Personalised Feedback for THEJAMESPHAN
Quick Stats
Peak Blitz Rating: 2227 (2025-06-16) | Peak Rapid Rating: 2072 (2025-06-19)
Activity snapshots:
|What You’re Doing Well
- Tactical Awareness. Games against myxkaylamyx and Eichborn showed sharp ideas such as 11.Bxf7+ and 21.Ng5+, exploiting loose kings and pinned pieces.
- Piece Activity in the Middlegame. You consistently seize open files, double rooks, and place knights on advanced outposts (e.g. Ng5, Nb5, Nf4).
- Converting Material Advantage. When ahead, your transition to simplified positions is smooth (see the clean finish in the Nimzo-Indian win).
Key Areas to Improve
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Time Management.
Three of the six recent losses were on time. Adopt a simple routine before each move:
“Blunder-check ➜ Candidate ➜ Commit.” This 3-step scan takes only a few seconds and prevents long “think-sinks.” -
Caro-Kann Defence (as Black).
• Fantasy Variation (3.f3) – your 9…Qh4+ looks tempting but is objectively dubious because White gains tempi with g3 and Bf4. • Classical lines – positions after …Qa5 and …Bb4 demand precise awareness of pawn breaks c5/e5. Recommendation: spend one study session on each of these branches with an opening explorer and a short annotated model game. -
King Safety & Pawn Pushes.
Early pawn storms (h4-h5, g4) work nicely in the King’s Indian Attack, but in quieter structures (e.g. Tango loss) they left weaknesses. Ask yourself: “If the pawn goes forward, what square is I leaving behind?” – a micro-zwischenzug in evaluation. -
Endgame Technique.
The Advance Caro-Kann loss reached a pawn ending that was worse but still drawable. A weekly endgame drill (rook + pawn vs rook, basic king & pawn) will sharpen conversion and defence skills alike.
Game-Specific Nuggets
1. Clean Tactical Win – A45 vs myxkaylamyx
The sequence 19.Rb1 20.Nf3 21.Ng5+! shows excellent coordination. Only refinement: on move 10 you played h4. Consider 10.0-0 first; keeping your king safer costs nothing and still allows the pawn thrust later.
2. Caro-Kann Trouble – Fantasy Variation
After 9…Qh4+ 10.g3 Nxg3?! White’s bishops sliced through the dark squares. Safer is 9…Nd7 preparing …Ngf6 and castling long. Memorise the single critical line once; it will repay itself many times.
3. Lost on Time – Scotch vs dzemalredzic
You were two pawns up yet flagged. Try this drill: play 5-minute blitz with a personal rule of max 15 seconds per move until move 20. This builds an internal clock and discourages perfectionism.
Action Plan for the Next Two Weeks
- Day 1–3: Review and annotate your own Caro-Kann games (15-20 min each).
- Day 4–7: Endgame fundamentals – do 20 rook-pawn studies (“Any rook endgame is a draw until proven otherwise.”)
- Day 8–10: Tactics sprint – 50 timed puzzles/day, focus on 3-move motifs.
- Day 11–14: Play only 5+5 games, aiming to finish each with ≥30 s on your clock.
Keep the Momentum!
Your attacking instincts and tactical eye are already at a strong 2000+ level. Patch the time-pressure leaks and tighten your Caro-Kann blueprint, and 2100 is well within reach.