Post-mortem in chess: post-game analysis

Post-mortem

In chess, a post-mortem (often written “postmortem” or “post-game analysis”) is the informal review of a game immediately after it ends. Players typically sit together at the board—or jump into an online analysis board—and go through critical moments, missed tactics, strategic plans, and time-management decisions. While the term sounds clinical, in chess it simply means learning from a just-finished battle.

Definition

A post-mortem is a collaborative, often relaxed, analysis session that happens right after a game. Over-the-board (OTB) players may analyze beside the board or in the club’s Skittles room; online players typically switch to an Analysis room and sometimes consult an Engine afterward. It’s a cornerstone of chess improvement and club culture, blending sportsmanship (“Good game—let’s see what really happened”) with practical training.

How it’s used in chess

  • OTB tradition: Opponents retrace the game, propose alternatives (“What if 17…Nf6?”), and test ideas on the board.
  • Online habit: Players invite each other to an analysis board (e.g., “GG—post-mortem?”), share thoughts by chat or voice, then toggle on the eval after human discussion. See also: Eval.
  • Club culture: A quick review in the Skittles area after a rated round is common and educational.
  • Coaching: Students annotate their thoughts, then compare with coach feedback and engine lines.
  • Content/streaming: Streamers often do a live post-mortem so viewers see thought processes and “turning points.”

Why it matters (strategic and historical significance)

  • Improvement loop: Post-mortems convert raw experience into lessons—catching blind spots, finding stronger plans, and identifying recurring errors like time trouble (Zeitnot) or overextension.
  • Culture and history: The Soviet school emphasized rigorous post-game analysis; Botvinnik’s training culture and later generations (Kasparov, Kramnik, Carlsen) carried the torch.
  • Public “post-mortems”: World Championship press conferences function as public post-mortems. Notably, Kasparov vs. Deep Blue, 1997, limited traditional joint analysis due to secrecy and the computer’s nature.
  • Swindling insights: Reconstructing how a Swindle or blunder (Blunder) happened sharpens practical defense and risk assessment in future games.

Example post-mortem walkthrough (short)

Imagine this short Ruy López fragment. Both sides review a critical moment on move 12, asking “What if Black played differently?”

Try stepping through and pausing at 12…Nxe5?

  • White’s perspective: “On move 13 I spotted 13. Qxd5! simplifying favorably. Before that, I was debating 12. dxe5—good practical choice.”
  • Black’s perspective: “12…Nxe5? overlooked the d5 tactic. During the post-mortem I considered 12…Nxe3 13. Qxd8 Raxd8 instead—simpler and safer.”
  • Engine check later: Confirms that avoiding 12…Nxe5? improves Black’s chances of equality. Filing this as a pattern: avoid loosening control of d5 in these structures.

Etiquette and best practices

  • Ask first: “Would you like a quick post-mortem?” Some players need a break after a tense fight.
  • Start human-first: Discuss ideas and calculations before switching on the Engine. You’ll learn more from the thought process.
  • Be respectful and specific: “I underestimated 21…c4, didn’t consider the Zwischenzug 23…Qh4+.” Avoid gloating; focus on positions, not people.
  • Mark critical moments: Time trouble (Zeitnot), structural decisions (pawn breaks, e.g., Pawn break or Central break), missed tactics (pins, forks).
  • Keep it concise when needed: In tournaments, a 5–10 minute review is often enough.
  • Offer to share the PGN: Great for later study or coach review.

Online post-mortems in practice

  • Invite your opponent: “GG opponentusername—hop into analysis?”
  • Annotate your thoughts: Add comments like “I feared …Bxh2+” or “I was playing for a Fortress.”
  • Then toggle eval: Compare human ideas with computer suggestions; tag big swings (e.g., -0.3 to +3.0) and label them “critical.”
  • Track progress over time: and show how consistent post-mortems correlate with rating improvement.

Famous and fun anecdotes

  • Club “laboratories”: In many classic clubs, the skittles room post-mortem is where the real learning happens—spectators join, debates ensue, and creative lines emerge.
  • Byrne vs. Fischer, “Game of the Century” (1956): The dazzling queen sacrifice sparked legendary post-mortems and articles, cementing the game’s pedagogical fame.
  • Kasparov era: After elite games, sharp public breakdowns became expected—early prototypes of today’s live-streamed post-mortems.
  • Modern twist: Engines like Stockfish and ideas from AlphaZero spurred hybrid post-mortems—first human ideas, then “engine truth,” then practical takeaways (what you can actually use OTB).

What to look for in your next post-mortem

Related terms

  • Skittles: Informal area for casual play and post-mortems at clubs/tournaments.
  • Analysis room: Online feature for collaborative or solo review.
  • Engine and Eval: Computer analysis that often follows human discussion.
  • Blunder, Swindle, Zeitnot: Frequent topics uncovered in post-mortems.
  • Adjourn: Historical practice that once shaped how post-game analysis unfolded between sessions.

Quick checklist for a productive post-mortem

  • Reconstruct the move order and mark 2–4 critical moments.
  • State your thoughts at those points (plans, threats, candidate moves).
  • Test alternatives on the board; agree on plausible improvements for each side.
  • Only then consult the engine and compare with your notes.
  • Record one actionable takeaway (opening fix, endgame technique, or tactical pattern) to apply in your next game.
Robotic Pawn (Robotic Pawn) is the most interesting Canadian chess player.

Last updated 2025-12-15