Overview — stoneperson56, Rapid Specialist
stoneperson56 is a steady, improvement-hungry online chess player best known for grinding out Rapid games. With more than 8,700 rated games across formats and an overall record of roughly 4,488 wins, 3,767 losses and 468 draws, this username has transformed long practice hours into real results. Preferred time control: Rapid — and the numbers back it up.
- Total games (all time controls): ~8,723
- Preferred time control: Rapid (consistent strong performance and volume)
- Peak Rapid rating: 2252 (2025-12-03) — a milestone that caps many months of steady progress
Playing Style & Strengths
stoneperson56 is a marathon tactician: games tend to be long, endgames are frequent, and comebacks happen often. Expect deep, patient play and a refusal to give up the fight.
- Endgame frequency: high (plays long endings regularly — great for learning technique)
- Average moves per game: ~64 (lots of maneuvering and subtle play)
- Comeback ability: impressive — a comeback rate north of 75%
- Early resignation rate: low (~2.8% — rarely folds early)
- Best time of day to challenge: around 11:00 (psychological trends favor this hour)
Openings & Favorite Lines
stoneperson56 frequently pilots solid, resilient openings as Black and flexible, strategic systems as White. A few front-runners from the stats:
- Caro-Kann Defense — a staple across formats (high usage + solid results)
- Australian Defense — effective and often used to steer opponents into unfamiliar territory
- Amar Gambit — an offbeat weapon with surprisingly good win rates in several time controls
- QGD: 2...Bf5 3.cxd5 and other QGD lines — strong theoretical knowledge
Formats where each shines: Caro-Kann and Australian defenses show up across Blitz, Rapid and Bullet; the Amar Gambit pops up when a sharp fight is wanted.
Career Highlights, Peaks & Streaks
Milestones and streaks tell the story of steady ascent, occasional spikes, and resilience.
- Peak Rapid: 2252 (2025-12-03) — a recent high-water mark
- Peak Blitz and Bullet also notable: 2076 (2025-11-28) and 1861 (2025-11-29)
- Longest winning streak: 19 games — that was a heater
- Longest losing streak: 13 games — tough patch, but recovered
- Current streak (at last sample): a small 1-game losing streak — nothing to worry about
Top Opponents & Records
stoneperson56 has cultivated rivalries through repetition and volume. A few of the most-played opponents:
- azurekabunga — most-played (208 games): record ~139–62–7 in stoneperson56's favor
- introverteddort — 159 games (close rivalry)
- chesspersonkannan — 131 games with a winning record
- noobdestroyer8 — 127 games: an overwhelmingly positive score for stoneperson56
Sample Game (Illustration)
Below is a short illustrative PGN you can replay in a board viewer. Use it as a study seed — practice openings, transition to the middlegame, and test endgame technique.
Example: Queen's Gambit Accepted style lines (illustrative)
Fun Facts & Coaching Notes
A few quirky, useful takeaways for fans and training partners:
- Fun: stoneperson56 has a taste for unusual gambits (Amar Gambit fans, rise up).
- Psych tip: play them around late morning if you want their 11:00 "best time" performance — you might get their A-game.
- Training suggestion: focus on transitions to the endgame and technique drills — that's where returns are biggest.
- Placeholder for study: Amar Gambit and Caro-Kann Defense are great study targets.
Closing Notes
stoneperson56 is the kind of opponent who grinds, adapts, and occasionally ignites a streak. Whether you’re preparing to face them or modeling your own improvement path, expect long games, many endgames, and an appetite for both solid structure and surprise tactics.
Quick recap
Nice run — you converted clean wins, held the initiative in several middlegames, and your openings are producing playable positions. I looked at your most recent rapid win (Queen's Gambit-type position) and the loss to M_hendyyyyy67. Below are focused, practical points you can use right away.
- Recent win vs pablomendezd — solid central play and a concise tactical finish. ()
- Loss vs m_hendyyyyy67 — a complex middlegame that slipped into a technical endgame where your coordination lagged and opponent's knight became active.
What you're doing well
- Opening consistency — you stick to a familiar setup and get positions you understand (your Caro‑Kann and QGD work well). See Caro-Kann Defense and QGD: 2...Bf5 3.cxd5.
- Central control — your pawn play and piece placement often win space and limit counterplay early.
- Tactical awareness — in winning games you spot captures and simple combinations promptly (you punished opponents who left pieces overloaded).
- Practical sense — you convert when the opponent gives you concrete targets instead of trying to be fancy.
Most important things to improve
- Endgame technique — several recent losses came from late middlegame → endgame transitions where piece activity and pawn structure decided the result. Practice basic king + pawn, knight vs pawn, and rook endgames until you can convert/hold them reliably.
- Piece coordination in simplified positions — when pieces come off, make sure your remaining pieces have active squares and your king is safe. In the loss vs M_hendyyyyy67 the opponent's knight found outposts and your pieces became passive.
- Watch for "knight on the rim is dim" and avoid placing knights where they have only 1–2 good squares; instead look for outposts or reroutes.
- Time management under pressure — you often have plenty of time early but drift low in critical moments. Give yourself a few extra seconds on thorny decisions and flag less often.
Concrete mistakes I saw (and fixes)
- Overoptimistic pawn pushes: pushing pawns without improving piece activity can create targets. Fix: before pushing, ask “Are my pieces ready to support this advance?”
- Trading into worse endgames: in some lines you traded into a structure where the opponent’s knight was superior. Fix: evaluate piece activity + pawn structure — if your rook will be stuck behind pawns, avoid trades.
- Allowing opponent counterplay on open files: a rook or queen infiltration often decided games. Fix: prioritize controlling open files with rooks or preventing enemy rook lifts with prophylactic moves.
Targeted drills (do these 3× per week)
- Tactics: 15–20 puzzles focusing on forks, pins, skewers and discovered attacks (10–15 minutes).
- Endgames: 10 basic rook endgames and 10 king+pawn vs king positions (30 minutes total). Convert and defend both sides.
- Practical play: 5 rapid games where your goal is to reach a winning endgame or hold a worse endgame — review each one for the moment you either gained or lost the initiative.
Opening advice
You have strong results in several openings — keep them simple and deepen one plan rather than switching lines often.
- Reinforce your Caro‑Kann and QGD lines (both are high-performing for you). Work on typical middlegame plans: pawn breaks, minority attack ideas, and ideal squares for minor pieces.
- Play a short, consistent repertoire of 2–3 sidelines to avoid being surprised; drill common move orders and one typical tactical pattern per opening.
Game-specific tips (from the PGN)
- Win vs pablomendezd — you created and kept pressure on the kingside, used the center well and finished with a clean capture. Continue to prioritize piece activity before pushing pawns.
- Loss vs m_hendyyyyy67 — when the position simplified, your king activity and pawn weaknesses became targets. In similar positions, look for king centralization earlier and avoid passive bishop/rook placements.
Two‑week improvement plan
- Week 1: Tactics (5 days), 3 endgame practice sessions (rook and king+pawn), review 5 recent losses and annotate the turning point.
- Week 2: Play 10 rapid games focusing on converting small advantages and holding worse endgames. After each game, write one sentence: "If I could take one move back it would be..."
Small, immediate changes that win the most
- Before every pawn break ask: are my pieces ready? If not — improve pieces first.
- If you have trouble converting, trade off pieces until you reach a technically winning endgame (rook + passed pawn, outside passed pawn, etc.).
- Spend 10 extra seconds when the opponent plays a forcing move — that’s often where games swing.
Final notes & next steps
Your recent sample shows strong understanding and practical play. With focused endgame practice and a couple of targeted tactical drills per week you'll convert more of your winning positions and avoid the close losses. If you want, I can:
- Annotate one of those games move‑by‑move and highlight the critical moments.
- Give a 2‑week daily drill schedule with exact puzzles and endgame positions.
Tell me which you'd prefer (game annotation or daily plan) and which game you want annotated — the PabloMendezD win or the M_hendyyyyy67 loss.
🆚 Opponent Insights
| Recent Opponents | ||
|---|---|---|
| amanch | 0W / 1L / 0D | View |
| deepvalley123 | 1W / 0L / 0D | View |
| mqnat2491 | 2W / 0L / 0D | View |
| tetevidela | 0W / 2L / 0D | View |
| pablomendezd | 1W / 0L / 0D | View |
| aliance | 1W / 0L / 0D | View |
| dalbah | 0W / 0L / 1D | View |
| chesstraining86 | 1W / 0L / 0D | View |
| juanschach23 | 1W / 0L / 0D | View |
| salvokappa | 1W / 0L / 0D | View |
| Most Played Opponents | ||
|---|---|---|
| azurekabunga | 139W / 62L / 7D | View Games |
| introverteddort | 73W / 72L / 14D | View Games |
| chesspersonkannan | 75W / 47L / 9D | View Games |
| noobdestroyer8 | 102W / 18L / 7D | View Games |
| grapes507 | 23W / 14L / 3D | View Games |
Rating
| Year | Bullet | Blitz | Rapid | Daily |
|---|---|---|---|---|
| 2025 | 1840 | 2040 | 2227 | 800 |
| 2024 | 1733 | 1819 | 1936 | 1033 |
| 2023 | 1383 | 1511 | 1881 | 1733 |
| 2022 | 1103 | 1080 | 1492 | 917 |
| 2021 | 817 | 828 | 1238 | 831 |
| 2020 | 295 |
Stats by Year
| Year | White | Black | Moves |
|---|---|---|---|
| 2025 | 568W / 482L / 65D | 529W / 511L / 48D | 68.4 |
| 2024 | 595W / 486L / 72D | 554W / 529L / 61D | 68.6 |
| 2023 | 592W / 425L / 59D | 559W / 465L / 47D | 63.8 |
| 2022 | 200W / 131L / 23D | 188W / 152L / 16D | 62.8 |
| 2021 | 354W / 293L / 36D | 349W / 289L / 41D | 64.6 |
| 2020 | 0W / 2L / 0D | 0W / 2L / 0D | 48.0 |
Openings: Most Played
| Blitz Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Caro-Kann Defense | 440 | 206 | 219 | 15 | 46.8% |
| Caro-Kann Defense: Exchange Variation | 220 | 107 | 104 | 9 | 48.6% |
| Australian Defense | 119 | 64 | 50 | 5 | 53.8% |
| Amazon Attack | 114 | 59 | 54 | 1 | 51.8% |
| Slav Defense: Bonet Gambit | 111 | 59 | 49 | 3 | 53.1% |
| QGD: 3.Nc3 Bb4 | 96 | 46 | 47 | 3 | 47.9% |
| Unknown | 96 | 51 | 45 | 0 | 53.1% |
| QGD: 2...Bf5 3.cxd5 | 85 | 49 | 31 | 5 | 57.6% |
| Amar Gambit | 83 | 50 | 30 | 3 | 60.2% |
| Catalan Opening: Closed | 76 | 41 | 29 | 6 | 54.0% |
| Rapid Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Caro-Kann Defense | 510 | 255 | 227 | 28 | 50.0% |
| Australian Defense | 301 | 168 | 119 | 14 | 55.8% |
| Scandinavian Defense | 261 | 141 | 107 | 13 | 54.0% |
| Amazon Attack | 247 | 115 | 122 | 10 | 46.6% |
| Caro-Kann Defense: Exchange Variation | 215 | 94 | 108 | 13 | 43.7% |
| QGA: 3.e3 c5 | 170 | 93 | 64 | 13 | 54.7% |
| QGD: 2...Bf5 3.cxd5 | 124 | 75 | 43 | 6 | 60.5% |
| Amar Gambit | 113 | 61 | 44 | 8 | 54.0% |
| London System: Poisoned Pawn Variation | 102 | 55 | 40 | 7 | 53.9% |
| Barnes Defense | 90 | 46 | 33 | 11 | 51.1% |
| Bullet Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Caro-Kann Defense | 185 | 114 | 61 | 10 | 61.6% |
| Australian Defense | 119 | 62 | 49 | 8 | 52.1% |
| Caro-Kann Defense: Exchange Variation | 78 | 49 | 25 | 4 | 62.8% |
| Amazon Attack | 76 | 47 | 27 | 2 | 61.8% |
| Amar Gambit | 73 | 42 | 28 | 3 | 57.5% |
| QGD: 2...Bf5 3.cxd5 | 73 | 39 | 31 | 3 | 53.4% |
| London System: Poisoned Pawn Variation | 48 | 29 | 16 | 3 | 60.4% |
| Scandinavian Defense | 46 | 20 | 18 | 8 | 43.5% |
| QGA: 3.e3 c5 | 45 | 31 | 13 | 1 | 68.9% |
| Barnes Defense | 30 | 20 | 9 | 1 | 66.7% |
| Daily Opening | Games | Wins | Losses | Draws | Win Rate |
|---|---|---|---|---|---|
| Unknown | 13 | 13 | 0 | 0 | 100.0% |
| Center Game | 10 | 6 | 4 | 0 | 60.0% |
| Australian Defense | 10 | 10 | 0 | 0 | 100.0% |
| Caro-Kann Defense | 9 | 8 | 0 | 1 | 88.9% |
| London System: Poisoned Pawn Variation | 5 | 4 | 1 | 0 | 80.0% |
| Amazon Attack | 4 | 1 | 3 | 0 | 25.0% |
| Sicilian Defense | 4 | 3 | 1 | 0 | 75.0% |
| QGA: 3.e3 c5 | 4 | 3 | 1 | 0 | 75.0% |
| Dutch Defense | 2 | 1 | 1 | 0 | 50.0% |
| Caro-Kann Defense: Exchange Variation | 2 | 1 | 1 | 0 | 50.0% |
🔥 Streaks
| Streak | Longest | Current |
|---|---|---|
| Winning | 19 | 0 |
| Losing | 13 | 1 |