Avatar of Grayson Rorrer

Grayson Rorrer IM

Grandmaster2B Lockhart, Texas Since 2016 (Active) Chess.com ♟♟♟♟♟♟
65.0%- 31.0%- 4.0%
Bullet 3002
8043W 3456L 312D
Blitz 2889
2519W 1659L 320D
Rapid 2473
319W 137L 19D
Daily 1953
446W 143L 48D
Coach Chesswick's Profile Photo
Coach Chesswick

Quick summary

Great momentum — your rating and recent results show clear improvement. In your recent bullet games you demonstrate fast tactical awareness, confident attacking play, and strong opening familiarity. The main losses are coming from promotion races, back-rank vulnerabilities, and some risky premoves in chaotic positions. Below I break down strengths, recurring mistakes, and a compact, bullet‑friendly training plan to keep your wins coming.

What you're doing well

  • Sharp attacking sense — you convert kingside pressure quickly and accurately (clean mating finishes in recent games vs poohineedyou).
  • Excellent opening preparation — your win rates in aggressive systems (e.g., Amar Gambit and French Defense) give you quick, comfortable positions in bullet.
  • Speed with tactics — you spot forks, pins, and mating nets under time pressure much of the time, which yields practical wins.
  • Strong momentum — recent rating gains and positive trend slope means your current methods are effective; keep the structure that works.

Recurring mistakes to fix

These are small-repeatable errors that cost practical points in bullet:

  • Pawn‑race / promotion awareness — in the loss vs felixkudo you allowed a passed pawn to queen. In bullet, always check "who queens first" when a pawn race is possible.
  • Back‑rank & luft issues — a few games ended with back‑rank tactics. Before simplifying or pushing pawns near your king, ask if your king needs luft or escape squares.
  • Premoves in sharp positions — premoves that assume forced replies sometimes lose material or tempo. Restrict premoves to safe, forced sequences.
  • Trading into bad endgames — you sometimes exchange into endings where the opponent’s passer or active rook decides the game; evaluate activity and passer speed before trades.
  • Tunnel vision in attacks — your attacks are strong, but occasionally you miss a defensive counter-check or a pawn break that would change the evaluation by a tempo.

Concrete drills & a simple bullet plan

Do these short drills daily (20–30 minutes) and one weekly review to fix recurring leaks.

  • 10 min — Tactics set focused on mate‑in‑1–3 and pawn‑promotion tactics. Goal: 90% accuracy. Emphasize spotting queening tricks and interfering pieces.
  • 8–10 min — Pawn‑race drills: set up rook+pawn vs rook+pawn and connected passer scenarios. Practice counting tempi — who queens first, and can the king stop it?
  • 5 min — Back‑rank micro‑drills: identify one‑move luft (pawn move or king escape) and common back‑rank mating motifs in 10 puzzles.
  • Weekly 45–90 min — Annotate one loss and one close win: write 6–10 notes about critical moments and alternatives. This cements pattern recognition.
  • Session habit — Play batches of 3–5 bullet games with a rule: "no premoves unless the reply is forced." This reduces premove blunders quickly.

Opening-specific suggestions

  • Lean on your winning systems — keep using openings where your win rates are high (example: Amar Gambit, French Defense). Familiarity speeds decision-making.
  • Simplify unclear lines — for openings with lower win rates (example: Nimzo-Larsen Attack), pick 1–2 straightforward plans so you avoid deep calculation during bullet time pressure.
  • Build a 1‑page bullet cheat sheet per opening: typical pawn breaks, one dangerous tactic to watch, and a recommended premove rule. I can make these for your top 3 openings if you want.

Endgame & technical tips

  • Rook endgames: prioritize stopping opponent passers and keep your king active — an active king often decides pawn races.
  • When ahead: avoid exchanges that create passed pawns for the opponent. Convert by keeping rooks active and creating immediate threats rather than chasing small material.
  • Practice two typical bullet endgames weekly: king+rook vs king (cutting off the king) and direct pawn‑race exercises (who queens first with a given number of tempi).

One-line mid-game checklist (use in bullet)

Before you move, ask: 1) Is my king safe / does it have luft? 2) Is there a pawn race or passer I must stop? 3) Will this exchange speed up their passer or increase their activity? 4) Is my premove safe? If any answer is "no" or "unsure," take an extra second to resolve it.

Follow-up options

I can help further — choose one:

  • Annotate a full loss move‑by‑move (example: the loss vs felixkudo), showing the turning points and concrete alternatives.
  • Create a 4‑week bullet training plan tailored to your openings and recurring mistakes.
  • Make a one‑page cheat sheet for your top 3 openings (moves, motifs, premove rules).

Tell me which option you want and which game to analyze and I’ll prepare it.


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