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neverreginald

Playing Since: 2020-04-17 (Active)

Wow Factor: ♟♟♟♟♟♟♟

Chess.com

Daily: 853
86W / 133L / 1D
Rapid: 580
17W / 39L / 3D
Blitz: 140
696W / 891L / 10D
Bullet: 236
1W / 10L / 0D

Chess Biography of neverreginald

neverreginald is a blitz-first battler with a taste for chaos and charm. With well over a thousand blitz games under the belt, this player thrives on speed, surprise, and the occasional royal stroll with 2.Kf2. Expect creativity over caution, instincts over engine lines, and a sense of humor sturdy enough to survive the occasional 11-game skid—and celebrate the 8-game heater right after.

Blitz is home base, both by volume and by vibe. The journey has had dramatic arcs and comebacks, but most of all: endless practice. Here’s a quick glimpse of that grind:

Blitz Rating20202022202320242025394100YearBlitz Rating

Playing Style and Opening Repertoire

neverreginald’s repertoire is delightfully unorthodox. Expect the mischievous Barnes Opening: Walkerling and the swashbuckling Elephant Gambit to show up early and often, with guest appearances from the tricksy Amar Gambit and the surprisingly successful Amazon Attack. When the position calls for classical sanity, you’ll still see sturdy choices like the Philidor Defense and the dogged Scandinavian Defense.

  • Quick facts: average win in blitz lands around 36 moves; losses hover near 38—this is hand-to-hand chess, rarely a snoozy endgame (endgame frequency ~24%).
  • Best day to play: Thursday; best hour: 10:00 with a hot win rate. Coffee helps. A lot.
  • Favorite chaos: Amazon Attack performs particularly well; Barnes brings steady wins; even the French behaves nicely when called upon.
  • Mindset: low early-resignation rate and a healthy Tilt Factor—expect fearless rematches rather than quiet retreats.
  • Head says Rapid, heart says Blitz: the strength-adjusted numbers nod to Rapid—but the blitz board is where the stories happen.

Signature Mini-Adventure

A bite-sized sample of the mayhem—because sometimes the best castle is a king with wanderlust.


Rivals and Storylines

Every hero needs recurring characters. For neverreginald, a few names loom large on the scoreboard—and in the training montage.

  • The Everest: Robotic Pawn — an uphill 19–74, but every loss sharpened the blade.
  • The Trilogy: Aforcx212 — a tough 27–54–3 that sparks constant prep ideas.
  • The Statement: tsivs88 — 11–1–1, a reminder that lightning does strike (often).

Fun Notes and Fast Facts

  • Plays better when it “counts”: rated games bring out a notably stronger edge.
  • Color-agnostic battler: win rates stay balanced between White and Black.
  • Peak trophies to brag about in the lobby: Daily 895 (2025-09-17) and Rapid 674 (2025-07-04)—but blitz remains the favorite arena.
  • Best advice for challengers: bring your opening novelty and your fastest mouse. You’ll need both.

Think you’ve got the antidote to the Barnes and the Elephant? Challenge neverreginald to a blitz duel and write the next chapter.


Coach Chesswick's Profile Photo
Coach Chesswick

Big picture: you’re building real attacking instincts

Your recent games show three clear strengths coming together:

  • You are very good at sensing when the enemy king is loose and throwing pieces at it quickly (see your B01 wins and the Qh7 mate vs milvus94:
    ).
  • You like simple, logical development when you resist the urge to grab material: your draw in the Petrov’s Defense game is a good example of a calm structure (
    ).
  • You’re not afraid of sharp lines and sacs (Nxf7 in some king’s pawn games, long castles in the Scandinavian, etc.). That courage is a real asset if we add a bit more discipline around blunder checking.

Your strength‑adjusted win rate is solid, and your long‑term rating trend is still upward despite recent dips. The task now is to cut the repeat blunders that keep dragging strong attacking ideas into losing positions.

Critical pattern 1: early queen raids for corner rooks and loose pawns

This is still the biggest leak. It shows up in multiple losses:

  • Philidor loss vs Aforcx212: you chased queenside pawns and allowed a huge kingside pawn storm and mating net. Early on you were fine; the trouble started once queens and rooks were loose and you had no safe squares.
  • Center Game loss (2.d4 exd4 3.Qxd4) where you grabbed too many pawns and ran into a fast promotion and mate (
    ).
  • Philidor and Qh5 games where your queen hit h5/e5/f5, then got chased while the rest of your army sat undeveloped.

Upgrade rule for the next 20 games (stronger than last time):

  • No queen capture on a8, h8, a7, or h7 before move 20, unless:
    • you already have both rooks developed (at least one rook off its starting square), and
    • you can name two safe squares your queen can retreat to after their best forcing reply (check, capture, or tempo move on your queen).
  • Before any queen move into their half of the board, say out loud (or in your head): “What checks and captures do they get on my queen next move?” If they have a knight fork, rook x‑ray, or pawn lunge that hits your queen with tempo, choose a developing move instead.

Practical drill: in a few of your own games, replay the moment you played Qxh7 / Qxa7 / Qxe5 / Qh5, pause, and ask “If my queen vanished from the board here, would my position still be okay?” If the answer is no, the move was probably too greedy.

Critical pattern 2: castling late or not at all in sharp king’s pawn games

When you follow the plan “develop, castle, then attack”, your games look controlled. Your best Scandinavian Defense wins (for example, the long queenside push and rook invasion vs Aforcx212:

) show this: you castle quickly and then your rooks appear on open files.

But in several losses (Philidor, some Qh5 games, and pawn races) your king stayed in the center while files blew open.

New castling habit (tightened from last time):

  • As White in open games (1.e4 e5 / 1.e4 d5 / 1.e4 Nf6): castle by move 8 in at least 7 of your next 10 games.
  • As Black vs 1.e4: castle by move 10 in at least 7 of your next 10 games.
  • If you feel tempted to play Qh5 or Qf3, ask “am I at least one move from castling?” If yes, castle or develop a minor piece instead.

This alone will save a lot of games: your attacking style works much better once your own king is safe.

Critical pattern 3: tactical awareness – knights and short tactics

Many of your losses contain one of these tactical problems:

  • Knight forks on your king and rook/queen (for example in the Qh5 loss vs tigerbhaiya: after you played …Nd4 and …Nxc2+, their king walked to e2 and the knight hunt plus your loose back rank led to Qxg7 mate).
  • Ignoring their forcing moves while pushing pawns in races (Q vs rook endings and promotion races where you pushed a pawn instead of stopping their checkmating pattern).
  • “Pretty move” syndrome: e.g., grabbing material with a knight or rook because it looks fancy, but leaving your back rank or king totally unprotected.

Blunder‑check refinement (keep it simple but strict):

  • Before you release any move, scan in this order:
    • “What checks do they have on my king after this move?”
    • “What captures on my queen or rook do they get?”
    • “Do their knights get a fork on king + queen/rook if my move lands?”
  • If you spot even one forcing move that wins a piece or allows mate, throw out your candidate move and pick another

Practice suggestion: 10–15 puzzles a day, but filter for knight forks, trapped queens, and back rank mates. CTS‑style puzzles or any tactics trainer will do; just tag those motifs.

Openings: lean into what already works, patch what bleeds

Your opening stats tell a clear story:

As Black vs 1.e4: choose one main weapon

  • Right now you are scattering between Philidor, Petrov, Elephant Gambit, etc. That makes it harder to learn patterns deeply.
  • Given your attacking instincts and stats, I’d suggest:
    • Primary choice: the solid Philidor shell but without over‑ambitious pawn moves. Think: e5, d6, Nf6, Be7, 0‑0, Re8, with pawns supporting, not running.
    • Backup choice when you want chaos: Elephant Gambit, but only if you’re in the mood to calculate carefully and are fully awake.
  • Drop Petrov for now. Your record there suggests you’re not getting the positions you enjoy.

As White vs the Scandinavian and Petrov

  • Scandinavian: your results are already good. Focus on:
    • Simple development: Nf3, d4, Nc3, Bc4/Bf4; do not push the e‑pawn too far and lock your pieces before you are castled.
    • Target their queen with developing moves: every tempo you gain on the queen is development for you.
  • Petrov: treat it like a king’s pawn game where the center will stay closed:
    • Develop both knights and both bishops before thinking about early pawn breaks.
    • Aim for calm Italian‑style setups instead of forcing tactics. Your draw in the d3 line shows you can handle this structure well.

If you like, we can build a tiny 10‑move “script” for your favorite White and Black openings next time.

Using your recent draw as a model of calm play

Your draw in the Petrov game is a good blueprint for positional games where tactics aren’t immediately crashing through:

  • You developed sensibly, didn’t overextend pawns, and avoided hanging pieces.
  • You accepted that the position was about equal and didn’t force a crazy attack just because you had White.

Take that mindset into your other openings: when nothing concrete is on, “equal and safe” is fine. Your attacking chances will come later if you keep the position healthy.

3‑phase plan for your next 20 games

Phase 1: Safety and discipline (games 1–7)

  • Castle by move 8 as White vs 1…e5 / 1…d5, castle by move 10 as Black vs 1.e4.
  • No queen raids on corner pawns or rooks before move 20.
  • After each game, write one sentence: “The main blunder pattern was X” or “The rule that helped was Y”.

Phase 2: Tactics focus (games 8–14)

  • 10–15 tactics per day on knight forks, queen traps, and back‑rank mates.
  • In each game, note at least one moment where your 10‑second blunder check clearly changed your move.
  • Stick to your chosen openings: no experimenting with brand‑new gambits during this phase.

Phase 3: Structured aggression (games 15–20)

  • In each game, try to create one deliberate kingside attacking plan after your king is castled (for example: pawn storm with h4–h5, rook lift, or central break).
  • Review one of your older wins where you mated with rooks on the back rank and compare it to your current games. Ask: “Did I coordinate rooks as well?”

Mental framing and rating dips

Your rating has pulled back a bit (-41 over recent months) after a big climb from the 100s up to the 600s+. That is completely normal: as you face slightly stronger opposition, old habits (like queen raids and late castling) get punished harder.

Use this period as a “debug phase”: we’ve identified the main bugs, and if you systematically fix them, the same courage and calculation you already show in your wins will carry you higher.

Encouragement

You’ve already proven you can calculate sharp attacks, coordinate rooks, and punish exposed kings. The goal now is not to become someone else; it’s to keep your attacking style but pad it with a layer of safety—better castling habits, less queen greed, and stricter blunder checks.

If you like, next step we can zoom into one opening (for example your best Scandinavian lines as either side) and build a small, concrete repertoire with diagrams and sample attacks tailored to the exact types of positions you enjoy.



🆚 Opponent Insights

Recent Opponents
jonbrooks44 1W / 0L / 0D View
byron1602 1W / 0L / 0D View
selly66 1W / 0L / 0D View
na1ew 0W / 1L / 0D View
annamai01 0W / 1L / 0D View
suuredtissid 2W / 1L / 0D View
itsmearabe 0W / 1L / 0D View
chessnotcheckers4748 0W / 1L / 0D View
1nourr 0W / 1L / 0D View
zelthorine 0W / 1L / 0D View
Most Played Opponents
Robotic Pawn 19W / 74L / 0D View Games
Aforcx212 27W / 54L / 3D View Games
tsivs88 11W / 1L / 1D View Games
aruba777 1W / 3L / 0D View Games
Bryon Duff 3W / 1L / 0D View Games

Rating

Year Bullet Blitz Rapid Daily
2025 236 132 580 853
2024 132 621 709
2023 131 609 766
2022 581 181 808
2020 589 394 868
Rating by Year20202022202320242025868131YearRatingBulletBlitzRapidDaily

Stats by Year

Year White Black Moves
2025 182W / 226L / 1D 186W / 221L / 2D 35.6
2024 104W / 149L / 2D 102W / 148L / 0D 35.8
2023 71W / 99L / 1D 65W / 110L / 3D 39.0
2022 17W / 29L / 0D 20W / 26L / 1D 42.9
2020 29W / 31L / 0D 19W / 34L / 4D 52.8

Openings: Most Played

Daily Opening Games Wins Losses Draws Win Rate
Blackburne Shilling Gambit 33 11 22 0 33.3%
Amazon Attack 28 15 13 0 53.6%
Philidor Defense 22 8 14 0 36.4%
Barnes Opening: Walkerling 19 9 9 1 47.4%
Elephant Gambit 18 6 12 0 33.3%
Czech Defense 16 4 12 0 25.0%
London System: Poisoned Pawn Variation 9 5 4 0 55.6%
Petrov's Defense 8 3 5 0 37.5%
Four Knights Game 7 1 6 0 14.3%
Barnes Defense 6 2 4 0 33.3%
Blitz Opening Games Wins Losses Draws Win Rate
Barnes Opening: Walkerling 246 116 129 1 47.1%
Elephant Gambit 136 59 75 2 43.4%
Amar Gambit 123 44 77 2 35.8%
Amazon Attack 113 61 52 0 54.0%
Petrov's Defense 109 43 66 0 39.5%
Philidor Defense 107 44 62 1 41.1%
Scandinavian Defense 76 29 46 1 38.2%
Barnes Defense 62 28 34 0 45.2%
Czech Defense 52 18 34 0 34.6%
French Defense 50 25 25 0 50.0%
Rapid Opening Games Wins Losses Draws Win Rate
Barnes Opening: Walkerling 11 5 6 0 45.5%
Amazon Attack 6 1 4 1 16.7%
Scandinavian Defense 5 3 2 0 60.0%
Petrov's Defense 5 0 4 1 0.0%
Philidor Defense 4 0 4 0 0.0%
Elephant Gambit 4 2 2 0 50.0%
Dresden Opening: The Goblin 3 1 2 0 33.3%
London System: Poisoned Pawn Variation 3 1 2 0 33.3%
Bishop's Opening: Horwitz Gambit 3 2 1 0 66.7%
Alekhine Defense 3 1 2 0 33.3%
Bullet Opening Games Wins Losses Draws Win Rate
Barnes Opening: Walkerling 2 0 2 0 0.0%
Philidor Defense 2 0 2 0 0.0%
Amazon Attack 2 1 1 0 50.0%
Scandinavian Defense 1 0 1 0 0.0%
Czech Defense 1 0 1 0 0.0%
QGA: 3.e3 c5 1 0 1 0 0.0%
Center Game 1 0 1 0 0.0%
Barnes Defense 1 0 1 0 0.0%

🔥 Streaks

Streak Longest Current
Winning 8 3
Losing 11 0
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