz-focused chess player known for long, grinding games and a cheeky sense of humor at the board. Active through 2025, OBNAK prefers five-minute battles and shows a clear affinity for tactical middlegames that often drift into complicated endgames. Peak recorded form: 2022 (2025-11-06).
Quick snapshot: 184 blitz games this year, a positive win/loss balance, and an eye for openings that unbalance the opponent early. For a visual trend of recent performance, see the mini-chart below:
Playing Style
OBNAK mixes stubborn endgame technique with opportunistic tactics. The profile below highlights the practical habits that define the play.
- Preferred time control: Blitz (fast decision-making, pre-move savvy)
- Endgame frequency: 82.61% — many games go long and are decided deep into the game
- Average decisive game length: ~72 moves — patience is a feature
- White win rate: 60.22% • Black win rate: 62.64%
- Early resignation rate: low (3.23%) — fights to the end
- Tilt factor: moderate (5) — keeps composure after setbacks most of the time
- Best time to play: evenings (peak results around 18:00)
Career Highlights & Trends
OBNAK's blitz calendar for 2025 includes steady improvement, a longest winning streak of 8 games, and a resilient approach that produced a current winning streak of 1. Strength-adjusted win rate in blitz is solid (about 55%).
- Games this year: 184 (Blitz)
- Win / Loss / Draw (Blitz): 113 / 62 / 9
- Longest winning streak: 8 • Longest losing streak: 5
- Time-of-day edge: top win rates at 6:00–9:00 and late evening — a true café-and-coffeehouse competitor
Openings & Repertoire
OBNAK favours surprise and flexible responses. A mix of Scandinavian, London setups and Colle lines yields good practical play — especially when opponents fall into non-theoretical traps.
- Scandinavian Defense (B01): 34 games — Win rate ~52.9%
- London System: Poisoned Pawn Variation (D02): 26 games — Win rate ~65.4%
- Colle lines (D04 / D05): consistent success — one Colle variation shows a 75% win rate over 16 games
- Alekhine Defense (B02): 15 games — Win rate ~73.3%
- Also explores offbeat choices like the Australian and Dőry defenses
Expect the occasional cheeky trap — OBNAK has been known to flirt with the Botez Gambit as a joke in skittles rooms and to bait overconfident attackers.
Notable Opponents & Records
OBNAK has met a handful of frequent rivals online. Below are the most-played names and quick records.
- vladolo — 5 games (3–2) — vladolo
- terecabio — 4 games (0–3–1)
- kuanish1 — 3 games (3–0)
- noorebrahim121 — 2 games (2–0)
- lenwizz — 2 games (2–0)
OBNAK tends to do well vs. slightly lower-rated foes and has a tougher time when rated-above opponents push back aggressively — a classic practitioner-vs-underdog pattern.
Fun Facts & Placeholders
- Nickname suggestions from the kibitzers: "Blitz goblin", "Pawn gobbler", "Clock ninja"
- Typical postgame routine: quick analysis + a coffee (or three)
- SEO-friendly tags: OBNAK, blitz chess, openings, Scandinavian Defense, London System, Alekhine
- Peak rating reference: 2022 (2025-11-06) (for quick display in apps)
Sample Game (short)
One representative blitz duel (playback available):
Notes: long middlegame manoeuvres, central pawn breaks, and a long technical endgame — typical OBNAK fare.
Quick summary of the session
Nice session — you won a clean, tactical game against fatmircakaj (see replay below) and overall your opening choices are paying off: your opening win-rates (Scandinavian, Alekhine, Colle lines) show you know the typical plans. The main problem this session was time — several games ended on the clock or with you low on time. Fix the clock leak and a lot of your losses will turn into wins.
Win — what you did well
Your last win shows many strong elements:
- You created a passed pawn in the center and used it as a tactical lever (the d-pawn advanced to d6 and later to c7). That forced favorable exchanges and opened lines toward the enemy king.
- You played actively with the queen and rooks — checks and forcing moves pushed the opponent into passive replies and finally mate.
- Good decision to castle opposite sides: you understood the attacking potential and chased active play instead of getting bogged down.
- Opening choice worked: the resulting pawn structures were familiar and you followed thematic ideas rather than wandering early.
Replay of the win (click to inspect):
[[Pgn|d4|d5|c3|Nf6|Nf3|Bg4|Bg5|e6|Bxf6|Qxf6|Nbd2|Nd7|h3|Bh5|e4|Bxf3|gxf3|dxe4|fxe4|e5|d5|Bc5|Qe2|O-O-O|O-O-O|Bb6|Nc4|a6|d6|Qxf2|dxc7|Kxc7|Nxb6|Qxb6|Qc4+|Qc6|Qxf7|Qh6+|Kb1|Rhf8|Qc4+|Kb8|Qb3|Nc5|Qb4|Rxd1+|Kc2|Qd2#|fen|1k3r2/1p4pp/p7/2n1p3/1Q2P3/2P4P/PPKq4/3r1B1R w - - 2 25|orientation|black|autoplay|false]Patterns & recurring issues
From the recent losses and the session as a whole I see a few clear patterns to correct:
- Time trouble / flagging: multiple games ended by opponent winning on time. You frequently reached panic clock values (under 10 seconds) in critical positions. This causes errors or missed defensive resources.
- Allowing counterplay on the kingside: in a couple of games you pushed pawns (g‑pawn, h‑pawn) and your opponent generated threats or a passed pawn. Be cautious about expanding near your king without full calculation.
- Occasional tactical oversights in complicated positions — you create imbalances but sometimes miss a defensive tactical resource from the opponent (knight forks, discovered checks on the last few moves in losses).
- Endgame technique and simplification decisions: in some long games you had active pieces but let the opponent simplify into winning minor piece / king activity scenarios. Convert piece activity to material or a clear plan before simplifying.
Concrete improvements — what to practice this week
Make these practical, short drills you can do before playing blitz:
- Clock routine: play 5 games at 5+3 and force yourself to keep 30–40 seconds on the clock until move 20. Practice spending max 15–20 seconds on most moves in early middlegame — save time for critical tactics.
- Tactics: 12–15 tactics/day (forks, pins, discovered checks). Focus on positions with checks and captures — these are the motifs that cost you time and material in blitz.
- Opening + 1 plan: pick 2 opening lines from your best list (for example Scandinavian Defense and Alekhine Defense or the Colle line you use). For each, write a 3-move plan for both sides (ideal piece placement + pawn breaks) and review it before each session.
- Basic endgames: 10–15 minutes on king+rook vs king, rook endgame basics and king activity. That will increase your conversion rate when you keep pieces on the board.
- Post-mortem habit: after each loss, pick the single turning move (the moment your position became worse or the clock got scarce) and write it down. One-minute identification — no need for engine at first, then check with engine later.
Specific suggestions based on your openings
Your Openings Performance shows clear strengths — double down where it pays most, and shore up the weaker lines:
- Double down on your top performers: Alekhine Defense and the Colle lines where you have ~73% wins. Learn one or two common endgame transitions from those lines so you convert advantages more reliably.
- Scandinavian: high game count and strong win rate. Add 5–10 model games to memory and learn how typical queen exchanges lead to knights vs bishops endgames (common theme).
- Work on the Slav/Quiet variations where your win-rate is lower — identify the key pawn breaks opponents use and a single defensive plan you can fall back on.
Practical blitz checklist (during a game)
- Before move 10: stick to opening plan; if you deviate, trade pieces or simplify only if you gain something concrete.
- At move 10–20: keep 30+ seconds on the clock if possible — avoid a single move that eats >40 seconds unless it wins material or prevents mate.
- When ahead: avoid unnecessary pawn storms near your king; instead improve piece activity and restrict opponent counterplay.
- When behind on time: play fast safe moves (develop, keep king safe), avoid speculative complications unless they create practical winning chances.
Short training plan (2 weeks)
- Days 1–3: Tactics 15/day + 30 minutes reviewing your last 5 games’ turning points.
- Days 4–7: 5 games 5+3 control focusing on time management rules above; review each game for the move when clock pressure began.
- Week 2: 20 minutes endgame basics + 3 sessions reviewing model games in your top two openings (Scandinavian Defense and Colle: 3...e6 4.Bd3 c5).
- Ongoing: keep the “one turning-move note” after every loss — it trains spotting the moment you start to get into trouble.
Next steps & small goals
- Goal 1 (this week): reduce games lost on time by 50%. Track number of flag losses per session.
- Goal 2 (two weeks): convert at least one won opening into a 60%+ conversion rate by studying 5 model games for that opening.
- Goal 3 (one month): add a short routine to post-mortem your losses — 5 minutes per loss will pay off disproportionately.
Opponent references & follow-ups
Look back at these games to see the turning moments: your win vs fatmircakaj (mate using passed pawn tactics) and the time-loss vs tweetumz49 (practice the clock routine to avoid this). If you want, send me one of the loss PGNs you want a deeper line-by-line review of and I’ll highlight the exact move(s) to fix next.
🆚 Opponent Insights
| Recent Opponents | ||
|---|---|---|
| gmbeckykg | 1W / 0L / 0D | |
| puchitopardo | 0W / 1L / 0D | |
| jamadatta123 | 1W / 0L / 0D | |
| htat1991 | 1W / 0L / 0D | |
| laysuzarin | 0W / 2L / 0D | |
| elijahnakasone | 1W / 0L / 0D | |
| prov1x_nxt | 1W / 0L / 0D | |
| oleg0974 | 0W / 1L / 0D | |
| dpsanto | 0W / 1L / 0D | |
| erosthanatos | 0W / 1L / 0D | |
| Most Played Opponents | ||
|---|---|---|
| vladolo | 3W / 2L / 0D | |
| terecabio | 0W / 3L / 1D | |
| kuanish1 | 3W / 0L / 0D | |
| lenwizz | 2W / 0L / 0D | |
| noorebrahim121 | 2W / 0L / 0D | |
Rating
| Year | Bullet | Blitz | Rapid | Daily |
|---|---|---|---|---|
| 2025 | 1952 |
Stats by Year
| Year | White | Black | Moves |
|---|---|---|---|
| 2025 | 56W / 35L / 2D | 57W / 27L / 7D | 73.7 |
Openings: Most Played
| Blitz Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Scandinavian Defense | 34 | 18 | 13 | 3 | 52.9% |
| London System: Poisoned Pawn Variation | 26 | 17 | 8 | 1 | 65.4% |
| Colle: 3...Bf5, Alekhine Variation | 17 | 10 | 7 | 0 | 58.8% |
| Colle: 3...e6 4.Bd3 c5 | 16 | 12 | 4 | 0 | 75.0% |
| Alekhine Defense | 15 | 11 | 4 | 0 | 73.3% |
| Australian Defense | 10 | 6 | 4 | 0 | 60.0% |
| Döry Defense | 7 | 4 | 3 | 0 | 57.1% |
| East Indian Defense | 7 | 4 | 1 | 2 | 57.1% |
| Amazon Attack | 6 | 3 | 1 | 2 | 50.0% |
| Slav Defense: Quiet Variation, Amsterdam Variation | 4 | 1 | 3 | 0 | 25.0% |
🔥 Streaks
| Streak | Longest | Current |
|---|---|---|
| Winning | 8 | 1 |
| Losing | 5 | 0 |