Profile: kingreat64
Meet kingreat64, a chess warrior who started their rating journey in 2020 and quickly made an impact on the digital 64 squares. From humble beginnings with a blitz rating in the 1300s, kingreat64 has surged to an impressive peak blitz rating of 2007 in 2025 – a true testament to resilience, determination, and countless checkmates.
Playing Highlights
This player is the embodiment of a versatile strategist, boasting substantial experience in bullet, blitz, rapid, and even daily chess. Their bullet peak hits an eye-popping 2078, while their rapid games peaked at a sturdy 1925. Even daily chess isn't left out – with a competitive peak rating of 1313.
Style and Strategy
kingreat64 isn’t just about collecting wins; they're about throwing tactical punches and savoring the drama. Known for an impressive come-back rate of 77.57% and a knack for winning even after losing material (58.29% win rate post-loss of piece), this player thrives on turning adversity into opportunity. Their average game isn't just a quick skirmish – victories typically unfold over 58 moves, showing a penchant for deep, strategic battles.
Their opening repertoire is delightfully mysterious under the cloak of "Top Secret" openings, contributing over 4,200 games with a respectable 63% win rate in blitz. However, kingreat64 also dabbles in classical openings like the King's Gambit Declined and Ruy Lopez with perfect 100% win adventures, proving they’re no one-trick pony.
Humor and Human Touch
It’s clear kingreat64 takes chess seriously, but not without a spark of personality. Their tilt factor is a manageable 11%, which means yes, they get a bit flustered, but who doesn't when your opponent pulls a sneaky Queen sacrifice? Most of their games are played when the clock strikes noon – the prime time for brain cells to dance and rooks to roam.
Recent Triumph
In their latest gem, kingreat64 delivered a swift and stylish checkmate in a French Defense Exchange Variation match, demonstrating their tactical prowess and clarity under pressure. The final move? A queen's bold strike that left their opponent no chance – classic kingreat64.
In Summary
kingreat64 is a chess enthusiast, a strategic gladiator, and a cunning tactician. Whether blitzing through rapid-fire bullet or carefully plotting in longer formats, this player brings intensity, adaptability, and a pinch of fun to every game. If the queen could talk, she'd call kingreat64 her favorite royal handler!
Quick summary
Nice run — your recent bullet games show a clear strength for sharp, tactical play and excellent endgame king activity. You win a lot by piling pressure, winning material and then converting cleanly. A recurring loss pattern is getting outpaced in pawn races / pawn endgames — that's the highest-impact thing to fix for more consistency.
What you're doing well
- Active pieces: you consistently bring rooks, knights and the king into play quickly and punish loose defenders.
- Winning tactics and conversions: you spot forks and captures and then convert the material into a win instead of letting counterplay revive.
- Comfort in sharp/imbalanced openings — you clearly thrive in gambit-style and Scandinavian/Scotch-type positions (Scotch Game and French Defense appear often in your games).
- Finishing instinct: many games end by resignation because you keep piling up winning threats rather than stalling for silly complications.
Main areas to improve
- Pawn-race and promotion awareness — in your most recent loss (vs mas1978) you were outmaneuvered by connected passed pawns. Practice king vs pawn and pawn-race technique so you don’t get surprised by late promotions.
- When to simplify: avoid automatic piece exchanges if they lead to long pawn races where your king is out of play. Before trading pieces, check resulting pawn structure and king activity.
- Time management in bullet: several games were decided on the board rather than by flag, but winning on time happened too. Relying on flags is risky against stronger opponents — keep moves simple in familiar positions and save time for critical moments.
- Defensive calculation under pawn pressure: when the opponent starts pushing connected pawns, calculate promotion races and key opposition squares. Small calculation errors here cost games quickly in bullet.
Concrete drills & next steps (this week)
- Endgame drill (15–20 minutes, 3x/week): king + pawn vs king positions — practice opposition, distant opposition and the outside passed pawn idea. Repeat shortest paths for stopping a single passed pawn and for supporting your own passed pawn.
- Tactic short sessions (10 minutes daily): focus on forks, deflections and knight tactics — you already find them well; sharpen speed and accuracy to reduce missed follow-ups.
- Pawn-race puzzles (10–15 minutes, 3x/week): set up positions with connected passed pawns on both sides and practice calculating promotion races to the end — use a clock so you get used to doing the math quickly in bullet.
- Practical training game: play 5–10 1|0 or 2|1 games where you force yourself to trade into endgames and try to convert pawn advantages. Review one lost conversion per day.
Game-by-game micro notes
- Win vs davez7593 — great use of knight jumps and an active king to scoop pawns after the exchanges. You turned small advantages into a decisive pawn grab. Keep doing this: put knights on outposts, then bring the king forward in simplified positions.
- Win vs Gohima — crisp tactical queen play (Qxb4) and quick exploitation of loose squares. Good opportunism.
- Win (time) vs jozopo — positionally you were better, but the win came on time. Work on keeping the clock cushion: don’t allow long sequences of slow moves in non-critical positions.
- Win vs furiousdestroyer45 — strong rook/queen coordination and pressure on the back rank (practice patterns like the Back rank mate). Good calculation and finishing touch.
- Loss vs mas1978 — a classic pawn-run loss: the opponent forced promotions and you were unable to stop them. Key takeaway: when queens and pawns are traded early, prioritize king activity and blockade squares. If the opponent already has passed pawns, trade pieces only if your king can stop the promotion path.
Quick bullet checklist (pasteable before a session)
- Move 1–8: develop fast, get king safe. If you’re out of book, play a short developing plan and save clock.
- If you have a material edge: simplify pieces but check resulting pawn structure and king reach first.
- If a pawn race begins: count moves to promotion for both sides (quickly) — stop if opponent promotes faster.
- Pre-move policy: only pre-move captures that are obviously safe; avoid complex sequences with pre-moves.
- Endgame rule: king in the center/walk forward if queens are off the board — active king wins pawn races more often than passive defense.
Two small habits to add now
- Before every exchange ask: “Does this give my opponent a faster passed pawn?” If yes, don’t trade.
- When the opponent starts a pawn push, spend 3–4 seconds to calculate promotion parity (who queens first). In bullet that few seconds often saves the game.
Next milestone
Focus on converting the pawn-race weakness into a neutral or winning line. If you practice the drills above for two weeks and review 10 lost games that involved pawn races, you should see fewer losses from promotions and a steadier win rate.
Want a short follow-up? Send one loss and one win from your next 10 bullet games and I’ll give a focused “what to replay” checklist for each.
🆚 Opponent Insights
| Most Played Opponents | ||
|---|---|---|
| Hunter Whisenant | 185W / 24L / 5D | View Games |
| Thorsten Broda | 94W / 38L / 2D | View Games |
| 1_hugh_1 | 89W / 13L / 0D | View Games |
| Giovanni Amaro | 22W / 33L / 4D | View Games |
| James Canty | 3W / 50L / 0D | View Games |
Rating
| Year | Bullet | Blitz | Rapid | Daily |
|---|---|---|---|---|
| 2025 | 2098 | 2053 | 1884 | 1158 |
| 2024 | 1515 | 1977 | 1902 | 1193 |
| 2023 | 1770 | 1843 | 1837 | 1229 |
| 2022 | 1771 | 1829 | 1511 | 1278 |
| 2021 | 1704 | 1692 | ||
| 2020 | 1490 | 1690 |
Stats by Year
| Year | White | Black | Moves |
|---|---|---|---|
| 2025 | 335W / 253L / 30D | 312W / 292L / 16D | 65.7 |
| 2024 | 1227W / 542L / 89D | 1165W / 600L / 83D | 61.3 |
| 2023 | 902W / 469L / 66D | 879W / 493L / 72D | 57.4 |
| 2022 | 278W / 192L / 20D | 250W / 220L / 11D | 60.8 |
| 2021 | 23W / 16L / 1D | 20W / 18L / 3D | 56.4 |
| 2020 | 36W / 15L / 1D | 27W / 28L / 1D | 63.1 |
Openings: Most Played
| Blitz Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Blackburne Shilling Gambit | 274 | 169 | 99 | 6 | 61.7% |
| Caro-Kann Defense | 227 | 148 | 64 | 15 | 65.2% |
| Scandinavian Defense | 182 | 102 | 70 | 10 | 56.0% |
| Amar Gambit | 176 | 96 | 66 | 14 | 54.5% |
| Vienna Gambit, with Max Lange Defense | 173 | 127 | 42 | 4 | 73.4% |
| French Defense | 154 | 85 | 60 | 9 | 55.2% |
| Barnes Defense | 143 | 88 | 49 | 6 | 61.5% |
| Amazon Attack | 115 | 71 | 39 | 5 | 61.7% |
| Scotch Game | 113 | 68 | 43 | 2 | 60.2% |
| Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation | 103 | 77 | 24 | 2 | 74.8% |
| Bullet Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Amar Gambit | 245 | 133 | 98 | 14 | 54.3% |
| Scandinavian Defense | 212 | 133 | 72 | 7 | 62.7% |
| Australian Defense | 180 | 109 | 65 | 6 | 60.6% |
| Barnes Defense | 141 | 90 | 47 | 4 | 63.8% |
| Blackburne Shilling Gambit | 141 | 89 | 47 | 5 | 63.1% |
| Scotch Game | 138 | 79 | 50 | 9 | 57.2% |
| Colle System: Rhamphorhynchus Variation | 133 | 80 | 48 | 5 | 60.1% |
| French Defense | 127 | 79 | 46 | 2 | 62.2% |
| Vienna Gambit, with Max Lange Defense | 119 | 70 | 48 | 1 | 58.8% |
| Caro-Kann Defense | 91 | 53 | 32 | 6 | 58.2% |
| Rapid Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Blackburne Shilling Gambit | 28 | 19 | 9 | 0 | 67.9% |
| Caro-Kann Defense | 24 | 18 | 5 | 1 | 75.0% |
| French Defense | 19 | 16 | 2 | 1 | 84.2% |
| Barnes Defense | 15 | 12 | 3 | 0 | 80.0% |
| Scotch Game | 15 | 13 | 2 | 0 | 86.7% |
| Scandinavian Defense | 15 | 10 | 3 | 2 | 66.7% |
| Vienna Gambit, with Max Lange Defense | 13 | 11 | 2 | 0 | 84.6% |
| Czech Defense | 12 | 6 | 4 | 2 | 50.0% |
| Amazon Attack: Siberian Attack | 12 | 7 | 2 | 3 | 58.3% |
| Bishop's Opening | 11 | 9 | 2 | 0 | 81.8% |
| Daily Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Ruy Lopez: Bird's Defense Deferred | 12 | 10 | 2 | 0 | 83.3% |
| Three Knights Opening | 3 | 1 | 2 | 0 | 33.3% |
| Ruy Lopez: Exchange Variation | 3 | 2 | 1 | 0 | 66.7% |
| Blackburne Shilling Gambit | 3 | 1 | 2 | 0 | 33.3% |
| Sicilian Defense: Four Knights Variation, Cobra Variation | 3 | 1 | 2 | 0 | 33.3% |
| Ruy Lopez: Berlin Defense | 3 | 3 | 0 | 0 | 100.0% |
| Barnes Opening: Walkerling | 3 | 2 | 1 | 0 | 66.7% |
| Elephant Gambit | 2 | 2 | 0 | 0 | 100.0% |
| Scotch Game | 2 | 2 | 0 | 0 | 100.0% |
| Catalan Opening | 2 | 1 | 1 | 0 | 50.0% |
🔥 Streaks
| Streak | Longest | Current |
|---|---|---|
| Winning | 24 | 1 |
| Losing | 11 | 0 |