Biography
jumpman1998 is a National Master who climbed the online ranks with a mix of stubborn endgame technique and sudden tactical fireworks. First appearing in games around 2015, jumpman1998 cut their teeth in Blitz before settling into Rapid as their preferred battlefield — a format that lets calculation breathe without surrendering the thrill.
On a good day they look like a well-oiled opening book; on a bad day they blame the mouse. Titles, long tournaments and a healthy appetite for complicated middlegames have made them a familiar handle on many leaderboards.
Style & strengths
If you like long games, puzzles and comeback stories, this is your player:
- Preferred time control: Rapid — steady, strategic, and where jumpman1998 does their best work.
- Endgame-oriented: High endgame frequency (many wins grind out late) and long avg moves per win (~76 moves).
- Tactical resilience: Comeback rate ≈ 81% — not a player who quits after a scare.
- Win-after-losing-piece: ~42.5% — famously dangerous in chaotic positions.
- Psych profile: Tilt factor 22 (they laugh it off, then queue another game).
Notable openings & repertoire
jumpman1998 favors solid, classical setups with a willingness to mix in sharper lines when the position calls for fireworks.
- QGD: 3.Nc3 Bb4 — a go-to setup in both Rapid and Blitz (QGD: 3.Nc3 Bb4). Strong Rapid win rate and heavy usage.
- Slav Defense — reliable counterplay and a staple of the black repertoire (Slav Defense).
- French Defense family — used often, with variations that swing from positional to double-edged (Winawer, Exchange, Advance).
- King’s Indian: Exchange Variation — used as a practical weapon when early simplifications are desired.
- Bullet/Surprise: Amar Gambit and Australian Defense appear in faster games — ready to mix things up under time pressure.
Career highlights & records
- Longest winning streak: 17 games — a run that turned skeptics into believers.
- Longest losing streak: 22 games — followed by a dramatic recovery (typical jumpman1998 narrative arc).
- Most-played opponent: unagiandrice — a rivalry of hundreds of games that reads like a soap opera in moves.
- Peak competitive form: see peak performance markers inline — jumpman1998 has hit elite highs in multiple time classes during 2020–2025.
- Streak today: currently riding a short winning streak (2) and already plotting the next marathon session.
Tactical tastes & psychology
jumpman1998 is happiest in positions where calculation and patience meet. They revisit lost material, love complex endgames, and often outlast opponents in long, technical fights.
- Average first capture: about move 6–7 — comfortable letting tension build.
- Strong at morning play — best time of day: 09:00 (but will happily grind at any hour).
- Known for high comeback ability and a pragmatic approach to “tilt”: laugh, study, rematch.
Fun facts & viewer
- Has played thousands of online games; Blitz is where many of the heroic wins (and losses) happened.
- Likes to experiment: from QGD mainlines to oddballs like the Amar Gambit in Bullet.
- Play a sample opening: — a tiny teaser for the repertoire.
- See a recent Rapid trend: to follow their trajectory over recent seasons.
- Peak marking: top achievements are captured in platform stats (e.g., 2672 (2025-06-07)).
Quick links
- Rival profile: unagiandrice
- Opening primer: QGD: 3.Nc3 Bb4
- Opening primer: Slav Defense
Final note
In short: jumpman1998 is a hungry National Master who prefers Rapid, thrives in long fights, and keeps opponents on their toes with a mix of deep endgames and sudden tactics. Expect solid preparation, occasional trickery, and an entertaining post-game chat — sometimes apologetic, often triumphant.
Quick recap of the recent rapid games
Nice work — you finished a clean tactical win recently and showed the kind of attacking instincts that win quick games. Below I’ll highlight concrete strengths, recurring problems from the loss, and a short plan you can use in the next week to convert more of your chances into wins.
Game viewer — most recent win
Replay the final tactical sequence and the mating idea to make sure the pattern is locked in your head.
- Opponent: meetingmarmot13
- Opening used: Scotch Game
- Quick replay:
What you did well (patterns to keep)
These are repeatable strengths from the games you shared — lean into them.
- Active attacking play: you push pawns and pieces forward (e5, Bg5, Re1+) to keep the initiative. That earned you decisive tactics in the win.
- Tactical awareness and calculation: you spotted combinations that led to material gain and a mating net — the final Nd6 mate shows you can calculate forcing lines to the end.
- Opening ambition: you play for central space and quick piece activity rather than passive setups. That is often what creates the tactical chances you convert.
- Willingness to simplify when it helps convert (in the resignation win you kept pressure rather than chasing every small gain).
Key areas to improve (from the loss and older games)
Addressing these will reduce avoidable losses and make your wins more reliable.
- Time management: clocks in the loss show heavy time pressure late. In several critical junctures you had under a minute — try to keep a 10–20 second buffer and avoid long think-outs on obvious developing moves.
- Endgame/coordination under simplification: the loss demonstrates trouble when positions simplify and knights become dominant. Work on knight vs. knight endgame fundamentals and how to trade into favorable minor-piece endgames.
- Avoiding tactical oversights in closed/complicated positions — the opponent got strong centralized knights and you allowed tactical forks and penetrations (watch moves that create knight outposts on d5/d6/e4).
- Opening-specific refines: in some lines your structure (d- and c-pawns) got fixed in ways that handed opponents outposts. Review short plans for the lines you play so you recognize the right pawn breaks and piece exchanges.
Concrete drills and study plan (2 weeks)
Short, focused practice you can do in 30–45 minutes per day.
- Tactics (15–20 min/day): target forks, skewers, discovered checks and mating nets — do mixed puzzles but emphasize patterns that appeared in your win (knight forks, queen+knight mating motifs).
- 10 rapid practice games with increment (10+5 or 10+3): force yourself to keep a 10–15s buffer. After each loss, write one sentence on what cost you time and one tactical theme missed.
- Endgames (2×15 min sessions per week): basic knight endgames, king activity, and how to convert when you have a rook and minor piece vs rook. Work on blockades and how to neutralize an opponent knight on d5/d6.
- Opening review (2×20 min sessions per week): pick the main branches you play (Scotch/1.e4 lines and your main d4 systems). Learn the typical pawn breaks, where your minor pieces belong, and 1–2 move order traps to avoid. Use a short notebook: write the strategic plan vs typical responses.
- Blitz for pattern recognition (optional): 5–10 games of 5+3 focusing on speed and pattern recognition, not rating — try to spot immediate tactics quickly and trade when ahead.
Practical tips for your next rapid session
- Early clock discipline: spend most of your time on the first 8–12 moves only when there are real branching points. If a move develops a piece or keeps the center, play it quickly.
- When ahead in material or position, simplify carefully — trades reduce opponent counterplay and your chance to blunder under time pressure.
- If you face a knight jump into d5/d6, evaluate trades: exchanging one knight often removes opponent outpost pressure. If you can’t exchange, aim for pawn breaks to dislodge it.
- Before offering or accepting complications, do a 3-move tactical check in your head: are there forks, skewers, direct mating checks? That simple habit avoids many blunders.
Follow-ups & resources (short list)
Use these until the next review — they’re short and effective.
- Daily 10–15 tactics on your puzzle trainer (focus on forks and discovered checks).
- One annotated game per week: pick a lost or close game and write a 3–5 line comment explaining the turning point.
- Two 10+5 games with increment per session — force better clock habits.
Small checklist before each game
- Set a target: “play solid opening, avoid time trouble” (not “win at all costs”).
- Keep at least 10 seconds on the clock until move 15.
- Three-second tactical scan before every move in complicated positions.
- If opponent is rated much lower/higher, treat the position the same — focus on candidate moves, not the rating.
Examples to review from your recent games
- Winning finish vs meetingmarmot13 — study the forcing sequence that led to Nd6 mate (pattern: remove defender, land outpost, final knight fork/mate).
- Resignation win vs Nicholas Bruha (2024-12-25) — replay how aggressive play (h4, fast centralizing) created practical pressure.
- Loss vs Nicholas Bruha (2024-12-24) — replay the phase where the knights became dominant and you ran low on time; identify 2 moves where trading or simplifying would have improved your position.
Closing — short encouragement
You’re clearly strong tactically and you create real threats — tidy up the clock and endgame handling and you’ll convert more of those attacks into stable rating gains. If you want, send 2–3 of your recent games (losses you found unpleasant) and I’ll mark the exact turning moves and give 2–3 tailored lines to practice from your opening repertoire.
🆚 Opponent Insights
| Recent Opponents | ||
|---|---|---|
| piggyoinker | 0W / 2L / 0D | View |
| toozeerhard | 1W / 0L / 0D | View |
| jblindado12 | 0W / 1L / 0D | View |
| fikus-13 | 2W / 2L / 1D | View |
| Orlando Husbands | 1W / 0L / 0D | View |
| jarmax | 1W / 0L / 0D | View |
| Jayson Gonzales | 0W / 1L / 0D | View |
| vahemendelyan | 2W / 0L / 0D | View |
| thekingwolf_1 | 1W / 0L / 0D | View |
| semiplayer1 | 1W / 0L / 0D | View |
| Most Played Opponents | ||
|---|---|---|
| unagiandrice | 229W / 577L / 75D | View Games |
| underzero17 | 180W / 102L / 28D | View Games |
| ruibae18 | 68W / 40L / 3D | View Games |
| mentos23 | 17W / 75L / 3D | View Games |
| vchesskid | 66W / 13L / 1D | View Games |
Rating
| Year | Bullet | Blitz | Rapid | Daily |
|---|---|---|---|---|
| 2025 | 2337 | 2413 | 2428 | |
| 2024 | 2527 | 2428 | 1889 | |
| 2023 | 2337 | 2467 | 2428 | 1889 |
| 2022 | 2329 | 2443 | 2367 | 1849 |
| 2021 | 2329 | 2423 | 2323 | 1901 |
| 2020 | 2306 | 2328 | 2209 | 1802 |
| 2019 | 1740 | 1860 | 1746 | 1703 |
| 2018 | 1700 | 1691 | 1626 | 1511 |
| 2017 | 1075 | 1321 | 1537 | 1395 |
| 2016 | 871 | 1155 | 1578 | |
| 2015 | 1157 | 1229 | 1093 |
Stats by Year
| Year | White | Black | Moves |
|---|---|---|---|
| 2025 | 484W / 502L / 61D | 421W / 551L / 72D | 76.7 |
| 2024 | 640W / 696L / 108D | 577W / 760L / 108D | 79.0 |
| 2023 | 637W / 732L / 106D | 571W / 748L / 125D | 79.9 |
| 2022 | 591W / 621L / 94D | 527W / 671L / 103D | 76.1 |
| 2021 | 547W / 472L / 113D | 527W / 507L / 112D | 82.1 |
| 2020 | 1073W / 815L / 154D | 907W / 926L / 157D | 76.8 |
| 2019 | 567W / 593L / 58D | 497W / 618L / 76D | 63.9 |
| 2018 | 707W / 765L / 66D | 616W / 853L / 49D | 54.9 |
| 2017 | 550W / 658L / 28D | 506W / 711L / 31D | 51.5 |
| 2016 | 86W / 83L / 3D | 76W / 83L / 4D | 60.5 |
| 2015 | 9W / 5L / 1D | 3W / 12L / 1D | 66.6 |
Openings: Most Played
| Blitz Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| QGD: 3.Nc3 Bb4 | 1189 | 544 | 567 | 78 | 45.8% |
| Slav Defense | 902 | 454 | 382 | 66 | 50.3% |
| French Defense | 835 | 348 | 431 | 56 | 41.7% |
| Australian Defense | 574 | 253 | 291 | 30 | 44.1% |
| French Defense: Exchange Variation | 542 | 222 | 257 | 63 | 41.0% |
| QGD: 3.Nc3 Nf6 4.e3 | 494 | 212 | 256 | 26 | 42.9% |
| Nimzo-Indian Defense | 467 | 205 | 231 | 31 | 43.9% |
| French Defense: Winawer Variation, Advance Variation | 460 | 206 | 227 | 27 | 44.8% |
| London System: Poisoned Pawn Variation | 451 | 184 | 227 | 40 | 40.8% |
| King's Indian Defense: Exchange Variation | 423 | 226 | 173 | 24 | 53.4% |
| Rapid Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| QGD: 3.Nc3 Bb4 | 77 | 40 | 29 | 8 | 52.0% |
| Slav Defense | 53 | 23 | 20 | 10 | 43.4% |
| French Defense | 40 | 23 | 14 | 3 | 57.5% |
| French Defense: Exchange Variation | 38 | 12 | 19 | 7 | 31.6% |
| King's Indian Defense: Exchange Variation | 36 | 16 | 19 | 1 | 44.4% |
| French Defense: Tarrasch Variation, Chistyakov Defense | 34 | 14 | 18 | 2 | 41.2% |
| QGD: 3.Nc3 Nf6 4.e3 | 32 | 19 | 9 | 4 | 59.4% |
| Slav Defense: Bonet Gambit | 26 | 9 | 11 | 6 | 34.6% |
| French Defense: Winawer Variation, Advance Variation | 26 | 11 | 14 | 1 | 42.3% |
| French Defense: Advance Variation | 26 | 10 | 11 | 5 | 38.5% |
| Bullet Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Amar Gambit | 246 | 123 | 116 | 7 | 50.0% |
| French Defense | 217 | 110 | 97 | 10 | 50.7% |
| Australian Defense | 171 | 88 | 77 | 6 | 51.5% |
| Nimzo-Larsen Attack | 131 | 66 | 62 | 3 | 50.4% |
| Colle System: Rhamphorhynchus Variation | 110 | 57 | 50 | 3 | 51.8% |
| French Defense: Exchange Variation | 107 | 46 | 59 | 2 | 43.0% |
| Barnes Defense | 106 | 52 | 53 | 1 | 49.1% |
| London System: Poisoned Pawn Variation | 80 | 38 | 38 | 4 | 47.5% |
| Scandinavian Defense | 76 | 35 | 39 | 2 | 46.0% |
| Czech Defense | 72 | 30 | 41 | 1 | 41.7% |
| Daily Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| QGD: 3.Nc3 Bb4 | 9 | 7 | 2 | 0 | 77.8% |
| French Defense: Advance Variation | 8 | 6 | 2 | 0 | 75.0% |
| QGD: 2...Bf5 3.cxd5 | 6 | 4 | 1 | 1 | 66.7% |
| Slav Defense | 6 | 4 | 1 | 1 | 66.7% |
| French Defense: Exchange Variation | 6 | 1 | 3 | 2 | 16.7% |
| English Opening: Agincourt Defense | 5 | 2 | 2 | 1 | 40.0% |
| London System: Poisoned Pawn Variation | 5 | 3 | 2 | 0 | 60.0% |
| Amazon Attack | 5 | 3 | 2 | 0 | 60.0% |
| French Defense: Winawer Variation, Advance Variation | 5 | 2 | 2 | 1 | 40.0% |
| Philidor Defense | 4 | 3 | 1 | 0 | 75.0% |
🔥 Streaks
| Streak | Longest | Current |
|---|---|---|
| Winning | 17 | 0 |
| Losing | 22 | 1 |