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rajasurya89 WFM

Since 2020 (Active) Chess.com ♟♟♟♟♟♟
51.6%- 45.3%- 3.0%
Rapid 1941 160W 102L 13D
Blitz 1880 1063W 968L 59D
Bullet 1456 0W 4L 0D
Coach Chesswick's Profile Photo
Coach Chesswick

Hi rajasurya89, here is some personalized feedback based on your latest blitz (3 + 2) games.

What you’re doing well

  • Fearless Initiative: In several French Advance games you gained space with 4.f4 and followed up with timely piece sacrifices (e.g. 11.Nxd5! against biigvan). Your opponents often collapsed before move 20.
  • Sharp Tactical Eye: Ideas such as 25.Rb3  Nd4 26.Rg3+! in the Sicilian win against hgenn09 show you spot resourceful tactics even with little time.
  • Opening Range: As White you handle 1.e4 against both 1…c5 and 1…e6, and as Black you employ the King’s Indian and Sicilian—an ambitious repertoire for the 1800 level.

Main themes to work on

1. Time management (critical!)

You lost three of your last seven games on time from playable or even better positions (e.g. vs sabinobh and Igor12345igor). Try:

  • Opening “auto-pilot”: know your first 10 moves cold so you spend <20 seconds reaching a familiar middlegame.
  • Set an internal clock: by move 20 aim to have ≥ 40 seconds; if lower, play simpler moves and avoid low-percentage sacs.
  • Practise Bullet Puzzle Rush to learn to trust your first tactical impression.
2. Defensive accuracy in the King’s Indian

In the loss vs sabinobh you met 6.e5 with …dxe5?!, gave White a protected passer on e5 and went into Kd8-c7-b7-c6 wanderings. Consider:

  • After 6.e5 play 6…dxe5 7.dxe5 Ng4 8.Bf4 0-0 only if you are ready for the concrete complications, or simply choose the solid 6…dxe5 7.dxe5 Nfd7.
  • Study model games by Radjabov and Ding with the “Mar del Plata” …e5 break; understanding typical pawn structures will reduce calculation time.
3. Evaluating pawn storms as White

Against the Najdorf (loss to ApiHsai) you pushed 13.g4 and 15.g5 but overlooked …Nh5 → Nxf4 ideas and lost material on move 18. General tip:

  1. Count attackers & defenders before each pawn push.
  2. If your queen is your only defender of the e4-pawn, think twice before advancing the g-pawn.
4. Conversion Technique

Even in wins you sometimes allow unnecessary counter-play. Train “winning a won game” by playing out winning positions vs an engine set to 1500 strength—focus on trading pieces and pushing passed pawns quickly.

Illustrative moments

Critical error – loss vs sabinobh (moves 6-11)


The combination 6…dxe5?! 8…fxe6 left a fractured pawn structure and your king in the centre. Prefer 6…Nfd7 or 6…dxe5 7.Nxe5.

Micro-study plan for the next two weeks

  1. 30 min/day openings: create a mini-file with only three King’s Indian lines vs 6.e5 and drill them until you can play from memory.
  2. 20 min/day tactics: alternate between Puzzle Rush (speed) and Puzzle Battle (accuracy).
  3. Every second day: choose one of your recent games, replay it without an engine, write down three improvements, then check with an engine.
  4. Endgames: finish Silman’s Complete Endgame Course chapters up to your rating group; especially king + rook vs pawns since you reach those often.

Your activity snapshot

Peak rating: 1838 (2025-06-04)

When do you score best?

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Final encouragement

Your aggressive style already scares many opponents—tighten up your clock handling and a 1900+ blitz rating is within reach. Good luck, and enjoy the journey!


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