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THEJAMESPHAN

Since 2020 (Inactive) Chess.com ♟♟♟
55.0%- 40.0%- 5.0%
Bullet 2337
650W 467L 54D
Blitz 2160
864W 680L 83D
Rapid 2072
147W 62L 15D
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Coach Chesswick

Personalised Feedback for THEJAMESPHAN

Quick Stats

Peak Blitz Rating: 2227 (2025-06-16)  |  Peak Rapid Rating: 2072 (2025-06-19)

Activity snapshots:

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What You’re Doing Well

  • Tactical Awareness. Games against myxkaylamyx and Eichborn showed sharp ideas such as 11.Bxf7+ and 21.Ng5+, exploiting loose kings and pinned pieces.
  • Piece Activity in the Middlegame. You consistently seize open files, double rooks, and place knights on advanced outposts (e.g. Ng5, Nb5, Nf4).
  • Converting Material Advantage. When ahead, your transition to simplified positions is smooth (see the clean finish in the Nimzo-Indian win).

Key Areas to Improve

  1. Time Management.
    Three of the six recent losses were on time. Adopt a simple routine before each move:
    “Blunder-check ➜ Candidate ➜ Commit.” This 3-step scan takes only a few seconds and prevents long “think-sinks.”
  2. Caro-Kann Defence (as Black).
    • Fantasy Variation (3.f3) – your 9…Qh4+ looks tempting but is objectively dubious because White gains tempi with g3 and Bf4. • Classical lines – positions after …Qa5 and …Bb4 demand precise awareness of pawn breaks c5/e5. Recommendation: spend one study session on each of these branches with an opening explorer and a short annotated model game.
  3. King Safety & Pawn Pushes.
    Early pawn storms (h4-h5, g4) work nicely in the King’s Indian Attack, but in quieter structures (e.g. Tango loss) they left weaknesses. Ask yourself: “If the pawn goes forward, what square is I leaving behind?” – a micro-zwischenzug in evaluation.
  4. Endgame Technique.
    The Advance Caro-Kann loss reached a pawn ending that was worse but still drawable. A weekly endgame drill (rook + pawn vs rook, basic king & pawn) will sharpen conversion and defence skills alike.

Game-Specific Nuggets

1. Clean Tactical Win – A45 vs myxkaylamyx

The sequence 19.Rb1 20.Nf3 21.Ng5+! shows excellent coordination. Only refinement: on move 10 you played h4. Consider 10.0-0 first; keeping your king safer costs nothing and still allows the pawn thrust later.


2. Caro-Kann Trouble – Fantasy Variation


After 9…Qh4+ 10.g3 Nxg3?! White’s bishops sliced through the dark squares. Safer is 9…Nd7 preparing …Ngf6 and castling long. Memorise the single critical line once; it will repay itself many times.

3. Lost on Time – Scotch vs dzemalredzic

You were two pawns up yet flagged. Try this drill: play 5-minute blitz with a personal rule of max 15 seconds per move until move 20. This builds an internal clock and discourages perfectionism.

Action Plan for the Next Two Weeks

  • Day 1–3: Review and annotate your own Caro-Kann games (15-20 min each).
  • Day 4–7: Endgame fundamentals – do 20 rook-pawn studies (“Any rook endgame is a draw until proven otherwise.”)
  • Day 8–10: Tactics sprint – 50 timed puzzles/day, focus on 3-move motifs.
  • Day 11–14: Play only 5+5 games, aiming to finish each with ≥30 s on your clock.

Keep the Momentum!

Your attacking instincts and tactical eye are already at a strong 2000+ level. Patch the time-pressure leaks and tighten your Caro-Kann blueprint, and 2100 is well within reach.


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