Avatar of Artem Gulevich

Artem Gulevich FM

Username: googlegoom

Location: Moscow

Playing Since: 2018-02-18 (Active)

Wow Factor: ♟♟♟♟♟

Chess.com

Blitz: 2416
7205W / 7755L / 1780D
Bullet: 2147
17W / 1L / 0D

Overview

Artem Gulevich (known online as "googlegoom") is a FIDE Master with a taste for sharp, fast chess and a surprisingly patient endgame. A regular on the online blitz and bullet scenes, Artem pairs textbook opening names with cheeky practical play — often leaving opponents wondering whether they were outplayed or outwitted by a very focused prankster.

Preferred time control: Bullet — when the clock starts ticking, Artem's instincts and tactics speed up even more.

Style & Strengths

Artem is a dynamic rapid thinker who thrives under time pressure. Highlights of his playing style:

  • Sharp tactical vision — especially effective in short time controls (see his high Bullet win conversion).
  • Endgame savvy — unusually high endgame frequency for online play, which shows patience after chaotic middlegames.
  • Resilience: impressive comeback rate and a strong win rate even after material setbacks.

Openings & Preferences

Artem tends to favor offbeat but solid systems and occasionally surprises opponents with less common lines. Among his go-to choices:

  • Colle System: Rhamphorhynchus Variation — a practical, reliable setup that feeds his middlegame plans. (Colle System: Rhamphorhynchus Variation)
  • Nimzo-Larsen Attack — frequent and successful; Artem has a lot of practice squeezing opponents in these asymmetrical systems.
  • Sicilian Defense (various branches) — he has logged many games in Accelerated Dragon and closed Sicilian lines, mixing tactical and positional ideas.

Want to see his long-term shape? Here's a quick rating snapshot:

Blitz Rating2018201920202021202220232024202526071646YearBlitz Rating

Peak blitz achievement: 2629 (2020-05-20)

Memorable Moments & Sample Game

Artem has a habit of turning frantic time scrambles into instructive finishes. Below is a compact, instructive opening sequence typical of his play — calm development, kingside safety, then practical complications.

Game snippet (Ruy-like development → castle → tension):

Rivals & Records

Artem has built rivalries through sheer volume of play. A recurring sparring partner is sanju_1996d-incative — many long blitz battles have shaped both players' approaches.

  • Most-played opponent example: Sanjeev Mishra — dozens of games fought with a balanced scoreline that reads like a friendly feud.
  • Strong head-to-heads against several regulars show Artem’s ability to adapt across formats.

Stats That Tell a Story

  • Bullet specialist — excellent win conversion in very short time controls.
  • Extremely durable: long winning and losing streaks exist, which is common for a high-volume online player.
  • Best hours: unexpectedly strong around 01:00 local time — night owls beware.

Fun Facts

  • Official title: FIDE Master — Artem carries the badge with a wink and a stubborn endgame technique.
  • Avg decisive game length is long for online play — games often turn into full-blown strategic duels rather than immediate gambit fireworks.
  • Quick quirk: Artem resigns early sometimes (an "early resignation rate"), but when he fights on the board the average win is quite long and instructional.

Want to Watch More?

For enthusiasts and students: replay the sample moves above and set a clock to Bullet — you’ll get a taste of Artem’s decision-making tempo. And if you want to dig deeper into his matches, check out the opponents and openings listed here to follow recurring themes and improvements over time.


Coach Chesswick's Profile Photo
Coach Chesswick

Quick summary

Nice run — you’ve been crushing a lot of common systems and converting wins consistently. Your openings are working: you reach playable middlegames with active pieces and you win a lot of short tactical fights. Below are focused, practical points to keep that momentum and shore up the one weakness that cost you a recent game.

What you’re doing well

  • Reliable opening repertoire — you consistently get comfortable positions from lines like the Nimzo-Larsen Attack and several Colle setups. That saves time and generates good middlegame chances.
  • Piece activity and tactics — you actively place knights and rooks and win or create tactical chances quickly, which is crucial in bullet.
  • Finishing — when you get a material or initiative edge you tend to convert it rather than get greedy and blunder it away.
  • Confidence in simplification — you trade into favorable endgames when appropriate, which reduces the risk of time scrambles.

Key mistakes to fix (from recent games)

  • Allowing a passed pawn to run free — in your most recent long game the opponent’s pawn promotion decided the game. When opponent’s pawns are advancing, prioritize blockades, piece trades that remove blockers, or active king routes to stop promotion.
  • Loose king safety in time trouble — near the end you spent time and let checks around your king. In bullet, when your clock is short pick a safe square early (or simplify) and avoid risky walking-king plans unless forced.
  • Pre-move and rush decisions in complex positions — pre-moving in unclear positions can lose material. Only pre-move in clean captures or forced recaptures.
  • Tactical oversight around pawn pushes — central pawn breaks (d- and e-pawn) created forks and passed pawns for the opponent. Watch for the opponent’s pawn lever and calculate the one immediate reply that changes structure.

Bullet-specific practical tips

  • Use a short opening toolkit — stick to 2–3 reliable replies per color so you get automatic, fast development in the first 8–10 seconds.
  • Default safe moves under 10 seconds — have a go-to safe move (develop, castle, or force a queen trade) when you’re under pressure on the clock.
  • Trade when the opponent gets a dangerous passed pawn — if they’re about to promote, swap queens or rooks to reduce mating/promotion chances unless you see a forced win.
  • One-tactical-threat rule — before making any “clever” move, ask: does this allow a pawn push, fork, or promotion next move? If yes, re-evaluate.
  • Practice 1-minute tactics daily — 5–10 minutes of puzzles forces pattern recognition you need in bullet.

Concrete 2-week training plan

  • Days 1–4: 15 minutes/day tactics (fast puzzles, focus on pawn promotions and blocking ideas).
  • Days 5–8: 10 minutes/day endgame drills — king+pawn vs king, rook endgame basics, stopping passed pawns.
  • Days 9–12: 10–15 minutes/day blitz practice using only your main openings; force yourself into the opening repertoire you want to keep.
  • Days 13–14: Review 5 recent games (including this PGN below). Identify one recurring mistake and one recurring strength; write them down and apply.

Example: review the last game

Open this game and step through the critical moments. Focus on the phase where the opponent’s pawn began to march — could you have traded queens or rerouted a piece to block? See the promotion as a signal to simplify.

Opponent profile: krupljanin

Clickable game viewer (tap to open and replay):

Quick checklist before your next bullet game

  • Decide your opening within 3 seconds and follow it.
  • If the opponent starts a pawn storm, ask: can I trade queens or rooks next move?
  • When below 10 seconds, prioritize king safety and simplification over fancy tactics.
  • Don’t pre-move in positions with counterplay or passed pawns.

Final note

You’ve got an excellent conversion and opening base. The biggest gains will come from targeted practice on stopping passed pawns and tightening time-trouble habits. Keep the training plan short and consistent — 10–20 minutes a day will give visible improvement in your next set of games.

If you want, I can produce a 10-move drill specifically to stop passed pawns or annotate that last game move-by-move.



🆚 Opponent Insights

Recent Opponents
acverto 0W / 1L / 0D View
ilikesiegmas 0W / 1L / 0D View
samdanov 1W / 2L / 0D View
Jyotshnav Talukdar 0W / 1L / 0D View
sriansh_das 0W / 1L / 0D View
Most Played Opponents
Sanjeev Mishra 40W / 32L / 5D View Games
Giulio Fregonese 37W / 4L / 8D View Games
cruz29 15W / 23L / 7D View Games
Mark Kotliar 24W / 20L / 1D View Games
Viktor Ianov 16W / 14L / 12D View Games

Rating

Year Bullet Blitz Rapid Daily
2025 2416
2024 2550
2023 2607
2022 2147 2589
2021 2480
2020 2147 2464
2019 1521 2405 2207
2018 1646
Rating by Year2018201920202021202220232024202526071521YearRatingBulletBlitz

Stats by Year

Year White Black Moves
2025 26W / 25L / 13D 18W / 45L / 6D 90.6
2024 60W / 70L / 26D 60W / 85L / 11D 76.7
2023 6W / 8L / 3D 9W / 8L / 1D 87.9
2022 1032W / 918L / 314D 870W / 1179L / 228D 83.4
2021 821W / 716L / 192D 679W / 873L / 147D 81.8
2020 935W / 783L / 234D 756W / 994L / 178D 83.1
2019 1090W / 885L / 242D 863W / 1175L / 186D 82.9
2018 2W / 1L / 0D 3W / 0L / 0D 65.7

Openings: Most Played

Blitz Opening Games Wins Losses Draws Win Rate
Colle System: Rhamphorhynchus Variation 3146 1522 1258 366 48.4%
Nimzo-Larsen Attack: Classical Variation 2890 1330 1207 353 46.0%
Sicilian Defense: Accelerated Dragon 1396 561 732 103 40.2%
East Indian Defense 1159 547 447 165 47.2%
Sicilian Defense: Closed, Anti-Sveshnikov Variation, Kharlov-Kramnik Line 1033 426 526 81 41.2%
Sicilian Defense: Alapin Variation 528 226 260 42 42.8%
Sicilian Defense: Closed 512 182 281 49 35.5%
Nimzo-Larsen Attack 375 164 173 38 43.7%
Döry Defense 347 164 128 55 47.3%
London System: Poisoned Pawn Variation 347 149 165 33 42.9%
Bullet Opening Games Wins Losses Draws Win Rate
Colle System: Rhamphorhynchus Variation 5 5 0 0 100.0%
Nimzo-Larsen Attack: Classical Variation 4 4 0 0 100.0%
Sicilian Defense: Accelerated Dragon 2 2 0 0 100.0%
Unknown 1 1 0 0 100.0%
Amazon Attack 1 1 0 0 100.0%
Nimzo-Larsen Attack 1 1 0 0 100.0%
QGD: 4.Nf3 1 1 0 0 100.0%
English Opening: Symmetrical Variation 1 1 0 0 100.0%
East Indian Defense 1 1 0 0 100.0%
QGD: 4.Bg5 Be7 5.cxd5 Nxd5 1 0 1 0 0.0%
Rapid Opening Games Wins Losses Draws Win Rate
Amar Gambit 2 1 1 0 50.0%

🔥 Streaks

Streak Longest Current
Winning 10 0
Losing 10 10
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