Sidereal-Time: The Cosmic Chess Conqueror
Meet Sidereal-Time, a chess player whose skills seem to be written in the stars. With a Blitz rating that soared as high as 2426 in 2024 and a Bullet peak of 2327, Sidereal-Time has demonstrated a galactic mastery of fast-paced chess battles. Despite a slight dip in Blitz rating in 2025, their bullet games remain almost as stellar, showing that even the cosmos experience some turbulence.
Known for an almost supernatural comeback rate of 87.41% and an impressive 100% win rate after losing a piece, Sidereal-Time is a player who laughs in the face of adversity — and then checkmates you.
Sidereal-Time's games average about 71 moves when victorious, revealing a penchant for deep, tactical battles rather than quick galactic strikes. Their strategic patience shines in endgames, occurring in over 73% of their matches, proving that cosmic endurance is as important as opening brilliance.
Playing Style and Stats
- Opening of Choice: Top Secret (and presumably out of this world)
- Longest Winning Streak: 13 games — quite the starburst!
- White Win Rate: 57.34% shining bright like the morning star
- Black Win Rate: 54.17% — equally formidable in the darkness
- Psychological Resilience: Tilt factor of only 5, so don’t expect meltdown drama here
- Early Resignations: Just 0.27%, showing a stubborn refusal to give up the cosmic fight
Weekends see Sidereal-Time performing at peak cosmic alignment, with a Sunday win rate of 66.2% and a particularly lethal hour at 9 AM boasting an eye-popping 83.33% win rate. Clearly, this player is fueled by some sort of stellar energy (or a strong morning coffee).
Notable Opponents and Rivalries
Sidereal-Time’s nearby stars include "shucher" and "mattack9999," tough opponents who have kept matches challenging (win rates against them are a harsh 0%). But when facing "playerinvicta," Sidereal-Time puts on a cosmic clinic with a perfect record.
Whether you’re a casual earthling or a bullet-speed spaceman, when you see Sidereal-Time on the board, prepare for an interstellar battle of wits, resilience, and strategic brilliance that’s simply out of this world.
Sidereal-Time – Personal Post-Game Review
1. What You’re Already Doing Well
- Adaptable opening play in Chess960. Your recent wins show you quickly identify safe king positions and castle (e.g. 12. O-O-O in your win vs. lorudar).
- Tactical alertness. Seizing material with
20. Bxc3and22. Qxa8in the second game illustrates good calculation once the position opens. - Resilience in complicated middlegames. You often keep the initiative even after early exchanges and are willing to sac pawns for piece activity.
- Steady rating progress. Your peak so far in 3 | 2 live Chess960 is . Keep building on this momentum!
2. Biggest Growth Opportunities
- Time management. Two of your last five losses were on the clock. Most critical positions see you drop under 10 s with >15 moves remaining. Adopt a “find a safe move in 5 seconds” rule when low on time.
- Early queen adventures. In the loss versus mattack9999 the sequence
11… Qxa2 12.Bxd8 Qa1+won a pawn but cost tempi and coordination. Ask: “Will the queen still be well placed three moves later?” before grabbing. - Handling flank pawn storms. Several opponents used …g6/…f5 or h-pawn pushes to open lines against your king. Study typical pawn-break themes in the Modern Defense and Dutch-type structures.
- Endgame conversion. Your victory vs. playerinvicta reached a won position on move 33 but you needed an opponent disconnect to finish. Practise converting basic rook + pawn endgames so clock pressure is reduced.
3. Quick Wins for the Coming Week
- Blitz out the first 10 moves with a plan. In 960, decide on (i) king safety square, (ii) which central pawn to advance, before your first move. This habit can save 20–30 s every game.
- Use the two-second increment. Make a “heartbeat move” every three seconds when under 15 s. It is better to give a check or improve king position than to flag while calculating a mate.
- Daily tactics. 20 puzzles focusing on forks & double attacks will directly address positions like 6.Nb7+ in the Shucher game.
- Endgame flash cards. Spend 10 minutes a day on basic rook-endgame drilling (Lucena & Philidor). They appear frequently after heavy piece trades in Chess960.
4. Suggested Training Plan (2-Hour Block)
| Segment | Duration | Focus |
|---|---|---|
| Tactics Trainer | 30 min | Forks, skewers, trapped queens |
| Model Games | 20 min | Watch 2 annotated Chess960 GM games |
| Endgame Drill | 20 min | Rook + pawns vs. rook |
| Blitz Session (3 | 2) | 40 min | Apply new time rules; review immediately |
| Notebook Update | 10 min | Write one key lesson & one recurring mistake |
5. Performance Snapshots
Hover or tap to explore:
6. Highlight Tactic
The following miniature from your win vs. Lorudar shows excellent exploitation of an overloaded knight. Replay it once to memorise the pattern:
7. One-Sentence Challenge
In the next 20 games, aim to finish every move with at least 3 seconds on your clock – the wins will follow naturally.
Good luck and enjoy the board!
🆚 Opponent Insights
| Most Played Opponents | ||
|---|---|---|
| Osvaldo Antonio Butti | 5W / 1L / 1D | View Games |
| alex_alve6 | 5W / 0L / 1D | View Games |
| rauzeri | 3W / 2L / 0D | View Games |
| ermuhanbr | 5W / 0L / 0D | View Games |
| sherbertcat9 | 4W / 1L / 0D | View Games |
Rating
| Year | Bullet | Blitz | Rapid | Daily |
|---|---|---|---|---|
| 2025 | 2163 | 1689 | ||
| 2024 | 2178 | 2389 |
Stats by Year
| Year | White | Black | Moves |
|---|---|---|---|
| 2025 | 24W / 21L / 6D | 32W / 16L / 4D | 70.3 |
| 2024 | 269W / 161L / 30D | 247W / 173L / 43D | 72.0 |
Openings: Most Played
| Blitz Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Scandinavian Defense | 237 | 134 | 83 | 20 | 56.5% |
| Sicilian Defense: Chekhover Variation | 60 | 37 | 21 | 2 | 61.7% |
| Amar Gambit | 42 | 28 | 11 | 3 | 66.7% |
| Caro-Kann Defense | 37 | 17 | 16 | 4 | 46.0% |
| Amazon Attack | 24 | 16 | 5 | 3 | 66.7% |
| Nimzo-Larsen Attack | 22 | 17 | 5 | 0 | 77.3% |
| Barnes Defense | 20 | 15 | 5 | 0 | 75.0% |
| French Defense: Burn Variation | 20 | 12 | 7 | 1 | 60.0% |
| Döry Defense | 19 | 11 | 7 | 1 | 57.9% |
| Sicilian Defense: Four Knights Variation, Cobra Variation | 19 | 10 | 7 | 2 | 52.6% |
| Bullet Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Scandinavian Defense | 27 | 16 | 11 | 0 | 59.3% |
| Sicilian Defense: Chekhover Variation | 4 | 0 | 2 | 2 | 0.0% |
| French Defense: Classical Variation, Svenonius Variation | 3 | 0 | 3 | 0 | 0.0% |
| Sicilian Defense: Alapin Variation, Sherzer Variation | 3 | 1 | 0 | 2 | 33.3% |
| Döry Defense | 3 | 2 | 1 | 0 | 66.7% |
| Colle System: Rhamphorhynchus Variation | 2 | 1 | 1 | 0 | 50.0% |
| English Opening: Carls-Bremen System | 2 | 1 | 1 | 0 | 50.0% |
| Giuoco Piano: Tarrasch Variation | 2 | 1 | 1 | 0 | 50.0% |
| Sicilian Defense: Accelerated Dragon | 2 | 1 | 0 | 1 | 50.0% |
| Modern | 2 | 0 | 2 | 0 | 0.0% |
🔥 Streaks
| Streak | Longest | Current |
|---|---|---|
| Winning | 13 | 0 |
| Losing | 5 | 2 |