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kitesnil

Since 2025 (Inactive) Chess.com
44.9%- 51.0%- 4.1%
Bullet 325
20W 27L 2D
Rapid 762
157W 174L 14D
Coach Chesswick's Profile Photo
Coach Chesswick

Hi kitesnil – here is your personalized coaching report

Quick stats

Current peak rating (rapid): 1238 (2025-01-01)
Activity snapshots:

Win Rate by Hour100%75%25%0%50%0:00 - 0.0%2:00 - 50.0%3:00 - 16.7%4:00 - 25.0%5:00 - 36.4%6:00 - 25.0%7:00 - 31.8%8:00 - 46.1%9:00 - 51.6%10:00 - 39.1%11:00 - 38.1%12:00 - 30.8%13:00 - 57.1%14:00 - 46.1%15:00 - 42.9%16:00 - 50.0%17:00 - 64.7%18:00 - 47.1%19:00 - 34.5%20:00 - 63.6%21:00 - 57.1%22:00 - 28.6%23:00 - 100.0%0234567891011121314151617181920212223Hour of Day (UTC)
 
Win Rate by Day100%75%25%0%50%Monday - 42.9%Tuesday - 40.2%Wednesday - 50.0%Thursday - 52.6%Friday - 47.1%Saturday - 42.5%Sunday - 44.2%MonTueWedThuFriSatSunDay of Week

What you are already doing well

  • Tactical awareness: you often spot one–move tactics and mating ideas (e.g. 11.Qxf7# in your Nimzo-Larsen win).
  • Creative play: the Polish (1…b6) and wing-pawn pushes show you enjoy taking opponents out of book early. That can be a practical weapon at your current level.
  • Good fighting spirit: several wins were converted from materially unbalanced positions – evidence that you keep looking for chances.

Main improvement priorities

  1. Overuse of the queen in the opening
    In five of the supplied games the queen moved on moves 2–6, often to squares like Qf3, Qh3 or Qb1. Early queen sorties invite tempo-gaining attacks (…Nc6-d4, …Nb4, …Nf6-g4) and leave your king stuck in the centre. Aim to develop minor pieces first and delay queen moves until you have castled.
  2. Pawn storms that weaken your own king
    The sequences g4–g5 / h4–h5 look scary but also leave dark-square holes around your monarch. Before pushing flank pawns, ask “Is my king safe? Are my pieces developed?” If not, postpone the pawn storm.
  3. Piece development & centre control
    Several quick losses started 1.e3, 2.Qf3, 3.b3, which ignores the centre and falls behind in development. Learn the basic opening principles (development, center, king safety, coordination).
  4. Game endurance
    Many “losses” were recorded as game abandoned. Blown internet? Fatigue? Make sure to play only when you can finish the game; every resignation-by-disconnect costs rating and momentum.

Action plan for the next two weeks

  • Opening discipline drill
    Play 20 rapid games using the simple setup below. No queen moves before move 7 and castle by move 10 when possible.
    (Italian Game “Giuoco Pianissimo”).
  • Black repertoire anchor
    Against 1.e4 try 1…e5 2.Nf3 Nc6 3…Nf6 (the Four Knights Game). Against 1.d4 start with 1…d5 2…e6 and develop normally (Queen’s Gambit Declined structures).
  • Tactics every day
    20 puzzles/day with a 3-minute timer. Focus on forks, pins and discovered attacks – the same motifs you already show in your wins.
  • Post-game checklist
    After each game ask yourself:
    1. How many times did I move the queen before move 10?
    2. Did I castle before move 10?
    3. How many pawn moves did I play before my last piece was developed?
    Keep notes; aim to lower those numbers.

Highlighted example – converting an initiative

Your recent win with Black shows how fast development creates pressure:

The key moment was 18…Ne5!, centralising the knight before launching tactics. Replicate that pattern: improve worst-placed piece → tactical strike.

Final thoughts

You already possess sharp tactical eyes and a fearless style. Couple that with solid opening habits and king safety, and you will break the 900 barrier quickly. Keep the pieces coordinated, castle early, and let the tactics flow after you have finished development. Good luck—see you at the board!


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