Coach Chesswick
Hi BiotSavart650!
You’ve played an impressive volume of 3-minute games lately and are hovering around 2500 blitz. Below is a quick snapshot, followed by targeted advice to squeeze out the next rating jump.
At-a-Glance
- Current peak: 2538 (2024-12-28)
- Typical session rhythm:
- Weekly consistency:
Your Strengths
- Dynamic opening repertoire. You alternate between the King’s Indian, Najdorf setups and the Berlin/Spanish as White, forcing sharp middlegames right out of the gate.
- Tactical alertness. Many wins hinge on concrete blows (e.g. …Rxb3+ and …Qf2# vs VranesNikola, or 24.Qxe8+! in your Najdorf win). Your puzzle-like vision is clearly above average.
- Converting initiative. When you seize the attack you tend to finish the job quickly, a must in 3-minute chess. See the miniature below for an excellent example.
Mini-review: last win vs kukumber78 (click to replay)
Highest-Impact Fixes
-
Time management (your #1 rating leak).
• Two of your last six losses were on the clock.
• You routinely drop under 10 seconds even in won positions (see losses vs nollaversioit and Laurin Jahnz).
Action plan:
– Adopt a 20/40/40 rule: spend ≤20 s on the first 15 moves, ≤40 s on the next 15, reserving 40 s for the finish.
– Pre-move all forced recaptures; practice “increment sprints” on 1 + 1 to train reflexes.
– Use safe-move scans: if a candidate looks good and you see no refutation in 3 seconds, play it and bank time. -
Pawn-storm discipline.
Your g- and h-pawns win games and lose games. In the Modern Defense loss to RootselRikkie you advanced g4–g5–h4 without completing development and fell to counter-punches.
• Apply pawn-lever checklist: “Do I have at least two pieces supporting the pawn I’m about to push?”
• When pushing the rook-pawn, consider the concept of prophylaxis—what counterplay will I allow? -
Queen trades & structural decisions.
In the KID Fianchetto loss to Kristof Pal Kolimar you swapped queens on d8/d5, entering a worse minor-piece endgame with no attacking chances.
• Evaluate resulting pawn islands before exchanging heavy pieces.
• If you must trade, aim to fix opponent weaknesses first (isolated or backward pawns). -
Technical endgames.
Several games reach R+P endings where you hesitate between pushing passed pawns and activating the king.
• Daily drill: 5 random rook endings on a trainer (Lucena, Philidor, common traps).
• Study one illustrative game with opposite-side rook activity each session.
Next-Month Training Menu
| Day | Micro-task (15 min) |
|---|---|
| Mon / Thu | 5 puzzle rushes → focus on zwischenzug themes zwischenzug |
| Tue / Fri | Replay 1 high-level KID game; annotate plans in a notebook |
| Wed | Endgame trainer: rook vs. pawns until 90 % success |
| Weekend | Sparring set of 5 blitz games vs Jonathan Corbblah-level opponents; review only losses |
Motivational Snapshot
You’re already converting 60 %+ of sharp middlegames into points. Patch the clock issues and refine your pawn storms, and a jump past 2600 blitz is realistic.
Good luck, and enjoy the grind!