Avatar of Jiiyy

Jiiyy

Playing Since: 2022-06-19 (Active)

Wow Factor: ♟♟♟♟♟

Chess.com

Daily: 1317
72W / 12L / 4D
Rapid: 1911
8780W / 8709L / 841D
Blitz: 1703
4112W / 4040L / 323D
Bullet: 1604
2049W / 2122L / 108D

Jiiyy — Bullet Chess Player Biography

Jiiyy is an online chess grinder best known for an obsession with fast games and an uncanny ability to survive time trouble. A true Bullet junkie, Jiiyy plays thousands of games per year across Bullet, Blitz and Rapid time controls and has built a reputation as a pre-move wizard and comeback artist. Keywords: online chess, Bullet chess, Scandinavian Defense, QGD, openings, rapid improvement.

  • Preferred time control: Bullet (high volume, razor-sharp reflexes).
  • Top traits: resilience in zeitnot, long endgame nose, and a surprisingly deep opening toolkit for fast games.
  • Notable peak: 1645 (2025-11-03).

Career Highlights & Trajectory

Jiiyy rose quickly from sub-1000 levels to strong online ratings through relentless practice and heavy volume. The arc in Rapid play shows long-term improvement and consistency across 2022–2025:

Rapid Rating202220232024202517641014YearRapid Rating

  • Longest winning streak: 23 games — proof that when Jiiyy is hot, it's for real.
  • Consistent comeback ability: a ComebackRate around 80% — don’t count Jiiyy out after you win a piece.
  • Endgame frequency is high (≈64%), meaning many wins come after long, technical battles.

Openings & Signature Lines

Despite the speed, Jiiyy shows clear opening preferences and reliable results in several systems. A few highlights from the opening ledger:

  • Scandinavian Defense — heavy use across all time controls; an efficient weapon in chaotic positions. (Scandinavian Defense)
  • QGD: 2...Bf5 3.cxd5 — an especially strong scorer for Jiiyy (win rates north of 59% in Rapid and >61% in Bullet).
  • Australian Defense and QGA: 3.e3 c5 — favored replies that convert to practical middlegame play.
  • Often opens with d4 in serious play (very frequent first move in 2023–2025).

Example mini-game (typical opening tempo; autoplay off):

Playing Style & Psychological Edge

Jiiyy mixes tactical opportunism with marathon endgame work. A few signature psychological and stylistic notes:

  • Late-game grinder: Average moves per win ~65 — Jiiyy wins many long games rather than quick miniatures.
  • Thrives under pressure: high ComebackRate and solid WinRateAfterLosingPiece — adept at swindles and "swashbuckling" returns.
  • Time management: an unapologetic pre-move culture and flagged victories are part of the toolkit — expect Flagging and pre-move flair.
  • Mental tendencies: TiltFactor is elevated, so momentum matters — best to play Jiiyy when he’s on a roll, worst when tilted.

Notable Opponents & Records

Jiiyy has logged many repeated rivalries. The most-played opponents list reads like regular sparring partners and club rivals:

  • Most-played: chessyfresh — 263 games (dominant score vs this opponent)
  • Other frequent foes: le-petit-patron (98), samhou81 (66), torsion_7 (46), smokito-55 (44).
  • Record highlights: lopsided successes vs several repeat opponents — Jiiyy converts familiarity into wins.

Personality, Anecdotes & Training Tips

Funny and human details: Jiiyy prefers coffee-fueled sessions, will celebrate a flag like it’s a brilliancy, and once blamed a mouse slip on "friendly gremlins." Jiiyy’s community nickname could easily be "Pre-move God" or "Flag champ." For fans and students:

  • Training tip: practice long ending techniques and 1-minute tactics to blend Jiiyy’s strengths — sharpen endgame chops and pre-moves.
  • Study advice: drill the Scandinavian and QGD lines Jiiyy plays; prepare for sharp, practical continuations rather than memorized theory.
  • Fan note: challenge respectfully — Jiiyy responds well to focused games and a good post-mortem.

Quick Stats & Placeholders

For snapshot info and interactive widgets:

  • Peak Rapid & Blitz highlights are reflected across the career charts above.
  • Peak Bullet rating (displayed above): 1645 (2025-11-03).
  • Useful glossary links: Time pressure addictFlagging

Coach Chesswick's Profile Photo
Coach Chesswick

Quick overview

Nice run — your rating and recent win-rate show clear improvement. You’re getting better at the Scandinavian and some Queen’s Gambit lines, but time management and tactical blindspots are still costing you in bullet. Below I break down what you do well, recurring problems from the sample games, and a short, practical training plan you can apply immediately.

Games I looked at

Sample opponents and a loss to review:

  • Opponent: soubhagyapromax
  • Key opening seen a few times: Scandinavian Defense and QGD lines (your stats show strong play in Scandinavian and QGD 2...Bf5).
  • Review this loss (good to study where the tactics and clock trouble combined):

What you’re doing well

  • Opening choice and consistency — you play a lot of Scandinavian and specific QGD lines and your win rates there are strong. That’s a big advantage in bullet: familiarity = speed.
  • Pattern recognition — many wins come from tactical motifs and active piece play (you reach decisive tactics often).
  • Conversion when ahead — when you get material or positional advantage you usually simplify and won the game (good discipline).
  • Recent momentum — rating trends and month-to-month slopes show steady, fast improvement. Keep that momentum.

Recurring problems seen in these games

  • Time trouble / flag risk — several important games were decided on the clock (both wins and losses). You get into low time too often late in the middlegame (classic bullet trap).
  • Tactical turnovers in complicated positions — opponent’s checks, forks and knight jumps (Nxf2+/forks) hit you when the clock is low or your king is slightly exposed.
  • Overextending pawns / weakening your king side — pushing pawns to attack can leave holes and create targets that your opponent punishes with tactical shots.
  • Moves that allow forks or back-rank threats — in some lines you leave squares for opponent knights/queens to infiltrate (seen repeatedly in the sample QGD games).

Concrete bullet-specific fixes (apply in next 10 games)

  • Always set a micro-plan for the clock: if under 30s, switch to “safe and simple” mode — trade pieces and avoid long calculations. Prioritize speed over marginal improvements.
  • Pre-move safely: only pre-move captures that are guaranteed (no recapture tactics). When ahead on material or position, pre-move more; when equal or worse, avoid risky pre-moves.
  • Avoid speculative pawn storms unless opponent’s king is open. In your losses the pawn pushes created tactical weaknesses.
  • Defuse forks: before moving a piece, scan for enemy knights and queen checks that could fork king and other high-value targets. Two-second visual check is enough in bullet.
  • When you see repeated successful opponent motifs (e.g., Nxf2+, Nc3-d5 jumps), put a mental bookmark and steer future games away from letting that motif appear.

Opening & repertoire advice

  • Lean into what works: your Scandinavian results are excellent — keep main lines you know well and avoid novelty-heavy moves in bullet. Scandinavian Defense is a practical weapon for you.
  • In QGD positions where you do well (the 2...Bf5 line), develop quickly and simplify when the center locks — you already have a +62% win rate there, so make that a default choice vs unknown opponents.
  • Have one “play-for-a-win” line and one “safe, drawish” line for each color to save time deciding in the lobby.

Practical 2-week training plan (minimal time, big impact)

  • Daily 10–15 minutes: 1-minute tactic rushes (puzzle rush or 1-minute tactic sets) to sharpen pattern recognition.
  • 3 sessions this week: 10 games at 1+0 (hyperbullet practice) focusing on safe pre-moves and converting simple advantages.
  • 2 sessions next week: 15–20 minutes reviewing 3 lost games — identify the exact move where a tactic or time management error happened and note the alternative.
  • Endgame basics: 5–10 minutes twice a week practicing simple rook+pawn vs rook conversions — many bullet games simplify to these.

Short checklist to use at move 20 (game-time checklist)

  • How much clock do I have? If <30s: simplify and trade pieces.
  • Any unprotected pieces or back-rank weaknesses? Fix now or force trade.
  • Could a knight fork or queen check change the balance in one move? If yes, address it immediately.
  • Can I pre-move safely next turn? Only then use it.

Next steps (quick wins)

  • Pick two openings and stick to them for the next 50 bullet games (one as White, one as Black). Use your Scandinavian and the QGD 2...Bf5 line.
  • Run three 1-minute sessions focused purely on pre-move discipline (no pre-moves except safe captures) — you’ll lose a few games but train better habits.
  • Review the embedded loss vs soubhagyapromax to find the exact tactical moment — look for the fork / back-rank trigger and how the clock influenced the choice.

Motivation & final notes

Your rating trajectory and strength-adjusted win rate show solid growth — you’re on the right track. Small disciplined changes in time management and a short, focused training routine will give you rapid gains in bullet. Keep the momentum and make the micro-checklist a habit.



🆚 Opponent Insights

Recent Opponents
cities-skylines 3W / 0L / 0D View
eking777ur 1W / 0L / 0D View
youajdi 1W / 0L / 0D View
magican400 1W / 0L / 0D View
gm_jrjaoy 1W / 0L / 0D View
juice_me 1W / 0L / 1D View
a_masquerade 1W / 0L / 0D View
bigorna88 1W / 1L / 0D View
dudumed32 1W / 0L / 0D View
carcella_64 1W / 0L / 0D View
Most Played Opponents
chessyfresh 228W / 37L / 1D View Games
le-petit-patron 49W / 34L / 15D View Games
samhou81 57W / 8L / 1D View Games
torsion_7 48W / 3L / 3D View Games
tk_kirito 45W / 0L / 2D View Games

Rating

Year Bullet Blitz Rapid Daily
2025 1604 1703 1911 1317
2024 1020 1600 1578 1233
2023 677 1201 1455 988
2022 1014 254
Rating by Year20222023202420251911254YearRatingBulletBlitzRapidDaily

Stats by Year

Year White Black Moves
2025 4093W / 3158L / 295D 3767W / 3482L / 383D 66.1
2024 1844W / 1590L / 146D 1571W / 1841L / 171D 64.6
2023 2688W / 2342L / 160D 2350W / 2645L / 189D 58.6
2022 273W / 212L / 28D 271W / 227L / 22D 59.9

Openings: Most Played

Rapid Opening Games Wins Losses Draws Win Rate
Scandinavian Defense 5705 2743 2663 299 48.1%
Australian Defense 1261 660 548 53 52.3%
QGD: 2...Bf5 3.cxd5 1169 705 419 45 60.3%
Amazon Attack 978 438 500 40 44.8%
London System: Poisoned Pawn Variation 733 339 357 37 46.2%
QGA: 3.e3 c5 724 428 269 27 59.1%
Slav Defense: Bonet Gambit 526 304 200 22 57.8%
King's Indian Defense: Larsen Variation 495 227 249 19 45.9%
QGD: 3.Nc3 Bb4 471 252 196 23 53.5%
Slav Defense: Alekhine Variation 371 219 133 19 59.0%
Blitz Opening Games Wins Losses Draws Win Rate
Scandinavian Defense 2362 1151 1090 121 48.7%
Australian Defense 744 416 301 27 55.9%
QGD: 2...Bf5 3.cxd5 498 290 183 25 58.2%
Amazon Attack 486 216 254 16 44.4%
QGA: 3.e3 c5 358 195 155 8 54.5%
QGD: 3.Nc3 Nf6 4.e3 340 175 156 9 51.5%
London System: Poisoned Pawn Variation 321 164 145 12 51.1%
QGD: 3.Nc3 Bb4 308 160 135 13 52.0%
Slav Defense: Bonet Gambit 219 125 89 5 57.1%
King's Indian Defense: Larsen Variation 194 104 86 4 53.6%
Daily Opening Games Wins Losses Draws Win Rate
Scandinavian Defense 26 22 1 3 84.6%
Amar Gambit 18 12 6 0 66.7%
Australian Defense 12 12 0 0 100.0%
Amazon Attack 10 8 2 0 80.0%
QGA: 3.e3 c5 8 6 2 0 75.0%
QGD: 2...Bf5 3.cxd5 6 4 2 0 66.7%
Nimzo-Larsen Attack 5 5 0 0 100.0%
London System: Poisoned Pawn Variation 5 5 0 0 100.0%
QGD: Albin, 3.dxe5 4 2 2 0 50.0%
Benoni Defense: Modern Variation 4 4 0 0 100.0%
Bullet Opening Games Wins Losses Draws Win Rate
Scandinavian Defense 1139 560 548 31 49.2%
Australian Defense 485 229 243 13 47.2%
QGD: 2...Bf5 3.cxd5 298 187 106 5 62.8%
Amazon Attack 259 117 135 7 45.2%
QGD: 3.Nc3 Nf6 4.e3 167 80 76 11 47.9%
QGD: 3.Nc3 Bb4 162 77 81 4 47.5%
Amar Gambit 160 58 99 3 36.2%
London System: Poisoned Pawn Variation 150 54 94 2 36.0%
QGA: 3.e3 c5 129 63 63 3 48.8%
King's Indian Defense: Larsen Variation 104 58 45 1 55.8%

🔥 Streaks

Streak Longest Current
Winning 27 10
Losing 14 0
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