Game score - chess notation and PGN
Game score
Definition
A game score in chess is the complete, move-by-move record of a game, usually written in standard algebraic notation on a scoresheet or saved digitally as a PGN. It includes the sequence of moves, the final result (1-0, 0-1, or 1/2-1/2), and often metadata such as players’ names, event, date, round, time control, and opening code (ECO). Synonyms you may encounter are “scoresheet,” “notation,” and “record.”
Why it matters
The game score is the official record of what happened on the board. It allows you to analyze a game, verify claims (such as a Threefold repetition or Fifty-move rule draw), submit results for rating, study Opening theory, and share games for coaching or publication. Historically, it also preserves chess heritage—famous encounters survive and are studied today because their game scores were recorded.
What a game score contains
Core elements
- Moves in Algebraic notation (e.g., 1. e4 e5 2. Nf3 Nc6)
- Result: 1-0 (White wins), 0-1 (Black wins), 1/2-1/2 (draw), or * (unfinished)
Common PGN “Seven Tag Roster”
- Event, Site, Date, Round, White, Black, Result
Useful additional tags
- ECO (opening code), TimeControl, Annotator, PlyCount, Termination, WhiteElo/BlackElo
Typical scoresheet usage OTB
- In FIDE-standard (classical) chess, players must keep a legible score throughout the game.
- If there is no increment of 30 seconds or more, a player with less than five minutes may stop recording; when time increases again (e.g., after move 40), recording resumes.
- In rapid/blitz, recording is usually not required.
How a game score is used in practice
Tournament administration
- Submitting results, rating reports, and building crosstables
- Settling disputes (illegal move reconstruction, move count for Fifty-move rule or Threefold repetition claims)
- Supporting appeals and arbiter decisions related to the Touch-move rule and time claims
Training and analysis
- Post-mortem analysis with a coach or engine (see Engine), adding Annotation symbols (!, ?, ?!, $1, $3) for instructive commentary
- Building an opening repertoire by sorting games by ECO or tabiya
- Publishing databases, books, and online content
Broadcasting and archiving
Live boards and DGT sensors generate a digital game score in real time for online spectators. Many iconic broadcasts (e.g., Kasparov vs. Deep Blue, 1997) were disseminated move-by-move thanks to accurate game scores.
Notation essentials seen in a game score
Move formatting
- Move numbers and ellipses: 1. e4 e5 2. Nf3 ... indicates Black’s move after White’s second move; “1... c5” shows Black moving first in a given note.
- Captures: “x” (e.g., Bxe5)
- Checks and mate: “+” (check), “#” (checkmate)
- Castling: O-O (kingside), O-O-O (queenside)
- Promotions: e8=Q (or =R, =B, =N); underpromotion is often a key tactic (see Underpromotion)
- Disambiguation: If two identical pieces can move to the same square, add file or rank, e.g., Nbd2, R1e2
- En passant: “e.p.” sometimes noted, e.g., exd6 e.p.
- Results: 1-0, 0-1, 1/2-1/2, or *
Examples (visual and PGN)
Classic example: The Opera Game (Morphy’s brilliancy)
Morphy vs. Duke Karl/Count Isouard, Paris Opera, 1858. This famous game score is a staple in textbooks and illustrates rapid development, initiative, and a decisive attack concluding with 17. Rd8#.
Interactive score:
Threefold repetition pattern in a game score
To claim a draw by threefold repetition under FIDE Laws, you must write your intended next move on the scoresheet (without playing it), stop the clock, and summon the arbiter. A minimal pattern looks like this:
Sample PGN headers (metadata commonly seen in a digital game score)
- [Event "Open Championship"]
- [Site "City Club"]
- [Date "2025.07.14"]
- [Round "4"]
- [White "A. Player"]
- [Black "B. Player"]
- [Result "1-0"]
- [ECO "C50"]
- [TimeControl "90+30"]
- [Annotator "Coach Name"]
Historical notes and significance
From descriptive to algebraic to PGN
Early scores used descriptive notation (“P–K4”). The modern standard is algebraic (“e4”), which is shorter and language-independent, making it ideal for global databases. In the 1990s, the PGN format unified how game scores are exchanged, stored, and searched—fueling database research, opening preparation, and engine training data.
Game score as a legal and cultural record
- Arbiters rely on accurate scoresheets to resolve contentious positions or reconstruct a game after a dispute.
- Many classics—like the Immortal game (Anderssen vs. Kieseritzky, 1851) or the Evergreen game—are known primarily thanks to their preserved game scores.
- Televised and online broadcasts (e.g., “Kasparov vs. Deep Blue, 1997”) amplified chess’s reach because every move in the game score could be relayed instantly to a worldwide audience.
Practical tips for a clean game score
Over-the-board best practices
- Write moves clearly after you play them (not before), except when making a draw claim that requires writing the intended move first.
- Record both moves every move number (e.g., “12. Qc2 Nc6”). Avoid skipping move numbers.
- When you correct an error, strike through once and rewrite; avoid erasing the last several moves.
- Keep result, time control, and any adjournment or termination notes (e.g., “0-1, time” for a flag-fall) on the sheet.
- Retain one copy if duplicate scoresheets are used; both players sign to confirm the final position and result.
Online chess
- Your game score is generated automatically and can usually be downloaded as PGN.
- Engines add depth to analysis, but human annotations capture plans and ideas—complement raw evals with clear Annotation.
Quick reference
Common symbols in a game score
- ! (good move), !! (brilliant), ? (mistake), ?? (blunder), !? (interesting), ?! (dubious)
- $1, $2, … (NAG numeric symbols used in databases)
Result codes
- 1-0: White wins
- 0-1: Black wins
- 1/2-1/2: Draw
- *: Unfinished/unknown
Related concepts and further exploration
- Notation standards: Algebraic notation, PGN, Annotation
- Draw mechanisms verified by the game score: Threefold repetition, Fifty-move rule, Perpetual
- Match procedure and rules: Touch-move rule, Flag-fall, Time pressure
- Study famous game scores: Immortal game, Evergreen game, Game of the century
Fun facts
- Collectors prize original signed scoresheets of classics; these artifacts can fetch high prices because the game score is chess’s “autograph” of a brilliancy.
- Before digital boards, top events sometimes employed teams of “transmitters” to relay the live game score to demonstration boards for spectators.
- PGN’s simple text format means a tiny file can encapsulate an entire tournament’s worth of game scores—ideal for search and training.