Coach Chesswick
Hi Orest_Vovk!
You are an imaginative, resource-hungry bullet player whose attacking flair has already carried you to 2689 (2025-06-14). Your recent streak of wins against 2600-level opposition shows you can out-calculate and out-pace most foes.
What’s working well
- Tactical sharpness – In the win versus KatakuriDono you navigated a wild king walk (…Kd7-c6-d5, etc.) and still found mating nets while low on time.
- Killer instinct in conversions – When you reach a winning position you rarely let go, even with only seconds left, as illustrated in the rook-and-pawn endgame against SkippingLaptop.
- Confidence in unusual setups – Early …g5/…h6 and 1.h4/1.h5 throw many opponents off their book knowledge and immediately put the game on your territory.
Target areas for improvement
-
Structural soundness in the opening
• Six of the seven recent losses began with the same risky flank-pawn suite (…h6/…g5). Top-3000 bullet players punished this by seizing the centre and opening lines toward your king.
• Action plan: blend your surprise weapons with at least one mainstream defence (e.g. the French or Sicilian vs 1.e4, the Nimzo vs 1.d4). This keeps opponents guessing and gives you safer fallback options. -
Castling & king safety
• In the loss to dropstoneDP you delayed castling until move 17 and never reached safety, allowing a direct mating attack.
• Bullet rewards activity, but an uncastled king costs you pre-move freedom because every reply must be checked for mating threats.
• Action plan: set yourself the micro-goal “King safe by move 10 unless I am already clearly winning material.” -
Time-management under pressure
• Three of the five losses were on time in equal or winning positions. Your hyper-tactical style forces you to calculate every move; when the position clarifies you sometimes keep calculating instead of pre-moving simple plans.
• Action plan: after move 25 ask, “Can I win this by force with a safe pre-move sequence?” If yes, trust your hand and save the clock. -
Endgame cleanup
• Against Rain_G0 you were two pawns up but missed a straightforward king-activation and flagged. Even in bullet, knowing a few Lucena and zugzwang templates lets you finish with auto-pilot.
• Action plan: practise the “30-second endgame drill”: set up basic R+P vs R or Q+P vs Q endings and try to convert with 0:30 on your clock.
Quick opening checklist (try this for the next 20 games)
- Two pawns in the centre by move 4.
- Develop minor pieces before pushing a second flank pawn.
- Castle by move 10 (or launch a forced mating attack).
Progress tracker
Use the charts below to watch how the tweaks affect your results:
• Win rate by hour:
• Day-to-day consistency:
Next study bites
- 10-minute daily tactic rush focusing on motifs you often create (double attack, discovered check).
- Review one lost bullet game each day at half-speed; ask “Where could I have simplified?”
- Watch a GM blitz session featuring solid yet dynamic openings (e.g. Nakamura’s French setups) and borrow one idea per week.
Keep that creative spark, add a layer of stability, and the jump from 2600-plus to 2800-plus bullet is within reach. Good luck and see you on the leaderboard!