Avatar of Steve

Steve

Username: Won_b4

Playing Since: 2017-01-23 (Active)

Wow Factor: ♟♟♟♟♟♟

Chess.com

Daily: 1355
89W / 27L / 3D
Rapid: 2022
233W / 180L / 25D
Blitz: 1855
5088W / 4729L / 562D
Bullet: 1612
25911W / 24787L / 2030D

Overview

Steve (username: Won_b4) is a relentless online chess grinder and a Bullet specialist who treats the 1-minute clock like a high-stakes espresso shot. Active since 2017, Steve has played tens of thousands of Bullet games, refined a sharp tactical eye, and developed the kind of instincts that make opponents wonder whether timeouts can be filed as a legal opening. Preferred time control: Bullet.

  • Active years: 2017–present
  • Preferred time control: Bullet — plays fast, thinks faster
  • Notable peak performances: a blistering Blitz peak and a long Bullet climb

Playing Style & Statistics

Steve blends pragmatic opening choices with a deep endgame appetite and an amusing tendency to finish long, decisive battles rather than quick draws. He’s no stranger to comebacks and often presses until the final second.

  • Endgame frequency: high — Steve sees the board through to the wire (Endgame).
  • Avg moves per win: ~63; Avg moves per loss: ~75 — long, grinding games are his comfort zone.
  • Early resignation rate: 37% (he prefers to keep the drama on the board).
  • Comeback rate and resilience: strong — can flip positions even after material loss.
  • Time-of-day sweet spots: peaks around late mornings and early afternoons (10:00–13:00).

Visualize Steve’s Bullet rating arc here:

Bullet Rating201720182019202020212022202320242025202616601528YearBullet Rating

Openings & Repertoire

Steve favors solid, classical systems with surprise bite — especially those that translate well to fast time controls. He mixes trusted defenses with a few cheeky gambits when the situation (and the clock) allow.

Career Highlights & Memorable Runs

Steve’s journey is full of marathon sessions, surprise peaks, and the occasional tournament-caliber sprint. He’s had standout months where the pieces obeyed like a well-trained flash mob.

  • Notable peaks: celebrated high Blitz rating and a solid Bullet peak performance (2098 (2023-04-01) • 1863 (2021-03-06)).
  • Longest winning streak: 13 games — the kind of streak that makes coffee nervous.
  • Longest losing streak: 13 games — proof Steve plays through storms as well as through sunshine.
  • Overall resilience: an outstanding comeback rate; frequently recovers after tactical slip-ups.

Opponents & Records

Steve is a regular on the same leaderboards as a handful of frequent rivals. Some matchups have become mini-rivalries over thousands of Bullet parries and thrusts.

  • Most-played opponent: awestrukthi — lopsided record in Steve’s favor (59–10–1).
  • Other regulars: perdigao2, johnnygoodbye, mateun7
  • Overall Bullet career wins (approx): thousands — a testament to volume, practice, and surviving chaotic time scrambles.

Sample Game & Interactive

Here’s a short, representative Bullet miniature — fast, practical, and dangerously clickable. Replay it to study Steve’s instincts under time pressure:

Want to explore terms and openings mentioned above? Try these: Bullet, Caro-Kann Defense, Four Knights Game.

Personality & Closing Notes

Off the board, Steve is the kind of player who laughs about blunders and treats every lost game as free lessons. On the board, he’s blunt, efficient, and occasionally theatrical — a player who knows how to squeeze half-pawns and seconds into full victories. Whether you’re facing him in a 1|0 or watching his Blitz fireworks, expect energy, stubbornness, and a surprising final twist.

  • Nickname suggestion: “The Bullet Barrister” — defends tiny advantages with unjustified confidence.
  • If you meet Steve online, bring speed, patience, and a willingness to be outmaneuvered in the last two seconds.

Coach Chesswick's Profile Photo
Coach Chesswick

Quick summary for Steve

Nice session — you converted wins in different ways (a tiny tactical finish, a long technical win and a time victory) but you also have recurring weaknesses that cost you in sharp positions. Below I’ll highlight strengths to keep using and specific, practical fixes you can work on for your bullet games.

Games & examples

Relevant recent opponents (for reference): Svetlana Berezovska, p1tz, 4v4mp0570, vieuxmerou.

Study this short tactical win to reinforce pattern recognition (you force mate quickly after the opponent overextends):

  • Quick mate sequence:

What you’re doing well

  • Active piece play and quick tactical awareness — you spotted and exploited back-rank / mating patterns in the short game.
  • Endgame technique under time pressure — you converted a complex endgame into a win and used your rooks and passed pawns effectively.
  • Opening choices fit your style — your success with lines like the Three Knights Opening / Four Knights Game shows you get playable middlegames with chances.
  • High volume practice — frequent play gives you pattern recognition and practical experience handling complications in bullet.

Main weaknesses to fix (and how)

  • Loose tactics / piece hanging: you allowed tactical captures like Rxb2 / Qxb2 in the loss sequence. Fix:
    • Before each move ask: “Is any piece hanging?” (1–2 second habit in bullet).
    • When an opponent captures material on the 2nd/3rd rank, check for forks, pins, and back-rank tricks before recapturing.
  • Pawn promotion / passed pawn oversight: in the loss your opponent created decisive passed pawns and queens. Fix:
    • Prioritize stopping pawn storms/promotions (even if it costs a tempo) when opponent’s pawns are advanced on the flank.
    • Practice king + rook vs pawn scenarios and defending against outside passed pawns in endgame drills.
  • Back-rank and king safety: several games show mates or near-mates from back-rank infiltrations. Fix:
    • Make luft (a safe square for your king) when the position is closed and opponent has heavy pieces active.
    • Avoid automatic exchanges that open files toward your king unless you calculate the consequences.
  • Time management in bullet: your clock sometimes runs very low before decisive sequences. Fix:
    • Use premoves in completely safe replies (recaptures, obvious recaptures, or when your opponent is low on time).
    • In tricky positions try to keep ~10–15 seconds for the final phase by simplifying or playing faster, not deeper.

Practical drills (10–20 minute sessions)

  • Tactics: 10 minutes of mixed motifs focused on forks, pins and back-rank mates — do 1-minute blitz tactics to improve recognition.
  • Endgames: 10 minutes practicing rook + king vs rook, and defending against a single outside passed pawn (repeat sets until conversion/defense becomes reflex).
  • Bullet habits: 5–10 minutes of premove-only games to learn safe premove usage; then 10 bullet games practicing the “loose-piece check” habit each move.
  • Opening cleanup: reinforce your comfortable lines — drill typical 6–10 move plans in your main openings (Three Knights / Four Knights) so moves become instant in bullet.

Concrete changes for your next session

  • Before recapturing near your king, pause and check for back-rank or discovered threats — 1 extra second can save the game.
  • If an opponent grabs a pawn on the 2nd/3rd rank with a rook or queen, assume a trap until proven safe.
  • When you see the opponent’s pawn storm (h- or a-file advancing), calculate promotion race and bring your king/rook toward stopping it first.
  • Keep an eye on your clock: if you drop below ~8 seconds, simplify the position (trade pieces) to reduce calculation burden.

Short training plan (1 week)

  • Day 1–2: 20 min tactics (pins/forks/back-rank). Then 5 bullet games applying the “loose-piece” check.
  • Day 3: 15 min endgame drills (rook vs rook, outside passed pawn). 10 rapid (5+1) games focusing on technique.
  • Day 4–5: Opening review — memorize 6–8 move plans in your top two lines (Three Knights Opening, Four Knights Game). Play 10 blitz games using them.
  • Day 6–7: Mixed — 30 min tactics + 20 bullet games trying to keep average remaining time above previous sessions by using safe premoves.

Closing / motivation

Your recent results show steady improvement (your 1–6 month rating gains and trend slopes are positive). Keep the drills focused on the exact recurring issues: loose pieces, back-rank safety, and stopping passed pawns. With your volume of play and these small, targeted habits you’ll see those extra 50–100 points come faster than you think.

If you want, I can:

  • Mark 3 tactical motifs from your loss and create a 10-question puzzle set tailored to those.
  • Produce a 2-week bullet practice schedule with exact puzzle sets and opening lines to train.


🆚 Opponent Insights

Recent Opponents
kga_234 0W / 1L / 0D View
Svetlana Berezovska 1W / 0L / 0D View
naruto_vspain 0W / 0L / 1D View
vieuxmerou 0W / 1L / 0D View
p1tz 1W / 0L / 0D View
4v4mp0570 2W / 0L / 0D View
stanleycharles4204 0W / 1L / 0D View
rearths_5277272 0W / 2L / 0D View
minboy21 1W / 0L / 0D View
pranav_2504 1W / 0L / 0D View
Most Played Opponents
awestrukthi 59W / 10L / 1D View Games
perdigao2 26W / 21L / 1D View Games
johnnygoodbye 17W / 16L / 5D View Games
mateun7 22W / 16L / 0D View Games
soruba 10W / 25L / 1D View Games

Rating

Year Bullet Blitz Rapid Daily
2026 1641
2025 1600 1855 2022 1355
2024 1660 1657 2014 1474
2023 1549 1763 1942 1440
2022 1604 1670 1906 1476
2021 1604 1721 1833 1481
2020 1621 1661 1819 1680
2019 1528 1832 1679 1652
2018 1572 1805 1659 1610
2017 1590 1692 1220 1745
Rating by Year201720182019202020212022202320242025202620221220YearRatingBulletBlitzRapidDaily

Stats by Year

Year White Black Moves
2026 14W / 16L / 2D 18W / 11L / 2D 72.5
2025 1511W / 1340L / 125D 1389W / 1457L / 128D 70.3
2024 2105W / 1869L / 171D 1964W / 2001L / 181D 69.8
2023 2745W / 2513L / 183D 2554W / 2650L / 200D 67.3
2022 2175W / 1896L / 170D 2024W / 2065L / 182D 70.9
2021 2212W / 1973L / 198D 2090W / 2063L / 197D 71.7
2020 1344W / 1110L / 130D 1194W / 1260L / 102D 71.4
2019 1384W / 1188L / 102D 1254W / 1313L / 116D 71.4
2018 1579W / 1404L / 122D 1514W / 1481L / 127D 72.3
2017 1020W / 902L / 78D 975W / 929L / 71D 72.0

Openings: Most Played

Bullet Opening Games Wins Losses Draws Win Rate
Caro-Kann Defense 4671 2322 2153 196 49.7%
Scandinavian Defense 4345 2132 2047 166 49.1%
Caro-Kann Defense: Exchange Variation 2270 1167 1010 93 51.4%
Amar Gambit 2159 1000 1093 66 46.3%
Four Knights Game 2142 1134 913 95 52.9%
Three Knights Opening 2119 1142 899 78 53.9%
French Defense 1649 806 783 60 48.9%
Australian Defense 1565 733 766 66 46.8%
Colle System: Rhamphorhynchus Variation 1508 769 677 62 51.0%
London System: Poisoned Pawn Variation 1444 733 628 83 50.8%
Blitz Opening Games Wins Losses Draws Win Rate
Caro-Kann Defense 811 380 382 49 46.9%
Scandinavian Defense 518 256 240 22 49.4%
Four Knights Game 479 263 196 20 54.9%
Three Knights Opening 457 267 168 22 58.4%
Caro-Kann Defense: Exchange Variation 443 227 193 23 51.2%
London System: Poisoned Pawn Variation 268 135 118 15 50.4%
Australian Defense 263 128 123 12 48.7%
Philidor Defense 261 147 97 17 56.3%
Sicilian Defense: Alapin Variation 257 139 107 11 54.1%
Italian Game: Two Knights Defense 239 105 124 10 43.9%
Rapid Opening Games Wins Losses Draws Win Rate
Caro-Kann Defense 36 23 12 1 63.9%
Four Knights Game 30 17 13 0 56.7%
Caro-Kann Defense: Exchange Variation 26 18 8 0 69.2%
Sicilian Defense: Alapin Variation 23 12 11 0 52.2%
Three Knights Opening 16 9 7 0 56.2%
French Defense: Exchange Variation 16 12 4 0 75.0%
Philidor Defense 14 8 6 0 57.1%
Blackburne Shilling Gambit 12 7 2 3 58.3%
Scotch Game 11 4 6 1 36.4%
Scandinavian Defense 10 5 5 0 50.0%
Daily Opening Games Wins Losses Draws Win Rate
Caro-Kann Defense 14 13 1 0 92.9%
Four Knights Game 13 7 6 0 53.9%
Sicilian Defense: Alapin Variation 11 9 2 0 81.8%
Amar Gambit 8 7 1 0 87.5%
Scotch Game 7 5 2 0 71.4%
Caro-Kann Defense: Exchange Variation 7 5 1 1 71.4%
Czech Defense 7 5 2 0 71.4%
Four Knights Game: Spanish Variation 6 6 0 0 100.0%
Modern 6 5 1 0 83.3%
Philidor Defense 4 3 1 0 75.0%

🔥 Streaks

Streak Longest Current
Winning 13 0
Losing 13 1
🐞 Report a Problem