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Chessbook314 NM

Since 2023 (Active) Chess.com ♟♟♟♟♟
54.1%- 37.9%- 8.0%
Daily 1592 71W 17L 3D
Rapid 2533 179W 72L 34D
Blitz 2540 481W 310L 67D
Bullet 2656 2489W 1853L 371D
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Coach Chesswick

Feedback for Chessbook314

What you already do well

  • Tactics & Calculation: Your wins often hinge on sharp combinations (e.g. 17.Bxh7+!! against BuGMonster). You see forcing lines quickly and are not afraid to sacrifice material to keep the initiative.
  • Piece Activity: You consistently place your pieces on aggressive posts (Ng5, Qh4, f-pawn storms). Opponents below your level collapse under the pressure.
  • Practical Fighting Spirit: Even when down material (O’Kelly game, move 12…Bxa1) you keep setting problems until the very end. This is an essential bullet skill.
  • Peak results: 2637 (2025-04-02) demonstrates that your ceiling is already quite high—good proof that the foundation is solid.

Recurring Leaks

  • King Safety & Over-extension: In your loss with 2.Qh5?! the king walked to f6 and became the target. The same theme appears in several resignations where your monarch never found shelter. Ask “Can I castle in the next three moves?” every turn until it’s done.
  • Opening Discipline:
    • Early queen adventures (Qh5, Qb5, Qxb7, etc.) work against weaker foes but cost time against stronger ones. They also violate the “develop, then attack” principle.
    • Against 1.e4 e5 as Black you employed Petroff but mixed systems (…Qh5, …Bf5). Memorise one clean line so you can play moves quickly and save clock.
  • Time Losses: Two defeats (vs Anxxes08 & JGPF1995) were on the clock in winning or drawable positions. Bullet instincts are good; blitz needs an extra 10-second cushion. Force yourself to hit the clock immediately after a forced reply—no lingering.
  • End-game Technique: When the middlegame fireworks subside you sometimes let winning positions drift (see 30…Ka5 vs maddeningwaste). A little end-game drilling will convert more of those.

Concrete Action Plan (Next 30 Days)

  1. Micro-Repertoire Fix
    • As White vs 1…e5: replace Qh5 lines with the Scotch or Italian. Drill the first 10 moves so you play them on instinct.
    • As Black vs 1.e4: pick one Petroff branch and watch a 15-minute recap. Your goal is to reach move 8 up 15-20 seconds on the clock.
  2. Castle Countdown Routine
    For the next 100 games write “Castle by move 10” on a sticky note near your monitor. Break the rule only if you win material or deliver mate immediately.
  3. Daily Puzzle Rush (timed)
    10 minutes/day to reinforce pattern recognition under time pressure. Focus on motifs you already execute well—pins, forks, and the zwischenzug.
  4. End-game Sprint
    Complete one chapter of Silman’s end-game course or drill 20 rook-and-pawn endings. You only need the key zones, not encyclopaedic knowledge.
  5. Self-Review Loop
    After each session, tag one “model game” and one “mistake game.” Add a one-sentence takeaway. This builds a personal database of do’s & don’ts quicker than any book.

Quick Highlights from Your Games

Win — attacking precision (moves 15-22 vs BugMonster)


Excellent use of tempo and line-opening sacrifices to keep the black king boxed in.

Loss — unnecessary king walk (moves 14-20 vs Vexon_1)


Your king covered five squares in six moves! A single retreat to g2 with castling would have left you a pawn up.

Motivation Corner

Your attacking flair is rare—tighten the defensive screws and you’ll push past the next rating plateau swiftly. Keep the board flaming, but remember: even Tal castled first!

Your Activity Snapshots

When do you score best?

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Good luck, and see you at your next peak!


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