Player Profile: ToProgress
Meet ToProgress, a blitz and bullet chess player who truly lives up to their name—always moving forward, sometimes with a dash of early resignation (87.26% of the time, in fact)! Their blitz rating peaked at a respectable 1735 in 2025, with a current solid 1540, while their bullet prowess clocks in at around 1601. Not too shabby for quick reflexes and tactical flair!
ToProgress has played over 6,300 blitz games, winning more than half of them, and maintains an impressive 57.3% win rate when playing with both white and black pieces—showing a balanced mastery no matter the color. Bullet games might be faster, but ToProgress still holds a strong 63.6% win rate there, proving their speed chess is not all flash and no substance.
Fun fact: their longest winning streak is a jaw-dropping 25 games. Though currently resting at zero wins in a row, don't bet against them—they have a comeback rate of about 10%, showing they’re never truly down and out. However, one should be wary; ToProgress has a notable tilt factor of 16, meaning sometimes the inner chess warrior gets a little rattled after losses.
When it comes to tactics, ToProgress tends to cut losses short but keeps an average of roughly 8 moves before sealing a victory—a speedrunner on the chessboard! Their approach might be summarized as "strike fast and sometimes quit faster," but this strategy seems to work in a universe where quick decisions and rapid play are the norm.
Socially, ToProgress has tangled with a colorful cast of opponents, including frequent battles with imdouglas_ferreira and seelogosrising, holding winning records against many of their rivals. Whether it’s weekend afternoons or late-night blitz marathons, this player knows when they're at their best—peak win rates lit up around midday and late evenings.
In short, ToProgress is the kind of player who makes chess feel like a fast-paced action film mixed with suspense, occasional agony, and the thrill of victory. Expect surprises, rapid moves, and maybe a timely resignation here and there—but if you challenge them, be ready for a battle lasting fewer than 10 moves on average!
Hi ToProgress! 👋
You are hovering around and your recent results show that you can beat players in the 1650-1700 range with both colours. Your preference for the King’s Indian Attack as White and the Modern Defence as Black gives you a clear “home ground”, and you often reach comfortable middlegames.
What you’re already doing well
- Consistent repertoire. Sticking to one system lets you reach familiar structures quickly and save clock time.
- Dynamic piece play. In wins against vicsolodo and TAY77CH you created pressure on the long diagonals and launched effective pawn breaks (…f5, …h5).
- Practical mindset. You keep playing in worse positions and occasionally turn the tables or win on time—an important competitive skill.
Key themes to improve
-
Early pawn pushes cost tempi.
In several losses you playedh3/h4ora4/a5before completing development (e.g. your most recent loss on move 9). A simple guideline: “develop 3 pieces before pushing side pawns”. -
Upgrade your centre play in the King’s Indian Attack.
After1.g3 d5 2.Bg2 Nf6 3.Nf3 c6you often drift withh3. Consider the principled plane4–c4–Nc3followed by breaks withexd5ore5. Study classic KIA games by Fischer to see typical ideas. -
Tactical alertness.
Your resignation on move 28 against Vicsolodo came right after…Qh5+, a simple mating threat that could have been parried withKg1. Pocket tactics every day; 15 minutes of tactics drills will pay off quickly.
Example missed shot (black to move, loss vs ghettoheistpriest):
-
Modern Defence – piece placement.
In your wins you sometimes waste tempi with …Bf6 → …Bg7. Try the main-line plans: - Against
e4 d4:…d6 …c6 …Nf6 …e5or the immediate…c5. - Against
d4: transpose to a King’s Indian with…Nf6 …d6 …e5. -
End-game technique.
Several wins came only because the opponent’s flag fell while you were still converting a won game (e.g. rook & pawn endings). Pick one simple endgame theme each week—“Lucena position”, “rook vs. pawn”, “king & pawn opposition”—and rehearse it until it is automatic. -
Clock management.
Many games (both wins and losses) end in the final 30 seconds. Use a think routine: identify checks, captures, and threats for both sides before spending time on candidate moves. This will reduce blunders and give you extra seconds when the game really heats up.
Suggested study plan for the next 4 weeks
| Day | Focus | Time |
|---|---|---|
| Mon / Wed / Fri | Tactic trainer (rated puzzles) | 20 min |
| Tue | Review one of your own games in depth (win & loss) | 30 min |
| Thu | Watch/annotate a grandmaster game in the Modern Defence | 20 min |
| Sat | End-game drills (rook + pawn vs rook, basic king-pawn) | 25 min |
| Sun | Rest or casual blitz—try a totally different opening for fun | — |
Track your progress
Keep an eye on your results via the built-in stats:
Final encouragement
You already have a solid strategic backbone; sharpening your calculation and tightening your opening move-order will quickly push you toward 1800+. Keep practising, review every game (especially the losses!) and embrace prophylaxis—thinking about what your opponent wants to do before launching your own plan.
Good luck, and happy climbing! 🚀
🆚 Opponent Insights
| Recent Opponents | ||
|---|---|---|
| RyanTime | 50W / 82L / 0D | |
| locoyloquito | 18W / 20L / 0D | |
| mentordelentrenadorolson | 1W / 3L / 0D | |
| fly-ly | 0W / 1L / 0D | |
| penrith14 | 1W / 0L / 0D | |
| batmantwelve12 | 15W / 4L / 1D | |
| kashivishwanathgange | 17W / 20L / 1D | |
| net88888 | 13W / 2L / 0D | |
| pazola-real | 0W / 2L / 0D | |
| christopher_ortiz_gua | 7W / 2L / 0D | |
| Most Played Opponents | ||
|---|---|---|
| theking19 | 129W / 40L / 0D | |
| seelogosrising | 102W / 66L / 0D | |
| ovidiuc | 33W / 113L / 3D | |
| RyanTime | 50W / 82L / 0D | |
| davalan | 104W / 25L / 1D | |
Rating
| Year | Bullet | Blitz | Rapid | Daily |
|---|---|---|---|---|
| 2025 | 1610 | 1557 | 1806 | 1806 |
Stats by Year
| Year | White | Black | Moves |
|---|---|---|---|
| 2025 | 5031W / 3482L / 107D | 5127W / 3621L / 87D | 9.0 |
Openings: Most Played
| Blitz Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Unknown | 15488 | 9166 | 6247 | 75 | 59.2% |
| Modern | 281 | 131 | 136 | 14 | 46.6% |
| Amar Gambit | 214 | 122 | 82 | 10 | 57.0% |
| Scandinavian Defense | 117 | 62 | 47 | 8 | 53.0% |
| Australian Defense | 98 | 47 | 44 | 7 | 48.0% |
| French Defense | 87 | 38 | 44 | 5 | 43.7% |
| Czech Defense | 73 | 28 | 40 | 5 | 38.4% |
| Barnes Defense | 66 | 35 | 29 | 2 | 53.0% |
| Blackburne Shilling Gambit | 64 | 28 | 32 | 4 | 43.8% |
| Colle System: Rhamphorhynchus Variation | 63 | 33 | 27 | 3 | 52.4% |
| Daily Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Elephant Gambit | 1 | 1 | 0 | 0 | 100.0% |
| Bullet Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Amar Gambit | 15 | 9 | 6 | 0 | 60.0% |
| Colle System: Rhamphorhynchus Variation | 10 | 7 | 3 | 0 | 70.0% |
| French Defense | 4 | 2 | 0 | 2 | 50.0% |
| Modern | 4 | 1 | 3 | 0 | 25.0% |
| Scandinavian Defense | 3 | 1 | 2 | 0 | 33.3% |
| King's Indian Defense | 2 | 1 | 1 | 0 | 50.0% |
| King's Indian Attack | 2 | 2 | 0 | 0 | 100.0% |
| Modern Defense | 2 | 1 | 1 | 0 | 50.0% |
| Australian Defense | 2 | 1 | 1 | 0 | 50.0% |
| Czech Defense | 2 | 1 | 1 | 0 | 50.0% |
| Rapid Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Modern | 24 | 8 | 13 | 3 | 33.3% |
| Amar Gambit | 10 | 7 | 2 | 1 | 70.0% |
| Scandinavian Defense | 6 | 2 | 4 | 0 | 33.3% |
| Czech Defense | 5 | 3 | 2 | 0 | 60.0% |
| Colle System: Rhamphorhynchus Variation | 5 | 5 | 0 | 0 | 100.0% |
| French Defense: Exchange Variation | 5 | 2 | 2 | 1 | 40.0% |
| Australian Defense | 5 | 3 | 0 | 2 | 60.0% |
| Italian Game: Two Knights Defense | 4 | 2 | 2 | 0 | 50.0% |
| Blackburne Shilling Gambit | 4 | 3 | 1 | 0 | 75.0% |
| East Indian Defense | 3 | 1 | 2 | 0 | 33.3% |
🔥 Streaks
| Streak | Longest | Current |
|---|---|---|
| Winning | 26 | 0 |
| Losing | 16 | 4 |