Avatar of omarabnbre

omarabnbre

Playing Since: 2025-03-21 (Active)

Wow Factor: ♟♟♟♟

Chess.com

Rapid: 391
195W / 187L / 25D
Blitz: 322
154W / 157L / 11D
Bullet: 100
3W / 13L / 0D

Player Profile: omarabnbre

Meet omarabnbre, a tenacious wizard of the 64 squares who prefers the swift tempo of Rapid chess but is not shy about blitzing or bulleting his way through the ranks. With a peak rapid rating of 271 reached in late May 2025, he is a player who constantly evolves — sometimes feeling like a lightning bolt and other times more like a gentle breeze... especially when his rating dipped to a humble 100 at the start of his adventures.

omarabnbre's chess journey is full of epic ups and downs. He once endured a painful 12-game losing streak, but fear not, he also boasts an impressive 7-game winning streak proving resilience is his middle name (or at least a close cousin).

Style & Stats

  • Preferred Time Control: Rapid (usually about 10 minutes per side)
  • Current Average Ratings: Rapid ~249, Blitz ~259, Bullet ~100
  • Games Played: 269+ across all formats, ranging from quick bullet battles to thoughtfully crafted rapid fights
  • Winning Tendencies: Prefers to play aggressively and isn't afraid of sacrificing pieces — his comeback rate after losing material is a notable 68%!
  • Average Moves Per Win: Around 47 moves, suggesting omarabnbre doesn't give up on a fight easily.

Opening Choices

omarabnbre has an adventurous opening repertoire. His favorite secret weapon in Rapid games? The Four Knights Game, Italian Variation, where he boasts a striking 88% win rate! The Englund Gambit is another favorite, with a sneaky 70% success in Rapid—proving he likes a gamble and a gamble he wins often.

He has also dabbled in the King's Pawn Opening and Van 't Kruijs Opening, showing diverse tastes. Overall, he often surprises opponents early, with his first capture frequently happening by move 6, and he’s adept at turning early exchanges to his advantage.

Recent Adventures

Let's take a glimpse at some memorable moments:

  • On June 9, 2025, omarabnbre clinched a beautiful checkmate victory against shivam1972006 in a sharp Three Knights Opening battle:
  • Also on June 9, omarabnbre forced his opponent KostyaBash to resign in a masterful Four Knights Game Italian Variation.

A Quirky Mind & Unique Habits

Ever the strategist, omarabnbre’s best time to make a move is typically 3 PM, avoiding early morning games where his win rate mysteriously drops to zero at 1 AM. His psychological resilience is quite remarkable — with a tilt factor at a modest 12%, he manages to stay cool under pressure for the most part.

Known for some early resignations (about 9.5% of games) when the tides turn south, he also knows when to press on, entering endgames a respectable 38% of the time.

Records Against Opponents

Fear not if you face omarabnbre! He has an uncanny record against many foes:

  • 100% wins against shivam1972006, kostyabash, airyfirdaus, and several others.
  • Some tough rivalry moments with sanadbri, where he sits at a humble 33% win rate.
  • A love-hate dynamic with mikexchesss, split evenly down the middle.

In Summary

omarabnbre is a delightful mix of grit, daring gambits, and steady improvement. Whether you're up against his feared Four Knights Italian variation or trying to withstand the pressure of his Englund Gambit, one thing is sure: he brings a combination of unpredictability and growing skill to the board. So, prepare for battles full of twists... and maybe a resignation or two if you get on his bad side!

[[Chart|Rating|Rapid|2025-03-2025-06]]

Coach Chesswick's Profile Photo
Coach Chesswick

Quick summary

Nice upswing over the last 6 months — your rating climbed strongly and your long‑term trend is clearly upward. Recent sessions show both clean wins (you punish overambitious queen/pawn grabs) and recurring losses from tactical blows and mating nets. Below are focused, practical steps to make the improvement steady and reliable.

What you do well

  • You hunt material and punish unsafe queen/rook excursions — see wins vs bubblumaverick and rhinowineo. That practical awareness wins games fast.
  • Your opening range includes some high‑success lines (Four Knights Game and Amazon Attack). Keep using the openings that score well: Four Knights Game, Amazon Attack.
  • You convert tactical opportunities quickly when opponents blunder major pieces — good instincts for practical play and finishing.
  • Overall win rate and strength‑adjusted win rate are solid — you can outplay similarly rated opponents consistently.

Recurring problems to fix

  • King safety and castling: several losses show a king that ends up wandering (moves like Kd1/Ke1/Kf1) or gets caught in mating nets. Prioritize castling early and give the king an escape square (make luft) to avoid back‑rank or mating motifs.
  • Tactical oversights around knight forks and discovered checks: games include decisive forks (Nxc2+, Nxa1) and repeated checks that change the evaluation quickly. Slow down at moments where checks or captures are in the air.
  • Loose pieces and hanging material: you sometimes leave pieces undefended or allow opponents to pick up pawns/pieces after a sequence of checks. Practice scanning for defenders before grabbing material — link the idea: Loose Piece.
  • Time management in 10|0 games: clocks in your PGNs show time falling late. Avoid scrambling in time trouble — better tempo allocation will reduce tactical misses.

Concrete steps and drills (next 2 weeks)

  • Tactics drill: 20 tactics per day focused on forks, pins, and discovered attacks. End each session by reviewing mistakes — why you missed them.
  • Back‑rank routine (10 minutes): practice simple positions where you must create luft or trade pieces to avoid back‑rank mate. Make this automatic before you move into pawn storms or piece trades.
  • Opening consolidation: pick 1–2 openings you score best with (Four Knights, Amazon Attack, Australian Defense). Learn one typical plan and one standard trap/anti‑trap for each. Use short model games as templates.
  • Time plan in game: first 10 moves — keep 4–6 minutes; middlegame — aim to spend 20–40 seconds on routine moves, 2–4 minutes on critical decisions. If a position is forced/tactical, take the extra time earlier rather than in the last 2 minutes.
  • Post‑game 5‑minute review: after each game, mark the single decisive moment (tactical miss, king-safety lapse, or time blunder) and write one sentence on how to avoid it next time.

Opening‑specific pointers

  • When opponents play early queen adventures (like Qb5/Qxb7/Qxa7 in your win vs bubblumaverick), you did well to activate rooks and push pawns to open files — keep that idea, but avoid overextending pawns unnecessarily.
  • If you play Scandinavian/center gambit lines, watch out for early queen checks and knight forks — focus on developing pieces before grabbing material (improve your Scandinavian performance from the 42.9% window).
  • Lean into openings with high win rates in your data: Four Knights Game (68%) and Amazon Attack (58%). Practice typical middlegame plans from those lines until they feel natural.

Endgame & tactical checklist

  • Before any capture, ask: “Is my king safe after this?” If not, don’t capture.
  • When checks are possible, calculate checks first — they change sequence order and can force you into worse positions.
  • If both sides have queens or rooks on the board, look for back‑rank vulnerabilities and trading chances that simplify into a winning endgame.
  • Study basic mates and switching between attack/defense: back‑rank escape, rook‑and‑pawn endings, and king activity in simplified positions.

Game plan for your next 5 rapid games

  • Game 1: focus on castling early and one move to create luft (prevent back‑rank).
  • Game 2: deliberately spend time on opponent checks and captures — do a two‑move tactical scan before each capture.
  • Game 3: choose a familiar opening from your best list and stick to textbook middlegame plans.
  • Game 4: when ahead in material, swap off pieces to reduce tactical risk rather than hunting more pawns.
  • Game 5: review — spend 5 minutes to tag the decisive errors and plan a single targeted drill (tactics or endgame) based on that error.

Notes on your stats & momentum

  • Your long‑term momentum is excellent: +134 over 6 months and a positive strength‑adjusted win rate (~0.52). You’re improving — now make it consistent.
  • Short dips (like -8 last month) are normal; use the checklist above to turn practice into stable gains.

Resources & placeholders

Drill plan: daily tactics + 10 minutes opening review + 5 minute post‑game tagging. Repeat for two weeks and compare results.

If you want, I can generate a 2‑week daily training plan, pick specific tactics for you, or examine one of these games move‑by‑move. Which would you like next?



🆚 Opponent Insights

Recent Opponents
kapnkanuk 0W / 1L / 0D View
karymartinez 1W / 0L / 0D View
vk_v 0W / 0L / 1D View
mauri62 1W / 0L / 0D View
wxyzedd 1W / 0L / 0D View
miyi7 1W / 0L / 0D View
10_01aman 0W / 1L / 0D View
xxqiwi 0W / 1L / 0D View
ajazeeri 1W / 0L / 0D View
watsonlock 1W / 0L / 0D View
Most Played Opponents
isabelka18 5W / 5L / 0D View Games
sanadbri 1W / 2L / 1D View Games
yesirz_3 2W / 2L / 0D View Games
jairo9warrior 0W / 3L / 0D View Games
juthamart2456 1W / 2L / 0D View Games

Rating

Year Bullet Blitz Rapid Daily
2025 100 293 391

Stats by Year

Year White Black Moves
2025 181W / 152L / 16D 149W / 187L / 16D 48.4

Openings: Most Played

Blitz Opening Games Wins Losses Draws Win Rate
Barnes Opening: Walkerling 33 15 17 1 45.5%
Four Knights Game 26 13 10 3 50.0%
Scandinavian Defense 19 9 9 1 47.4%
Petrov's Defense 17 9 8 0 52.9%
Australian Defense 17 5 12 0 29.4%
Elephant Gambit 15 6 9 0 40.0%
Blackburne Shilling Gambit 14 8 6 0 57.1%
French Defense 11 4 7 0 36.4%
Czech Defense 10 6 3 1 60.0%
Three Knights Opening 9 6 3 0 66.7%
Rapid Opening Games Wins Losses Draws Win Rate
Barnes Opening: Walkerling 47 16 30 1 34.0%
Amar Gambit 37 18 17 2 48.6%
Australian Defense 26 14 10 2 53.9%
Elephant Gambit 25 12 13 0 48.0%
Scandinavian Defense 21 9 10 2 42.9%
Amazon Attack 19 11 8 0 57.9%
Four Knights Game 19 13 6 0 68.4%
Barnes Defense 18 5 8 5 27.8%
Petrov's Defense 18 9 8 1 50.0%
Center Game 13 5 7 1 38.5%
Bullet Opening Games Wins Losses Draws Win Rate
Barnes Opening: Walkerling 4 1 3 0 25.0%
Amazon Attack 2 0 2 0 0.0%
Petrov's Defense 2 1 1 0 50.0%
Sicilian Defense 1 0 1 0 0.0%
KGA: Fischer, 4.Bc4 1 0 1 0 0.0%
Sicilian Defense: Closed 1 0 1 0 0.0%
Barnes Defense 1 1 0 0 100.0%
Center Game 1 0 1 0 0.0%
Colle System: Rhamphorhynchus Variation 1 0 1 0 0.0%
Bishop's Opening: Urusov Gambit 1 0 1 0 0.0%

🔥 Streaks

Streak Longest Current
Winning 9 0
Losing 14 1
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