Avatar of Danilo Cesar de Luna Alves Campelo

Danilo Cesar de Luna Alves Campelo NM

dancesar Recife Since 2017 (Active) Chess.com ♟♟♟♟♟
42.8%- 52.5%- 4.7%
Daily 2002 1W 0L 0D
Rapid 2034 4W 2L 0D
Blitz 2055 1204W 1474L 144D
Bullet 1922 510W 633L 46D
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Coach Chesswick

Quick summary for Danilo Cesar de Luna Alves Campelo

Nice stretch — your rating trend is positive (last month +18, 6 months +145) and your strength-adjusted win rate ≈ 50%. You show good practical skills in bullet (flagging, initiative play and active piece placement). Below are focused, practical areas to keep improving so your +trend keeps climbing.

What you're doing well

  • Active pieces and initiative: in recent wins you consistently brought queens and rooks into the enemy camp quickly and punished weak back ranks / exposed kings.
  • Practical bullet skills: you win a lot on the clock — good speed, pre-move sense and willingness to play fast when needed (Flagging).
  • Tactical awareness: your games show you spot decisive queen/rook infiltration ideas and decisive pawn pushes (promotions in the LeBrieuc game).
  • Good opening variety: you play many systems (Caro-Kann, Scandinavian, French) — that gives practical chances against different opponents.

Biggest weaknesses right now (what to fix first)

  • Time management inconsistency — you both win and lose on time. Keep the clock alive: use increment when possible, and avoid long think-sprees in clearly equal positions.
  • Opening-level conversion leaks: some lines (for example the French Exchange / Tarrasch lines) have a low win-rate for you — work on typical tactical motifs and an easy-to-play plan so you don't spend too much time there.
  • Tactical oversights in tense positions — a few losses come from allowing opponent checks/knight forks or missing simplifying moves when under threat. Reduce “Loose Piece” moments by a quick two-second safety check before each move (Loose Piece).
  • Pawn-structure and f-pawn weaknesses: in the loss vs hrithvikg123 you reacted to central tension (…Bd4+) and then got simplified into a position where Black’s active pieces were decisive. Be careful with premature pawn pushes that open files toward your king.

Concrete, game-level takeaways (from the most recent games)

  • Win vs tcrman — you punished an exposed king with queen and rook infiltration. Highlights: timely Qg6+ and Bxh6 to open lines. Takeaway: when you can open lines on the king, simplify calculation and prioritize forcing moves (checks/captures).
  • Win vs lebrieuc — you converted a pawn majority to a promotion and used active rooks. Takeaway: when a passed pawn route exists, trade into a technically winning pawn ending or clear pieces to escort the pawn.
  • Loss vs hrithvikg123 — the turning point came after central exchanges and then a tactical shot (…Bd4+) followed by simplification favoring Black. Takeaway: after trades, always reassess the opponent’s active piece potential and avoid giving them permanent outposts.

Opening-focused improvements

  • Prioritize the top 4–6 openings you use most (Caro-Kann, French Defense lines, Scandinavian). Make 1–2 short plans per line you can play automatically in bullet (where to put minor pieces, typical pawn breaks, common traps).
  • French: your Exchange/Tarrasch sub-lines have lower win rates. Study one short model game per variation and memorize the 3 most common tactical motifs opponents play.
  • Avoid speculative gambits in bullet unless you know the forcing theory by heart (Amar Gambit shows low win rate — if you enjoy it, drill its forcing lines until responses are instant).

Bullet-specific practical tips

  • Two-second safety check: before every move ask “Is any piece hanging?” and “Do I have checks or captures?” — this cuts down loose-piece blunders.
  • Pre-move discipline: pre-move only when the reply is almost forced. Don’t pre-move into possible captures or forks.
  • Simplify when ahead on the clock: trade minor pieces if your opponent has less time and the resulting king+pawns vs king endgame is straightforward to play.
  • Use increment: in 60+1 the increment is gold. When you have ≥10 seconds, play safe moves and let the increment accumulate.

Short training plan (4 weeks)

  • Daily (10–15 min): tactics trainer focusing on forks, skewers, pins and mating nets (pattern recognition transfers directly to bullet).
  • 3× week (20–30 min): opening drills — pick 4 lines you use most and drill the main line + one typical tactical trick per line.
  • 2× week (30–45 min): slow review of 2 recent games — annotate where you spent time, where you could have simplified, and 3 moves you would change.
  • Weekly (1 session): play a 5–10 game rapid run (3+2 or 5+3) focusing on avoiding flagging and practicing conversion techniques without rushing.

Example — replay one of your wins

Study this win and look for the moments you chose forcing moves over quiet ones. Replaying it helps tune your instincts for when to open the king. (Tap to open the mini-replayer.)

Small checklist to use after each bullet game

  • Clock: Did I lose/win on time? If yes, can I fix pre-move or increment use?
  • Opening: Did I reach a familiar plan immediately or did I spend >10 seconds in move 5–12?
  • Tactics: Any missed short tactics (2–3 move forks or pins)? Mark them and drill 5 similar puzzles.
  • Endgame: If I traded to a pawn race or passed pawn, did I convert or miss a win/defense?

Want me to do a deeper review?

I can annotate one full recent game move-by-move and give 8 concrete changes (what to play instead and why). Tell me which game: tcrman, lebrieuc or hrithvikg123.


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