Avatar of Yuliesky Rodriguez

Yuliesky Rodriguez

AlphaZeroEuro Since 2020 (Active) Chess.com ♟♟♟♟
52.9%- 41.9%- 5.2%
Bullet 2467
3074W 2450L 297D
Blitz 2459
81W 47L 12D
Rapid 2052
6W 1L 2D
Daily 1405
0W 2L 0D
Coach Chesswick's Profile Photo
Coach Chesswick

Quick summary

Yuliesky — nice fight in those recent bullet sessions. Your rated play shows strong opening knowledge and the ability to create practical chances, but the recurring theme in the losses is time trouble and a couple of avoidable simplification/endgame decisions. Small, targeted fixes will turn many of those close losses into wins.

What you’re doing well

  • Opening familiarity: you’re comfortable in multiple systems and often reach playable middlegames (see strong results in Australian Defense and London System: Poisoned Pawn Variation).
  • Tactical alertness: you win material and create mating/decisive threats frequently — your instincts in complications are sharp.
  • Active piece play: when the clock allows, you centralize pieces and use rooks aggressively on open files.
  • Resilience under pressure: you keep fighting in inferior positions instead of instantly resigning — that’s how many comebacks happen in bullet.

Key issues from the recent games

  • Time management / flagging. Multiple games ended “won on time” for the opponent. In bullet the clock is often the deciding factor — not just the position.
  • Trading into unclear pawn/rook endgames when low on time. In the game vs nidohorsey you simplified into a rook‑and‑pawn ending and the clock and precise technique cost you (extract below for reference).
  • Late-game king/play decisions. You sometimes delay an active king or miss the simplest path to activate it at the right moment in endgames.
  • Pre-move/premature simplification. In a few games you accepted trades that reduced practical winning chances when a complex position would have been better for a short clock.

Example position (critical phase from the NIdoHorsey game):

[[Pgn|26.Rd7|e6|27.Ra7|Kg7|28.Rxa6|Kf6|29.Ra4|Ke5|30.Rc4|Kd5|31.f4|f5|32.e4+|fxe4|33.Kf2|c5|34.Ke3|e5|35.fxe5|Ra8|36.a4|Kxe5|37.Rxc5+|Ke6|38.Kxe4|Kd6|39.Rd5+|Ke6|40.Rg5|Kf6|41.Rb5|Re8+|42.Kf4|Re1|43.Rb6+|Kf7|44.a5|Rf1+|45.Kg5|fen|8/5k2/1R4p1/P5Kp/8/1P4P1/7P/5r2 b - - 2 45|orientation|black|autoplay|false]

Concrete things to work on (short list)

  • Clock-first checklist (before each game): set intent for the first 10 moves (safe development / easy plans), decide whether you’ll pre-move in obvious captures, and pick a "reserve plan" if the opponent blitzes out moves.
  • Endgame drills: practice 5–10 minute sessions of common bullet endgames — rook vs rook+pawn, king+pawn endings, simple queen endings. Aim for speed: 10 practice positions, 3 minutes total to play them out.
  • Pre-move discipline: allow pre-moves only when the opponent has a single obvious capture or reply. Wrong pre-moves cost games and time when you have to unpick them.
  • Convert winning positions with speed: when ahead in material, simplify smartly — exchange down to a winning pawn endgame only if your clock still gives you winning practical chances.
  • Build a go-to bullet repertoire: keep 2–3 reliable opening systems for White and Black that lead to simple plans (your wins in the London/Colle/Australian show these work well). Use London System: Poisoned Pawn Variation and Australian Defense as anchors.

Practical training plan (this week)

  • Session A — 20 minutes: 3×5-minute endgame drills (rook endings, king+pawn races). Focus on getting the winning route in 1–2 moves rather than perfect play.
  • Session B — 15 minutes: play 20 bullet games but force yourself to pause 1 second before each move in positions where your clock is above 10s. Train the muscle of quick accuracy.
  • Session C — 10 minutes: opening blitz — play 10 games picking just one opening as White and one as Black to reinforce typical move orders and simple plans.
  • Post-session — 5 minutes: review one lost-on-time game and mark the exact move when the clock decision changed the result. Make a one-line rule to avoid repeating it.

Behavioral & psychological tips

  • When you’re losing on the clock, switch your goal from “best move” to “safe practical move” — keep the game messy if you have less time.
  • Avoid tilt: after a loss on time, take 60 seconds away from the screen before the next bullet game.
  • Use increment if you can for short sessions; if not, adapt by making less risky moves with more time investment early on.

Next steps & checkpoints

  • In two weeks: aim to cut “loss on time” frequency by half. Track how many games end by flag vs checkmate/resign.
  • In a month: keep practicing endgames and try to raise your short-term slope (your 1‑month change is +28 — push that up by eliminating flag losses).
  • If you want, send one specific loss you care about (PGN or link) and I’ll give a 3‑move checklist and a short annotated plan to avoid the same outcome.

Useful quick links (click to jump)

Final note

You have the skills — your ratings history and opening win rates show that. Tightening time management and drilling high-frequency endgames will give you the most immediate rating/score gains in bullet. If you want, I can produce a 10‑position endgame drill set tailored to your mistakes next.


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