About sodramas
sodramas is a prolific online chess player known for blitz firepower and stubborn endgame play. Active across thousands of games since 2019, sodramas prefers the adrenaline of Blitz and has built a reputation for long, tactical encounters and dramatic comebacks. This profile summarizes style, openings, rivals and a few quirks that make sodramas memorable on the 64 squares.
Playing profile & personality
Blitz specialist, marathon instincts: sodramas often plays long decisive games (average decisive length ~75–79 moves) and appears most comfortable in complex, piece-rich positions where tactical awareness and endurance pay off. A high comeback rate means never write them off — they win many games even after material setbacks. On the flip side, a playful tilt factor shows they can be delightfully human under pressure.
- Preferred time control: Blitz (favorite arena for tactical fireworks)
- Style tags: tactical, resilient, endgame-hungry
- Quirks: loves long games, will fight for endgames, occasionally over-ambitious in opening novelty hunts
- Notable streaks: longest winning streak 20 games; longest losing streak 20 games — dramatic swings are part of the story
- Peak Blitz milestone: 2610 (2025-09-02)
Openings & repertoire (what they play)
sodramas gravitates to dynamic and offbeat systems that create imbalanced play early. The Amazon Attack and its Siberian Attack branch show up a lot, alongside solid-but-fighting replies like the Czech Defense and the London System: Poisoned Pawn Variety.
- Top Blitz openings: Amazon Attack / Amazon Attack: Siberian Attack, Czech Defense, London System: Poisoned Pawn Variation, Australian Defense
- Bullet & Rapid picks: Amar Gambit shows up in faster games; a practical Mixed repertoire in Rapid
- Opening record highlights: comfortable with asymmetrical, combative lines and prepared for sharp early complications
Explore a sample game below (a taste of tactical skirmish rather than a formal masterpiece):
Rivals & common opponents
sodramas has faced certain opponents frequently — familiar names that double as rivals and training partners.
Strengths & training focus
What makes sodramas dangerous and what to work on if you want to imitate their style:
- Strengths: high comeback rate, strong play in long games, excellent tactical alertness when under pressure
- Training focus: sharpening opening consistency, reducing tilt moments, converting advantages more reliably in shorter time controls
- Good time windows: statistically performs well late evening (hours around 20–22 and midnight) — ideal for blitz sessions
Signature data & trend
Prolific activity and a heavy Blitz bias define sodramas' chess footprint. For a quick visual of their Blitz trend over recent years, see the chart placeholder below:
Note: statistics above reflect thousands of fast games and a willingness to experiment — expect surprises.
Final notes
Friendly warning to opponents: sodramas will invite chaos, grind in the endgame, and occasionally celebrate with a cheeky novelty. Whether you face them in Bullet or Blitz, bring your best preparation — and maybe a coffee for the long haul.
- Catchphrase suggestion: “Don’t panic — just play on.”
- Want to follow or challenge them? Start with a Blitz skirmish and expect a fight.
Quick summary
Nice session — you converted a complex middlegame into a winning queen+passed-pawn endgame and handled time pressure well in your win. The losses both came from opponent infiltration and tactical pressure on the queenside/center. Overall pattern: good attacking instincts and endgame resourcefulness, but recurring vulnerabilities to tactical counterplay and piece infiltration.
Recent games I reviewed
- Win (Black) vs classic_turtle — opened with Philidor Defense and converted a passed pawn to a queen; opponent flagged.
- Loss (White) vs williamjohnb — queenside pressure and a decisive knight infiltration; final break with Nf4.
- Loss (White) vs himlalion — central breakthrough and rook infiltration (Rc3 / Rd3) left the c2 pawn and back-rank weak.
What you did well
- Creating and pushing passed pawns — in the win you turned a passed pawn into a decisive queen promotion. That’s textbook converting technique.
- Active queen + pawn coordination — you used the queen to escort the pawn and to create counterthreats, which made the opponent’s defense difficult under time pressure.
- Keeping pieces active — you didn’t shy away from simplifying when it favored your pawn-advance plan, and you used rook/queen activity to dominate files and ranks.
- Resilience in time trouble — you finished the win while low on clock, showing practical speed and calm under the blitz clock.
Recurring weaknesses to fix
- Watch tactical infiltration on the queenside/center — both losses featured opponent pieces getting to c3/c4 or f4 and creating decisive threats. Slow down when the opponent has open files toward your back rank or c-pawns.
- Loose pawn/king structure after advancing — aggressive pawn pushes (like early g4/g5 you faced and sometimes played) open lines; make sure piece coordination and king safety are addressed first. Consider the Loose Piece and prevent overextending pawns without support.
- Missed tactical resources — small tactical motifs (knight forks, back-rank threats, queen penetrations) turned the game. Daily focused tactics (pins, forks, skewers) will help.
- Opening familiarity in key lines — your record shows Philidor Defense results are below 50% (see your openings data). Learn a few clean plans and standard pawn breaks (for example when c5-c4 matters) so you avoid early churn into tactically dangerous positions.
Concrete training plan (4-week blitz cycle)
- Week 1 — Tactics sprint: 20–30 minutes/day of tactical puzzles focusing on forks, pins and back-rank mates. Emphasize pattern recognition, not just speed.
- Week 2 — Endgame basics: 15–20 minutes/day on queen vs queen+pawn and rook endgames. Practice converting outside passed pawns and defending against passed pawns. A single exercise every session: defend/promote a passed pawn against the enemy queen.
- Week 3 — Opening consolidation: pick the main line(s) you play (e.g. Philidor Defense) and learn 3 typical plans for each side: development plan, pawn break, and one tactical trap to avoid. Play 5-minute OTB-style slow blitz (10+0 rapid) to practice ideas without panic.
- Week 4 — Practical play + review: play a 20–30 blitz block, then review 10 losing/close games for tactical oversights and recurring themes. Mark recurring mistakes and make micro-drills from them.
Concrete adjustments for your next session
- When you see opponent pieces aiming at c3/c4 or f4, ask: "Can I be infiltrated?" If yes, neutralize with a pawn push or exchange before chasing pawns elsewhere.
- Before pushing pawns (g4/g5, a5/a6 etc.), ensure a safe escape square for your king and at least one defender can return — avoid creating permanent weaknesses.
- In time trouble: simplify only when simplification preserves your passed pawns or removes opponent counterplay. Otherwise keep checks and threats available.
- Use one post-game check: spend 3–5 minutes scanning for any single missed tactic that changed evaluation — then make one short drill to fix it.
Next steps & helpful links
- Re-watch your win vs classic_turtle with the goal “how did my passed pawn become unstoppable?” — identify the moment the breakthrough became inevitable.
- Review the loss vs williamjohnb and tag every move that allowed infiltration (mark those squares). Try to find a defensive alternative for each tagged move.
- Study the main ideas in the Philidor Defense: pawn breaks, knight re-routing, and when to liquidate into favorable endgames.
Quick checklist before each blitz game
- King safety: any open files toward your king? If yes, delay risky pawn storms.
- Loose pieces: are any pieces undefended or en prise? (Avoid easy Loose Piece blunders.)
- Opponent threats: is there a square they can infiltrate next move (c3, f4, d4)? If yes, prepare a forcing reply.
- Time buffer: keep 10–15 seconds for critical conversions (promotions, tactics).
If you want, I can…
- Make a short annotated review of any one of the games above (5–8 key moments).
- Create a 7-day puzzle pack tailored to the tactical themes you’re missing (forks, back-rank, knight outposts).
- Suggest a trimmed opening cheat-sheet for your favorite lines in the Philidor Defense.
Which one would you like first?
🆚 Opponent Insights
| Recent Opponents | ||
|---|---|---|
| firstspaceinvader | 1W / 1L / 1D | View |
| bugserge | 12W / 12L / 1D | View |
| bobby5ischer | 1W / 3L / 1D | View |
| midgamecollapse123 | 2W / 3L / 0D | View |
| sicilianenjoyer24 | 1W / 2L / 0D | View |
| kdarsh | 0W / 3L / 0D | View |
| le-liberateur | 0W / 1L / 0D | View |
| Yoon-Young Kim | 0W / 1L / 0D | View |
| 2011KING | 16W / 11L / 2D | View |
| elimchesskg | 0W / 1L / 0D | View |
| Most Played Opponents | ||
|---|---|---|
| markzt | 21W / 34L / 8D | View Games |
| cruz29 | 16W / 33L / 4D | View Games |
| meshter | 14W / 23L / 6D | View Games |
| nobody | 10W / 20L / 6D | View Games |
| ufish | 13W / 20L / 1D | View Games |
Rating
| Year | Bullet | Blitz | Rapid | Daily |
|---|---|---|---|---|
| 2026 | 2069 | 2458 | ||
| 2025 | 2105 | 2471 | 2376 | |
| 2024 | 2103 | 2325 | 2368 | 1003 |
| 2023 | 2133 | 2328 | 2332 | 800 |
| 2022 | 2212 | 1895 | 2221 | 800 |
| 2021 | 2143 | |||
| 2020 | 2048 | 2425 | ||
| 2019 | 1938 | 2463 |
Stats by Year
| Year | White | Black | Moves |
|---|---|---|---|
| 2026 | 46W / 47L / 9D | 37W / 51L / 14D | 83.8 |
| 2025 | 1931W / 1994L / 343D | 1734W / 2188L / 381D | 78.8 |
| 2024 | 1725W / 1837L / 292D | 1512W / 2075L / 281D | 78.6 |
| 2023 | 786W / 674L / 118D | 706W / 759L / 134D | 76.2 |
| 2022 | 61W / 74L / 3D | 66W / 62L / 3D | 32.8 |
| 2021 | 14W / 26L / 2D | 13W / 28L / 7D | 64.9 |
| 2020 | 1063W / 859L / 173D | 887W / 1104L / 157D | 79.1 |
| 2019 | 1083W / 954L / 139D | 936W / 1062L / 179D | 77.6 |
Openings: Most Played
| Blitz Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Amazon Attack: Siberian Attack | 3764 | 1805 | 1654 | 305 | 48.0% |
| Amazon Attack | 3447 | 1621 | 1512 | 314 | 47.0% |
| Czech Defense | 1732 | 710 | 867 | 155 | 41.0% |
| London System: Poisoned Pawn Variation | 1488 | 735 | 653 | 100 | 49.4% |
| Australian Defense | 1456 | 657 | 694 | 105 | 45.1% |
| Modern | 1425 | 586 | 755 | 84 | 41.1% |
| Philidor Defense | 1054 | 428 | 543 | 83 | 40.6% |
| Döry Defense | 874 | 378 | 419 | 77 | 43.2% |
| Amar Gambit | 672 | 248 | 383 | 41 | 36.9% |
| Modern Defense | 577 | 245 | 277 | 55 | 42.5% |
| Bullet Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Amar Gambit | 122 | 45 | 72 | 5 | 36.9% |
| Czech Defense | 112 | 59 | 48 | 5 | 52.7% |
| Australian Defense | 105 | 49 | 53 | 3 | 46.7% |
| French Defense | 102 | 48 | 47 | 7 | 47.1% |
| Amazon Attack | 82 | 42 | 37 | 3 | 51.2% |
| Modern | 57 | 30 | 27 | 0 | 52.6% |
| Colle System: Rhamphorhynchus Variation | 56 | 28 | 25 | 3 | 50.0% |
| Amazon Attack: Siberian Attack | 54 | 22 | 28 | 4 | 40.7% |
| French Defense: Exchange Variation | 54 | 27 | 23 | 4 | 50.0% |
| Benoni Defense: Benoni Gambit Accepted | 49 | 18 | 30 | 1 | 36.7% |
| Rapid Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Amazon Attack | 8 | 7 | 0 | 1 | 87.5% |
| Philidor Defense | 4 | 3 | 0 | 1 | 75.0% |
| Petrov's Defense | 4 | 4 | 0 | 0 | 100.0% |
| French Defense: Exchange Variation | 4 | 4 | 0 | 0 | 100.0% |
| Amazon Attack: Siberian Attack | 4 | 3 | 1 | 0 | 75.0% |
| London System: Poisoned Pawn Variation | 3 | 3 | 0 | 0 | 100.0% |
| Four Knights Game | 3 | 0 | 0 | 3 | 0.0% |
| French Defense | 3 | 2 | 1 | 0 | 66.7% |
| Amar Gambit | 3 | 1 | 2 | 0 | 33.3% |
| Modern | 3 | 1 | 2 | 0 | 33.3% |
| Daily Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Unknown | 17 | 6 | 11 | 0 | 35.3% |
| Barnes Defense | 3 | 0 | 3 | 0 | 0.0% |
| Australian Defense | 1 | 0 | 1 | 0 | 0.0% |
| English Opening | 1 | 0 | 1 | 0 | 0.0% |
| Amar Gambit | 1 | 0 | 1 | 0 | 0.0% |
| Nimzo-Larsen Attack: Classical Variation | 1 | 1 | 0 | 0 | 100.0% |
| Amazon Attack | 1 | 0 | 1 | 0 | 0.0% |
🔥 Streaks
| Streak | Longest | Current |
|---|---|---|
| Winning | 20 | 0 |
| Losing | 20 | 0 |