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juliocesarmp

Since 2023 (Inactive) Chess.com ♟♟♟
62.6%- 34.0%- 3.4%
Blitz 555
16W 15L 4D
Rapid 885
91W 54L 6D
Daily 1171
147W 69L 4D
Coach Chesswick's Profile Photo
Coach Chesswick

Hi juliocesarmp – personalized coaching report

1. Quick rating snapshot

Daily chess peak:  •  Rapid/Live peak:

Your overall score-trend is positive – the green bars in and confirm steady improvement. Keep that upward momentum going!

2. What you already do well

  • Active piece play. In your recent win vs kodakwhite954 you used Nf6–d5–f4 as a springboard, constantly harassing the enemy king.
  • Tactical alertness. Winning combinations such as 30.Nf6+ Kg7 31.Nd5! (PGN 1 below) show you can spot forks and double-attacks quickly.
  • End-game conversion. Several victories were finished with precise mating nets like 40.Rh7# and 55.Rxa5#, proving you know how to convert material advantage.

3. Main areas to improve

3.1 Opening discipline

• In several losses (e.g. against pednev7) you spent many moves with the same piece and delayed development. Try the “three-move rule” – before move 10 each minor piece should be developed once, and your king should be castled. Aim for 7 developing moves + 1 castle in the first 9 ply.
• Re-examine systems where you push a flank pawn early (a3, h3, b4) and ask “Does this help the centre or king safety?” If not, postpone it.

3.2 King safety

Your last three defeats featured back-rank or exposed-king mates. Before every move, apply the “question trio”:

  1. What did my opponent’s last move threaten?
  2. What squares around my king are unguarded?
  3. Can I create a useful luft (luft) with h3/g3 or …h6/…g6?
Turn this into a habit – 10 seconds per move will save 100 rating points.

3.3 Candidate-move calculation

In the loss vs vetaldenia you captured on g7 (31…Qf8?) and missed a mate one move later. Adopt a strict “blunder check”: after selecting a move, force yourself to look for all possible checks, captures, and threats your opponent will have immediately afterwards.

3.4 End-game structure

Pawn endings against Irrenhaus and DavidWoldbye were lost because you pushed pawns on the same colour as your bishop, creating immobile targets. Rule of thumb: in endings with a single bishop, put your pawns on the opposite colour. Practise the classic endings in the “Rook & pawn vs rook” drill set.

4. Concrete training plan

  • Openings: Pick one reply as Black to 1.e4 (e.g. the French Defence) and one to 1.d4 (e.g. the Queen's Gambit Declined). Play 20 blitz games each and build a personal mini-file with 10 key positions.
  • Tactics: 20 problems/day on the 3-minute timer, rating 1200-1700. Stop immediately after 2 consecutive errors.
  • End-games: Work through Silman’s “Essential Endgame” chapters 1-3 (king & pawn basics) – one chapter per week.
  • Annotated master games: Review 2 games/week that feature the French or QGD; pause every 5 moves and write down your plan before showing the master’s choice.

5. Next-game checklist (print this!)

  1. Are all my pieces out? (Y/N)
  2. Is my king safe? (castle + luft) (Y/N)
  3. What are my opponent’s forcing moves next turn?
  4. Do I have an improvement over the first move I saw?

6. Two instructive examples from your own games

PGN 1 – Tactics & piece activity (your win vs kodakwhite954):

PGN 2 – Missed defensive resource (your loss vs pednev7):

7. Final word

Your games are dynamic and fun – keep that fighting spirit! Concentrate on king safety and disciplined development, and a 1400+ daily rating is well within reach. Good luck, and enjoy the journey!


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